Showing posts with label MoMA. Show all posts
Showing posts with label MoMA. Show all posts

Monday, December 17, 2012

Tim Burton Art Exhibition in South Korea


From Korean Film Biz Zone:

"An exhibition of Tim BURTON's painting and art, who is famed for his unique vision, is going to take place in Korea for the first time. Hyundai Card Co., Ltd. decided to hold BURTON’s Art exhibition at the Seoul Museum of Art from December 12th to April 14th of next year as the ninth edition of their ‘Culture Project’.

"At the exhibition, not only the art world of BURTON, who directed Edward Scissorhands, Batman, Charlie and the Chocolate Factory, Alice in Wonderland, Frankenweenie and many other films, but also around 700 pieces of his study work, paintings, drawings, photographs and models of characters in his films will be displayed.

"When the exhibition was first held in 2009 at the Museum of Modern Art in New York, the center of modern world art, 800,000 people visited there, which is the 3rd greatest record after ‘Pablo PICASSO’s Exhibition (1980)’ and ‘Henry MATISSE’s Exhibition (1992)’ among all the exhibitions ever held at MoMA.

"The exhibition will be co-hosted by Hyundaicard Co., Ltd., MoMA and the Seoul Museum of Art. This will be the first time that the exhibition is held in Asia. According to a representative of Hyundaicard Co., Ltd., the Seoul Museum of Art aggressively participated in the planning of the exhibition to make it distinctive compared with other editions held in other countries and they succeeded to bring newly created works from BURTON’s studio.


"The representative explained the meaning of the exhibition by saying, 'This will offer a chance to see the new aspect of Tim BURTON, who has stretched his own and unique imagination through films.'"

Wednesday, April 25, 2012

Video: Burton on Returning to "Frankenweenie"

The Los Angeles Times spoke to Tim Burton at CinemaCon in Las Vegas. After mentioning Johnny Depp's surprise appearance to promote Dark Shadows, the interviewer asked Burton why he decided to return to Frankenweenie a quarter of a century after he made the original short film, and why he thinks audiences will gravitate toward this unique, black-and-white, stop-motion animated film:

Friday, March 02, 2012

Videos: Burton on Art at La Cinémathèque Française

La Cinémathèque française has posted two new videos of Tim Burton discussing his artwork.

In the first video, Burton discusses the surreal and exposing experience of revealing decades of artwork, returning to his roots, and why he loves to create things:


Entretien exclusif avec Tim Burton by lacinematheque


In the second video, the filmmaker talks about making his very first movies on Super 8, and his love of the medium of stop-motion animation, which he has most recently experimented with in Frankenweenie:


Tim Burton parle de ses premiers films 8mm by lacinematheque

The Tim Burton exhibition makes its final appearance at La Cinémathèque française, and will be there from March 7th until August 5th, 2012.

Thursday, February 23, 2012

Special French Edition of "The Art of Tim Burton"


A special French edition of the comprehensive book The Art of Tim Burton will be available at the La Cinematheque Francaise. The massiv art exhibition, which began its tour in MoMA, will be on display from March 7th, 2012 until August 5th, 2012.

In related news, the book will be awarded the grand prize at the DIY BOOK FESTIVAL in Los Angeles on March 3rd.

Thursday, November 25, 2010

Interview: Burton on 2010, 3D, Future

Tim Burton has had a very big year in 2010: his highly expensive and ambitious Alice in Wonderland earned $1 billion at the global box office, but was a hugely stressful experience for the director. His art retrospective, which opened in November 2009 at MoMA, has also visited Melbourne and, this week, Toronto. He was the president of the jury at the Cannes Film Festival in May. Several new projects have become attached to his name, and a stop-motion version of Frankenweenie is finally being made after 26 years that he came up with the idea and made the original live-action shot. MTV News had an interview with the filmmaker to discuss his 2010 of successes, surprises, difficulties, and the future:

MTV: Tim, every year here at MTV News, we select a few people we're most thankful for. And you've had quite a year with the phenomenal success of "Alice in Wonderland" and a retrospective at New York's Museum of Modern Art.

Tim Burton: Wow. Well, that's quite an honor. Thank you.

MTV: Did it feel like this year was a special one?

Burton: Yeah, it was interesting. The MOMA show was very special, and then going to the Cannes film festival and "Alice" — it was a lot of stuff going on. It was a special year for me, definitely.

MTV: Were you a little more reflective than usual with the MOMA show?

Burton: Yeah, I think so. It kind of forced me to look at myself, which I don't do very often. I even avoid mirrors as I walk by them. It was a bit of a surprise in a good way. It did make me more reflective. You know, as you go on in life, there are less and less surprises — especially nice surprises, so it's really, really great to feel surprised in a good way.

MTV: We spoke a few times when you were working on "Alice," and frankly, you seemed stressed.

Burton: I was really stressed. We were doing music to no images. It was terrifying. In a weird way, it was quite exciting too, because you never know with a film what it's going to turn out to be. But this was just an extreme, extreme version of that.

MTV: How did you feel about the 3-D debate that came with the film? Some criticized the conversion to 3-D you used.

Burton: Right, yeah, but that was kind of a funny argument because the thing is, we'll shoot what? It's not like we were doing motion-capture or we had sets. There was nothing to shoot. We planned for it. It was kind of a created argument in a way. Everybody likes to have a celebrity death match. Who will win? Things have more shades to it than that.

MTV: Right, because a lot of it became about you and James Cameron's different approaches to 3-D.

Burton: Yeah. They're doing "Titanic" in 3-D. What, they're going to go back and shoot it in 3-D? No. They're going to do the same thing we did.

MTV: Is Disney putting the pressure on for a sequel for "Alice"?

Burton: No, they haven't, which was smart of them. They saw that it was kind of its own thing. They didn't push for it at all, which I thought was really amazing, and smart, and right.

MTV: And you are content to leave the story where it is? Because you do leave an opening at the end ...

Burton: Yeah, but that's what the material does to me, it leaves it open for you. It's kind of like dreams. It leaves it open, as it should, for interpretation. It's like I got a lot of pressure to do a sequel to "Nightmare [Before Christmas]," and I just didn't want to do that, because some movies should just be left alone. I think it keeps their kind of spirit intact in a way.

MTV: There's been talk about adapting "Alice" into a Broadway show. Are you involved in that?

Burton: I'm talking to them about that just because there was a seedling of an idea that I thought was interesting. I don't know how far it will go, but it's something. I've always kind of wanted to do something live onstage. I'm just going to explore it and see what happens.

MTV: It sounds like you'll be shooting "Dark Shadows" with Johnny Depp soon?

Burton: Yeah, I'm working on the script, and, you know, it's been kind of a long time coming, but I think I'm getting a script that I like. I don't really like talking, because I'm not really sure what's happening yet, but I'm excited about it. I think, yes, finally for me, it's getting to be the right tone.

MTV: Have you and Johnny talked specifically about his take on Barnabas Collins, the vampire at the center of the series?

Burton: Yeah, we've been talking about it. I mean, he's finishing up another movie, but we've had a couple of really good meetings. Yeah, you know, I'm excited.

MTV: Have you started shooting "Frankenweenie"?

Burton:
We just started a couple of shots. It 's good. We've got a pretty low budget, but I'm excited about it. We've got a couple of shots that are done. Yeah, it's just starting. It's great.

Interview: Burton on his Art, Personal Films

Reuters had an interview with Tim Burton to discuss his huge art retrospective. The art exhibition will be making its third stop in Toronto International Film Festival's TIFF Bell Lightbox on November 26th, and will remain there until mid-April.

Q: How does it feel to be honored like this?

A: "It's a very strange thing because usually this stuff happens when you're dead. This doesn't usually happen when you're still going, so it is quite an honor and strange because it's stuff I never expected to be up on a wall somewhere."

Q: Some of your original drawings and concepts are featured. What's it like for you to see scraps of paper with a drawing on it or an old letter you wrote on display?

A: "I never really went to museums, so the idea felt like an out of body experience. It didn't feel like me. It's kind of like "Oh, there's my dirty socks hanging on the wall." There's something strange about it. But I felt like I was in very good hands with (MoMA). I felt like they were presenting me in a way that made it more comfortable...cause I'd never thought I'd look at this stuff ever again. It's just strange, which is fine. I don't mind strange feelings."

Q: Going through the exhibit, your characters are somewhat bizarre and scary, but they are beautiful and often vulnerable at the same time. Is that how you view people and the world?

A: "I always liked the mixture of things. I always feel like things are never one thing. Funny and sad, pretty and ugly. Most are always a combination of things, so it's my way of juxtapositioning things that shouldn't necessarily be together. But that's what makes up everybody, really."

Q: When you look back at your own career, what films are you most proud of?

A: "Each one you spend time with so they're all a part of you. Even the ones that weren't successful, they're still a part of you. But there are certain films like 'Edward Scissorhands' that are more personal to me because the themes in that movie were very strong, personal feelings that were being explored when I was a teenager. 'Ed Wood,' the main character from the movie, is a character I kind of related to in terms of delusional qualities. I like 'Sweeney Todd' because he didn't say very much. With every character you try to find something personal in it."

Q: In the exhibit, there are sketches of projects that didn't get made, projects like "Trick or Treat". Will you be revisiting these projects any time in the near future?

A: "Not necessarily. At that time when I was doing those projects I was thrown in a room working on random projects. Some were more developed than others; some were ideas that Disney was thinking about. So a lot of that stuff became like a grey area to me. It's one of the things I like about the way they presented the exhibition because it shows the weird crossover of how things start out more abstractly and how one little sketch might turn into something for a bigger idea. It shows the weird process."

Q: Do you start with an image and develop it into a story?

A: "Often times, yes. I was never a very verbal person so I do a lot of thinking through sketches and doodles or drawings or whatever. I think coming from an animation background you tend to think visually, rather than intellectually."

Q: And how do you find your muse? Do you create a character based on an idea or one based on a particular actor or person?

A: "You try to keep open to things whether it's a person, an animal, a thing, a feeling, the weather. Whatever it is, the key is to always try to be open to see things differently."

Thursday, November 11, 2010

Interview: Tim Burton's Art Retrospective Coming to Toronto


The massive Tim Burton art retrospective, which began its highly successful tour at the Museum of Modern Art in New York City last year, will make its third stop at Toronto's TIFF Bell Lightbox. The exhibition will open at the TIFF Bell Lightbox on November 26th, and will remain until April 17th, 2011, when it leaves for Los Angeles.

Us Magazine had an interview with Noah Cowan
, the artistic director at the TIFF Bell Lightbox:

Q: First of all, tell Us about this marathon of movies called the “Burton Blitz.” It’s 36 hours, right? Sounds intense.
It starts with “Pee-wee’s Big Adventure” at 6 PM on Friday November 26 and ends around 10 AM on Sunday November 28 with “Alice in Wonderland.” Not even a 10-minute break. I think the end credits is when you pee. Back to back to back. The concessions will be armed with lots of coffee and snacks to keep people going. We have people looking forward to it!

How many people do you expect at the Tim Burton show?
Our projections show about 100,000. But it got 275,000 visitors in Australia. And 700,000 in New York. We’re arming the barricades. Tourists from all over the world come to see it whereever it plays. I’m looking forward to the first day we let the public in. So they see how unique it is.

Why this director?
He speaks to our interest in how films and the visual arts interact. Through his sketches, you really understand him as an artist -- even better than you do watching the films. He’s a great example of a filmmaker whose background in visual arts has allowed him to expand what’s possible in the medium.

How will the show be different than the one that ran in NYC?
We are reorganizing it. MOMA followed the parameters of a drawing and painting show. It showed the development of his craft as a visual artist. But the TIFF Bell Lightbox is a film-based institution, so the principal arc of the show will follow his film career. We have a large side annex that allows you to go deeper into his creative genius. You enter the doors and go to the source of the genius. We’re calling that area “Burbank” because that’s where he was born. You see his creative genius flowing as he grew up in the suburbs of LA. His upbringing was really central to the originality of his art.

We see you’re doing some really fun double bills.
We’re pairing his movies with unexpected influences. Alice in Wonderland is paired with John Waters’ Desperate Living. Another is the 1963 Jason and the Argonauts and Burton’s James and the Giant Peach. It’s been really fun putting it together. Some are more obvious, too – like Nosferatu and The Nightmare Before Christmas.

You’ll have lots of activities and workshops for kids too, right?
Every Saturday while it runs, kids can participate in activities like creating their own Burton-inspired creatures, or dabbling in stop-motion animation. Kids will be able to watch a clip of The Nightmare Before Christmas and create their own Jack -- and their own story. The various floors will all have presentations and exhibitions and areas for kids. We want families to be able to engage in all those activities, see a film retrospective and engage in hands-on youth activities. We suspect this will be really popular around Christmas.

Finally, we hear Tim Burton’s creating something original for your window?
He’s creating a special Christmas monster for us. It’s loosely based on a character from an abandoned project. All we know is it’s going to be a creature and he’ll be devouring Christmas. We’re working with the Tim Burton studio now to see if he’ll keep munching through various holidays.

Wednesday, October 06, 2010

Tim Burton Retrospective in Toronto: Press Release


The TIFF Bell Lightbox in Toronto will be the third of four locations to host the massive Tim Burton retrospective, which was first on display at the MoMA and then in the Australian Centre for the Moving Image in Melbourne.

The exhibition will run at TIFF from November 26th, 2010 until April 17th, 2011, when the retrospective will move to the LACMA in Los Angeles. Tickets go on sale October 26th.

Here is the official press release, which describes the vast array of artifacts and artworks which will be on display, as well as the films of Tim Burton and films that have inspired him. For more information, visit the official website of the TIFF Bell Lightbox. Here's a general overview:

Film Programmes
The film retrospective presents Burton’s cinematic oeuvre, from Pee-wee's Big Adventure (1985) to Alice in Wonderland (2010). Audiences will have at least two opportunities to see each of the films, and one of the screenings will be double-billed with a film that has influenced, inspired and intrigued Burton as a filmmaker.

Burton Blitz
To celebrate the opening of Tim Burton, Burton’s films will screen back-to-back on the weekend of November 26 to 28 in the ultimate endurance test of unadulterated Burton love. From Pee-Wee's Big Adventure (1985) to Alice in Wonderland (2010), follow the evolution of one of the most creative visionaries of modern movies in a single marathon event.

Exclusive Engagements
Starting November 25, 2010, an exclusive engagement of Burton’s defining film, Edward Scissorhands (1990) will be presented, followed by a holiday engagement of The Nightmare Before Christmas (1993). Exclusive engagements will run for at least one week.

Double Bills
Burton’s 14 feature films as director plus two as producer will have a double bill screening with a film that has influenced, inspired and intrigued him as a filmmaker. All films are directed by Tim Burton unless otherwise noted.

* Alice in Wonderland (2010) followed by Desperate Living (John Waters, 1977)
* The Man Who Laughs (Paul Leni,1928) followed by Batman (1989)
* 20,000 Leagues Under the Sea (Richard Fleischer, 1954) followed by Charlie and the Chocolate Factory (2005)
* Ed Wood (1994) followed by Bride of the Monster (Edward D. Wood Jr., 1955)
* Marty (Delbert Mann, 1955) followed by Edward Scissorhands (1990)
* Gojira (Ishiro Honda, 1954) followed by Mars Attacks! (1996)
* Nosferatu (F.W. Murnau, 1922) followed by The Nightmare Before Christmas (Henry Selick, 1993)
* First Men in the Moon (Nathan Juran, 1964) followed by Planet of the Apes (2001)
* Horror of Dracula (Terence Fisher, 1958) followed by Sleepy Hollow (1999)
* Artists and Models (Frank Tashlin, 1955) followed by Pee-wee’s Big Adventure (1985)
* Jason and the Argonauts (Don Chaffey, 1963) followed by James and the Giant Peach (Henry Selick, 1996)
* Repulsion (Roman Polanski, 1965) followed by Batman Returns (1992)
* Theatre of Blood (Douglas Hickox,1973) followed by Sweeney Todd: The Demon Barber of Fleet Street (2007)
* The Lost World (Harry O. Hoyt, 1925) followed by Corpse Bride (with Mike Johnson, 2005)
* The Ghost and Mrs. Muir (Joseph L. Mankiewicz, 1947) followed by Big Fish (2003)
* 8 1/2 (Federico Fellini, 1963) followed by Beetlejuice (1988)

Weekend Family Activities

Celebrating the imaginative and creative works of Tim Burton, TIFF will host a wide variety of Burton-themed drop-in and registered workshops. Starting November 27, every Saturday and Sunday from 10 am to 3 pm, parents and children can drop by to participate in the following free activities. Age recommendation: 8 and up

Crafty Characters – Create your own Burton-inspired creatures and characters from quirky parts, pieces and craft supplies.
Animation Station – Design and bring to life a favourite toy or creature through the magic of stop-motion animation.
Be in the Scene – Through the wonder of green screen technology, immerse yourself in the stunning sets of Tim Burton’s films.

Registered Workshops – Age recommendation: 12 and up

December 4 and 5
Tall Tales – Work with a professional screenwriter to develop your simple script idea into a magical masterpiece.

December 11 and 12
Micro Set Construction – Learn to build small sets (stop-motion appropriate) in the style of Tim Burton.

December 26 to 30
3 Days to Make a Movie (Live Action) and 3 Days to Make a Movie (Stop Motion) – Participants will work as a team to script, storyboard, set design, prop design, costume/craft, edit and screen a short film in 3 days of fun, fantastical filmmaking.

January 8 and 9
Quirks & Chords – Learn how to enchant a listener by exploring and emulating the musical stylings of Burton's longtime musical collaborator Danny Elfman.

Sunday, June 27, 2010

Burton Retrospective at LACMA in May 2011



The massive Tim Burton art retrospective will be coming to the Los Angeles County Museum of Art, reports the Los Angeles Times.

The huge exhibition began in late 2009 at MoMA, and is currently in Melbourne. It will then move on to Toronto's Bell Light Box before coming to LACMA. The exhibition will be at LACMA from May 29th until October 31st, 2011.

Wednesday, June 23, 2010

Burton's Art Retrospective in Melbourne


Tim Burton made his first public appearance in Melbourne, arriving in preparation for the coming of his massive art retrospective at the Australian Centre for the Moving Image (ACMI).

In a sold-out session of 400 eager fans, Burton said what some of his favorite movies were, and the ones he would take if he was lost on a desert island. These included Dracula AD 1972 and the original Wicker Man

''I wouldn't know a 'good' movie if it bit me in the face,'' Burton said. ''I don't seek these films out, but they're the ones I watch over and over again when they're on. Some people might say that's why I've made some bad movies - because I watch so many 'bad' movies.''

Burton will be staying in Melbourne for five days. On Thursday, he will be teaching a filmmaking masterclass, and will be screening his first feature film,Pee-wee's Big Adventure, on Friday. The sessions are already sold-out, of course.

The tremendous art exhibition at ACMI was originally curated by the Museum of Modern Art in New York, but comes to Melbourne with a significant proportion of new material mostly from Alice in Wonderland. The Burton retrospective runs until October 10.

Visit the official ACMI website for more information.

Tuesday, April 27, 2010

Burton Retrospective Leaves MoMA, Heads to Melbourne



Yesterday, the massive retrospective "Tim Burton" ended its five-month run at the Museum of Modern Art in New York City.

During the run of the show, which opened on November 22th, 2009, and closed on Monday, 810,500 visitors came to see an enormous range of artifacts, from movie props and conceptual illustrations to paintings and sculptures from the filmmaker's personal archives to rare films that Burton made as a teenager.

Burton's retrospective was the third most successful of its kind in the history of the MoMA. Pablo Picasso, whose 1980 retrospective at MoMA remains the museum's most popular to this day(with 976,800 visitors), and Henri Matisse, whose 1992 retrospective is still the runner-up (with 940,000).

For those of you who missed it in the United States, the Tim Burton exhibition will be at the Australian Center for the Moving Image in Melbourne from June 24th through October 10th, and at the Bell Lightbox in Toronto from November 26th through April 17th, 2011.


Photo Credit: Marilyn K. Yee/The New York Times.

Monday, February 08, 2010

Elfman Interviews Burton


Interview Magazine has a unique new article: Danny Elfman interviewing Tim Burton. The long-time collaborators discuss Burton's favorite films, the elements of the macabre in his films and artwork, how Alice in Wonderland is such a different movie from his previous films, and what really scares him. Here is the entire interview:

Tim Burton

By Danny Elfman
Photography Sebastian Kim

In 1984, Paul Reubens was looking for a director. The film in development was Pee-wee’s Big Adventure (1985), and Reubens, who had been working on the perversely juvenile conceptual-art project for about 15 years, was desperate to find someone he could trust to direct it with style. So, as people in Los Angeles do, he asked around at a party. One of the guests had just seen Frankenweenie—Tim Burton’s 1984 live-action short about a dog that is brought back to life. Burton had no previous experience as a feature-film director, but the two men immediately bonded. Only 25 at the time, Burton got the job, and the pair watched as their strange but imaginative film earned more than $40 million at the box office.

Of course, these days, Burton doesn’t need to rely on word of mouth to find work. Throughout the many stages of his 30 years behind the camera, there has remained a consistent underlying emotional current in Burton’s work—a delicate balance of sadness, humor, and horror that matches his eye for gothic beauty and mythical surrealism. The 51-year-old filmmaker has written, directed, and/or produced more than 20 movies. Between 1988 and 1996, he was responsible for Beetlejuice (1988), Batman (1989), Edward Scissorhands (1990), Batman Returns (1992), The Nightmare Before Christmas (1993), Ed Wood (1994), and Mars Attacks! (1996). It was also during this period that he began working with Johnny Depp, who has acted in seven of his films—a transformative relationship for both men.

Burton grew up in the suburbs of California, and has often said that, as a kid, he found the realities of everyday life—parents, teachers, school, breakfast—far more terrifying than monsters or movies. What are zombie pet dogs, after all, compared to real-life threats like dullness and loss? Burton’s characters are born outcasts, perpetually at odds with their identities and in some ways monsters themselves. His fairy-tale endings are a little messier than most standard Hans Christian Andersen fare; Edward Scissorhands does not get the girl.

Last November, New York’s Museum of Modern Art honored Burton not only for his film work but also as a visual artist, with a retrospective that displayed a large collection of his drawings—including versions of Jack Skellington, Edward Scissorhands, Sweeney Todd, and Batman. His next film, Disney’s Alice in Wonderland, due out next month, is a suitably trippy semi-animated adventure featuring Mia Wasikowska, Johnny Depp, Helena Bonham Carter (Burton’s partner), Anne Hathaway, and Crispin Glover. Danny Elfman, who has been composing music for Burton’s films since they worked together on Pee-wee (and who also did Alice in Wonderland) spoke to him recently about how he has made his way as an artist—and about what really scares him.


DANNY ELFMAN: Okay, we’re rolling. Be aware that we can stop and start; we can even redo a question if you don’t like what you’ve said. You can suggest a topic. No pressure.

TIM BURTON: I say stream of consciousness, and whatever happens, happens.

ELFMAN: Then let’s start with something easy. Growing up, which films and directors had the greatest impact on you?

BURTON: Well, being a big monster-movie fan, the Universal monster movies and the Japanese science-fiction movies, like the ones by Ishir¯o Honda. Then there were the Italians, like Mario Bava.

ELFMAN: Which particular films really got under your skin?

BURTON: Bava’s Black Sunday [1960] is probably the one that did it. I remember, in L.A., I’d watch a whole weekend of horror movies. And after you watched about two movies in a row, you’d go into this dream state, and sometime around 3 A.M. on the weekend, Black Sunday came on. It really was like your subconscious, like a dream, almost like hallucinating. I also think that I’m one of the few fans who actually likes dubbing in foreign films. I love Fellini or Bava dubbed because it adds a surreal nature. I prefer dubbing because the images are so strong you don’t want to take your eyes away to read the subtitles.

ELFMAN: Did any film give you nightmares?

BURTON: I never really got nightmares from movies. In fact, I recall my father saying when I was three years old that I would be scared, but I never was. I was much more terrified by my own family and real life, you know? I think it would be more of a nightmare if someone told me to go to school or eat my breakfast. I would wake up in a cold sweat about those issues. I think that movies probably help you sort those kinds of things out and make you feel more comfortable. I did get freaked out when I saw The Exorcist [1973] for the first time, but that was about it. Images like the ones in Black Sunday stay with you. I always just enjoyed them.

ELFMAN: That takes me to monsters from our childhoods. How do you think they stack up against the monsters of today?

BURTON: The thing I love about the old monsters is that they had such a strong, immediately identifiable image. I find that a lot of monsters today are just so busy. They have so many little tentacles and flaps and whatever else that they don’t have the kind of strength in their images that the old monsters had. It’s also due to the CGI heaviness. You’re missing the human element—like Boris Karloff, who actually played the monsters. Even in Creature From the Black Lagoon [1954], the guy had a complete costume, so you felt like there was a human being underneath. I think that’s important. It’s always an interesting challenge to see if you can create a character that’s got emotion. It can be done and it has been done.

ELFMAN: You once said that monsters are usually more heartfelt than the humans around them in those movies. Do you still feel that way?

BURTON: Oh, yeah. It’s like society. In fact, it’s probably gotten more extreme. We sort of equate the monster with the individual, getting devoured by bureaucracy. Even in making films with studios, you used to be able to deal with people as individuals. Now you’re dealing with a vague bureaucracy, where no one’s in charge when there’s a problem. [laughs] So I think that’s only intensified over the years.

ELFMAN: I guess there is a certain nostalgia for early cinema. Some of those old movies hold up and others don’t.

BURTON: There are certain movies that really don’t. But the ones that you really love, I think they do. Obviously, the pacing of movies has gotten much quicker, but the old ones have a slower dreamscape that weaves its way into you. When you watch older movies, you don’t think, Gee, I wish this cut were quicker.

ELFMAN: It does make it harder to play them for our kids, because they expect a pacing that didn’t exist then and they have to get past that.

BURTON: That’s true. Even before kids watch a movie, they’re already accustomed to video games and stuff. So that sense of slower pacing is already gone. It’s unfortunate because there’s something very introspective about movies that give you a chance to dream.

ELFMAN: You used to hang out in graveyards when you were a kid, didn’t you? I’m assuming that was because it was very peaceful and calm there, that going to graveyards allowed you to be introspective.

BURTON: People think that it’s morbid, but it really was much more quietly exciting. There was a mystery about it, a juxtaposition of life and death in a place where you really weren’t supposed to be.

ELFMAN: Did you ever believe—or half believe—in ghosts?

BURTON: Yeah. I’ve seen things and felt things. I think most people do. I think it’s just how much you suppress it. I don’t go out and say, “Oh, my god, I was abducted by a UFO,” or “I’ve seen these ghosts.”

ELFMAN: Did you feel any hauntings at the graveyards where you hung out?

BURTON: You feel an energy. Most people say about graveyards, “Oh, it’s just a bunch of dead people; it’s creepy.” But for me, there’s an energy to it that is not creepy or dark. It has a positive sense to it. It’s like all of that Day of the Dead imagery. That, to me, is the right idea. It’s a celebration. It’s much more lighthearted. There is humor involved—color and life. We talked about it when we did Corpse Bride [2005]. That was going more toward the Day of the Dead culture, which is much more positive.

ELFMAN: Once, a long time ago, we went into a room at CTS Studios that was supposed to have a child ghost haunting it. Do you remember? Everyone in the studio kept telling us about it, so we went in there and just stood in this dark, creepy room for a while. Nothing happened—as things usually don’t. Have you ever been in a room where you might have had an experience?

BURTON: I’ve been in certain hotel rooms in Venice.

ELFMAN: Did you make it a point to go into these rooms?

BURTON: I think anytime you try, it ain’t gonna happen. It always seems to occur when you’re sort of open but not thinking about it. So, no, I’ve never held a séance.

ELFMAN: I want to ask you about Vincent Price. When I first met you, you told me how much of a hero of yours he was. Then I saw the animated short you did, Vincent [1982], which was inspired by him. Had that been brewing for a long time?

BURTON: It’s obviously based on the feeling of watching his movies. I felt connected with him, and that helped me get through life. I had written it all and done it in a kind of storybook or storyboard fashion, and I just decided to send it to him. I had no idea what would happen. It was most likely that he wouldn’t respond, but he responded pretty immediately, and he seemed to really get it. That made me feel really great. He didn’t just see it as a fan thing. That’s why it was really special to me. It’s hard to get projects going—and also hard to meet somebody you’ve admired. You never know what they’re going to be like. They could be a complete asshole, you know? But he was so great and supportive, and even though it was a short film, he helped get it made. That was my first experience in this kind of world, and it was a really positive one. It stays with you forever. When times are tough, all you have to do is remember back to those kind of moments—those surreal, special moments—and they really keep you going. To discover that somebody like Vincent Price, who had been in the movie business for a million years, and to see that he was still such an interesting guy—that he was so into art, and helping this college in East L.A., giving lots of artwork, and still curious about everything—it helps you to keep going when you feel jaded.



ELFMAN: In art school, you had an epiphany where you didn’t care anymore about drawing the way your teachers wanted you to. What happened exactly?

BURTON: It was at the farmers’ market. We went out to draw people. I was sitting there, getting really frustrated trying to draw the way they were telling me to draw. So I just said, “Fuck it.” I truly felt like I had taken a drug and my mind had suddenly expanded. It’s never happened to me again quite that same way. From that moment on, I just drew a different way. I didn’t draw better, I just drew differently. It freed me up to not really care. It reminds me of when you’re drawing as a child. Children’s drawings all look pretty cool. But at some point, kids get better at drawing, or they say, “Oh, I can’t draw anymore.” Well, that’s because someone told you that you couldn’t—it doesn’t mean that you can’t. It taught me to stick to what’s inside of me, to let that flourish in the best way it can. I’ve been waiting for that feeling to come back ever since, and it hasn’t yet. At least it happened once. [laughs] It literally happened at that moment; the drawings changed right there.

ELFMAN: Then, interestingly, you became an animator at Disney. Clearly you didn’t fit the mold there, but your talents didn’t go unnoticed either.

BURTON: Again, it’s one of those weird timing things. If it had happened at any other point in the company’s history, I probably would’ve been fired. But the company was so directionless then, and I was under the wing of a great animator, this guy Glen Keane. I was kind of his assistant, and he tried to help me draw foxes and do all of that, but I was useless. They eventually realized that, too, but instead of firing me, they gave me other projects because they liked my drawings. That lasted a year. And then I drew where I wanted for a couple of years. And that was very formative because out of all that came things like The Nightmare Before Christmas and Vincent.

ELFMAN: I don’t know if many fans are aware of the depth of your infatuation with drawing and art. When I describe how I got started writing songs for Nightmare, people are surprised that it didn’t start with a script. Instead, you had a story and a series of amazing drawings.

BURTON: That’s why I’m very grateful for the show at MoMA. It hasn’t been about categorization—like, “Oh, that’s film. This is art. That’s photography.” It’s trying to show that it’s all just a process and that there are different ways to approach things. I think both you and I hate categorization. People are always trying to stick you in a box and say, “Oh, he’s in a rock band. Now he’s a composer, but he only composes this kind of stuff.” You fight that every single time you do something. The MoMA exhibit shows that each different approach is all part of the same thing—an idea—whether it’s written or drawn or a piece of music or whatever.

ELFMAN: I’d like to touch on a hidden talent of yours, which is writing rhymes and lyrics. When I began the songs for Nightmare, I was surprised to see that you had already written a lot of the great lyric pieces, all of which got assimilated and incorporated into the final songs.

BURTON: When I was growing up, Dr. Seuss was really my favorite. There was something about the lyrical nature and the simplicity of his work that really hit me. I’m always amazed by people that can do it in the simplest way, but yet it is sophisticated and emotional and telling.

ELFMAN: For the record, my favorite lyric line is “Perhaps it’s the head that I found in the lake,” from The Nightmare Before Christmas. It’s your line, not mine.

BURTON: But you made it sound good.

ELFMAN: Now I want to take you to the Batman moment in your career: It’s only your third feature, and you’re still the new kid on the block. You don’t even have a reel—other than comedies, you don’t have a commercial track record. And as I recall, the pressure was enormous. The production was enormous. The budget, for the time, was enormous. How did you cope with that?

BURTON: It helped being in England. Not much was going on there at the time. You could really go and focus on the movie and not be involved in all of the hype, like “Who’s going to play Batman? Oh, they picked Michael [Keaton]”—all this kind of hoopla, which is just a waste of time. So being in England was very helpful. Even though it was a big-budget thing, it was still slightly under the radar.

ELFMAN: So you got a little bit of protection.

BURTON: A little bit. Jack Nicholson was obviously a big star. He was very protective of me. He had a lot of clout, and when people were getting on my case, he could use it to cut me some slack. He was very supportive.

ELFMAN: I’ve always wondered if part of the reason for moving on to Edward Scissorhands right after Batman had something to do with wanting a smaller project with less pressure attached to it.

BURTON: I think it was a bit of that. But the weird thing was that trying to make it low budget, after doing Batman, was very difficult. Everyone thought, Oh, you made this big movie, so this is another big movie. But it wasn’t a big movie. I was out in the swampland in Florida, and people wanted to charge me a million dollars to use it because I had just made Batman. So there was a lot of having to walk away from certain things just to get the movie made. But, yes, it was nice to go back to a smaller project. It’s only gotten worse in this era. When I did Batman, you actually didn’t hear the word “franchise.” That wasn’t even in the language.

ELFMAN: Right. It hadn’t entered the vocabulary yet. For Scissorhands, you had great faith in Johnny [Depp] right from the get-go. He was pretty much unproven at that point—he really only had a TV show [21 Jump Street]. As I recall, you were under some pressure to cast someone else. How were you able to find the faith to see something beyond what Johnny had shown in his TV work? There was clearly more to him, and you saw that.

BURTON: It was exactly for that reason. Meeting him, you realize that there is
this perception of him as a teen idol, but he’s really not that person. That’s just how he was perceived by society—and thus who he was. And that’s exactly like Edward: “I’m not what people think I am. I’m something else.”

ELFMAN: You got all that just from meeting him?

BURTON: Yeah, absolutely. That’s the thing. I could tell that he understood. You can always feel if someone understands the dynamic. There’s a certain pain in that. Johnny’s not Tiger Beat, even if that’s how the rest of the world saw him—as a page of a teen magazine. He’s got a lot more depth, a lot more emotion. There’s a certain sadness when that happens to people. So it’s very easy to identify without even really talking too much about it.

ELFMAN: You’re known for working on amazing sets and compositing shots that use as few effects as possible—maybe with the exception of Mars Attacks!, and even then you had sets and actors and animated Martians that were realized pretty quickly. Now we are about to see Alice in Wonderland, which is a totally different animal. What has it been like working on that?

BURTON: It’s completely opposite from the way I usually make a film. Usually the first thing I know is the vibe and feel of a scene. It’s the first thing you see. Now it’s the last thing you see. It’s like actually being in Alice in Wonderland. It’s completely fucked up. You understand that when you’re shooting—that some percentage of what you’re filming isn’t going to be exactly like what it ends up being, because so many elements are added later. It’s in your head, and it can be unsettling. I did find it quite difficult because you don’t see a shot until the very end of the process. Even when we were making Nightmare or Corpse Bride, you’d get a couple of shots and know what the vibe was. This is completely ass-backward.

ELFMAN: We’re going to end with a little free association here.

BURTON: Uh-oh. Always a bad sign.

ELFMAN: Reality. [Burton laughs] As a kid, what was your idea of reality?

BURTON: Well, it’s those things that I always loved. People say, “Monster movies—they’re all fantasy.” Well, fantasy isn’t fantasy—it’s reality if it connects to you. It’s like a dream. You have a nightmare, and it’s got all this crazy imagery, but it’s real. You wake up in a cold sweat, freaking out. That’s completely real. So I always found that those people trying to categorize normal versus abnormal or light versus dark, yada yada, are all missing the point.

ELFMAN: I remember what you said to me when you were fighting the R rating on Batman Returns, which was absurd because there was nothing really violent in the whole movie to put an R rating on. You said, “You know what’s scary to a little kid? When they hear one of their relatives coming home and knocking over furniture because they’re drunk. That’s frightening to a kid. Not monsters!”

BURTON: Exactly! Or when an aunt who has blood-red lipstick and lips three feet long comes to kiss you dead-on on your face. That’s terrifying!

ELFMAN: [laughs] Okay. Animals. How did animals play into your perception of reality?

BURTON: Well, I had a dog—a couple of dogs.

ELFMAN: Maybe a raccoon, too.

BURTON: And a raccoon. Two dogs and a raccoon can very likely be your heart and soul. I guess it’s pretty sad, but it can be the strongest emotional tie you have. There’s a purity to that love. It’s very good to remember and good to hang onto and aspire to on the human side. At least it shows that it’s possible.

ELFMAN: Freaks.

BURTON: We’ve all been called that before. [laughs] When I hear that word, I hear, “Somebody that I would probably like to meet and would get along with.”

ELFMAN: Good and evil.

BURTON: Hard to tell sometimes. That’s the thing. Especially when you’re making a movie, you experience good and evil about 20 to 100 times a day. You’re not quite sure where one crosses over into the other. It’s quite a slippery slope, that one.

ELFMAN: Has your sense of reality shifted, now that you have children?

BURTON: Obviously, you get more grounded, but at the same time it gets more surreal. And it’s nice to reconnect to those abstract feelings. It’s good as an artist to always remember to see things in a new, weird way. It’s like weird, twisted poetry, the way kids perceive things. And quite beautiful sometimes. They kind of blow your mind and ground you at the same time. So it’s great.

ELFMAN: Last question. You don’t have to answer it—this is just a personal question. I’ve always wondered, but I’ve never really asked you: Why in the world did I get hired to do Pee-wee’s Big Adventure? Because it didn’t make any sense, even to me.

BURTON: [laughs] We never talked about it, did we? It’s very simple to me. I used to come to see your band play at places like Madame Wong’s.

ELFMAN: But that’s so different from film scoring.

BURTON: It wasn’t to me. I always thought you were very filmic in some way. I don’t even know what that means! There was a strong narrative thrust to what you were doing. And it was theatrical. Also, because I hadn’t made a feature-length film yet, I just responded to your work. It was very nice to be connected to somebody who I felt had done so much more than I had at that point.

ELFMAN: Well, Johnny and I both owe you.

BURTON: It’s all great. Like I said, what’s great is that I’ve known you longer than anybody. There’s something quite exciting when you have a history with somebody and you see them do new and different things. We have our next challenge set out for us, that’s for sure. But let’s have you watch it, and see if you want to quit.



Photo credit: Tim Burton in New York, July 2009

Danny Elfman is a singer-songwriter and an Academy award–nominated composer. He has scored the music for movies like Batman, Milk, and Tim Burton’s upcoming film Alice in Wonderland.

Friday, December 11, 2009

Watch Tim Burton on "The Charlie Rose Show"

In case you missed it, here is the superb interview with Tim Burton on The Charlie Rose Show, which premiered on Thursday, November 26th, 2009. This is most of the episode. It begins with the three curators from the Museum of Modern Art discussing Burton's art, then goes to the man of the hour himself. Rose describes Burton as the "perfect guest", as they enthusiastically talk about a plethora of topics including his most personal films, being a parent, children's artwork, his creative process, and much more:





Wednesday, December 09, 2009

An Interview with Tim Burton

An interview with Tim Burton from Wired, in which the filmmaker discusses the new generation of 3D cinema, original ideas vs. remakes, his creative process in creating characters, and anthropomorphic objects, among other topics:

Wired: How did you find a life’s worth of work to give to the MoMA?

Tim Burton: I’m not a very organized person. Luckily I had a bunch of stuff that had just been moved to England from a warehouse in America. I don’t really go through things very much, so it was interesting for me to go back through it all.

It was an interesting process. It helps ground you and gets you to remember what interested you to begin with. It’s you, but a different you. You can look at yourself objectively.

Wired:
Not many directors have retrospectives of their artwork and illustrations. How did having a fine arts background influence your directorial visions?

Burton: The films I grew up loving were very visual. They were the kinds of things that get etched in your memory. To me, film is a very visual thing, so I’m very grateful for my animation background. It’s kind of everything. It’s art, it’s design, it’s film. At that time all I wanted to be was an animator, but through the backdoor you learn how to do everything else. When you make an animated film you have to act it out, design the layouts, shoot it, and edit it. It was a great overall experience.

Wired: What’s your creative process? Do you find yourself doodling and suddenly you’ve got a character for a movie?

Burton: The whole sketching and drawing process to me is the equivalent to how some people write notes. I’ve never really felt like a writer. It was always a visual thing for me. With Jack Skellington, for example, that was just a doodle I kept drawing over and over and over for no apparent reason.

Things can grow from an image that keeps coming up, like the Scissorhands image. They just come as ideas or thoughts, and sometimes they go on to something.

Edward Scissorhands came from a feeling that became a sketch of different forms over the years. It was an idea from when I was a teenager, so it had been in my mind for a long time.

Wired: A lot of your films are original ideas, but you have dabbled with remakes, such as Planet of the Apes and now Alice. Is it easier to get support from Hollywood to remake a film than to start something from scratch?

Burton: There’s a trend right now, where every TV show is remade, and there’s a certain idea of safety in certain properties. At the same time, they can be equally as dangerous. Something like Alice in Wonderland, with the opportunity to do it in 3-D and to experiment, it actually feels like a completely new property.

Wired: Is it more intimidating to take a story people are familiar with and make it your own?

Burton: The reason Alice in Wonderland isn’t as daunting as past productions is that every version I ever saw of Alice in Wonderland was of a girl walking around passively with a bunch of weird characters. It never really had any feeling or grounding to it. It felt like a new challenge to me. There isn’t a great version that I have to live up to.

Wired: Did you feel like Alice was the perfect story for you to debut a live-action movie in 3-D?

Burton: The element that intrigued me was Alice in Wonderland in 3-D. Nightmare Before Christmas was converted to 3-D, and it was really good. I was really amazed. It showed me that this was exactly the way Nightmare was meant to be seen. Now, 3-D just seems to really lend itself to the Alice story. The thing about Alice for me was not so much the literalness of the story, but the trippy nature of it and still trying to make that compelling.

Wired: How hard is it to continue working in more traditional special effects, like stop motion animation, when the rest of Hollywood is drinking the CG Kool-Aid?

Burton: I think stop motion has proven itself as a valuable art form, as has animation. A few years ago it was a dead medium, and while there’s still a lot of uncertainty, there’s enough diversity now. If people like the movie, it doesn’t matter what medium it’s in. It’s actually better now than it was a few years ago, when CG was really kicking in.

Wired: You love stop motion. What’s your fear of CG?

Burton: Take Nightmare Before Christmas, for example. I was offered to do it in drawing animation and I held out for stop motion, because that was the right medium for that project. It’s up to each project and what you’re technically trying to achieve that decides what medium should be used, whether it’s stop motion, animation, or CG.

Wired:
From Pee-wee’s Big Adventure to Beetlejuice, furniture, inanimate objects tend to come to life in your films. Do you anthropomorphize objects on a daily basis?

Burton: Well, I’m lying in bed here with my coffee pot… That’s where you need free time to space out. People don’t do that enough in life. Those are the moments where a tree turns into a little character.

Wired: Are you excited about the retrospective?

Burton: It’s such a strange and surreal event to me. I haven’t quite grasped it. I might as well put my dirty laundry basket in there as well.

Wednesday, November 25, 2009

MoMA Exhibition Coming to Canada in Nov. 2010

Good news for Tim Burton fans in Canada: Forbes has stated that the Tim Burton MoMA exhibition will be coming to the Bell Lightbox in Toronto, Canada, from November 22nd, 2010 to April 27th, 2011.

Tuesday, November 24, 2009

Colleen Atwood on Burton, "Alice": "It's Going to Be Amazing"


Renowned award-winning costume designer and frequent Burton collaborator Colleen Atwood sat down for an interview with MovieLine.com, and discussed how she met Tim Burton, how new technology has affected her method of designing costumes for Alice in Wonderland, what we can expect from Burton's upcoming Alice in Wonderland, and much more:

You’ve worked with Johnny Depp many times now.

I have … Edward Scissorhands, Ed Wood, Sleepy Hollow … Let’s see … Sweeney Todd, Alice in Wonderland

It must be a treat to design for an actor who can disappear so seamlessly inside his characters.

He really is a chameleon, and he takes on the character in the clothes. They don’t ever look like costumes on him; they look real, and that really helps my job.

Your partnership with Tim Burton — how did the two of you first come together?

I was recommended to him on Edward Scissorhands by a production designer — Bo Welch — who I’d work with prior to that. So I met Tim through him, and we clicked in our own way, and we’ve managed to have a long run together and still enjoy working together. I just went to Tim’s show at MoMA last night, and it was fantastic. Really amazing.

Do you conceive of the costumes together through sketches? I know he frequently begins on paper.

There’s something that he captures that is kind of the soul of the character on paper, and there’s often costume elements, but we’re not married to that at all. I mean, for sure on Edward Scissorhands, because there was so much involved with that, but with the Mad Hatter, with Sweeney, with those costumes, he really doesn’t give me a drawing and say, “This is what I want.” I think it’s because he knows the other people working with him are artists, so he gets very excited and enthusiastic when we show him what we have. He has a wonderful eye himself, and so he’ll a little magical touch to something.

How did the new 3-D technology he used in Alice in Wonderland affect your designs?

I did a lot of the computer animated costumes — I knew what the animated world was going to be, and I knew a bit about 3-D anyway, and so I sort of tried to make stuff that you could play with in 3-D. Stuff that pops in and out. We ended up physically making a lot of the other stuff and it would later end up being animated. It really helped Tim to see things as physical costumes first, and it gave the animators a lot of help as far as depth and texture and things like that. I think what we’re going to see now is the mixture of live and animated people and costumes in an animated world. It’s going to be a really amazing, fun thing for the audience.


I know he wanted to depart with the traditional narrative. How tied were you to the original illustrations, and what were you reference points for designing a new Alice in Wonderland?

It was really freeing, because there’s Lewis Caroll’s own drawings, of which there aren’t very many and they’re quite simple. As Alice went through various eras, there’s classic references for them. Because this is so different from what people are going to expect — Alice isn’t a ten-year-old girl, she’s a young woman — there’s a nod to the classical need for that. But once she goes into Wonderland, we took it to another place. The Hatter has a hat and the recognizable elements, but we explored the world of hat makers in London in the period. So we pulled from that for inspiration more than the previous illustrations, and Johnny used that for his character. They called hatters “mad hatters” because they used these toxic glues and dyes all the time, and they were actually quite mad, a lot of them. So it was quite cool to read about that business in that time, and that they were actually quite in demand and made a quite decent living at that period.



Now when you do something historically accurate and less fanciful than something like Alice in Wonderland, such as Public Enemies, how much research goes into it before you even sketch your first drawing?


In a story like Public Enemies, it’s about people who existed, so you go to that trough, using what few images of them existed. Actually when I do period work, I really like to read about the period as much as I like to look at pictures, because sometimes the written word is much better at conveying what their lives were really like and how much they had, and where their clothes came from. Because a lot of time, people dressed in their Sunday best to pose for a picture. They didn’t take snapshots until much later — there certainly wasn’t much of that going on in the 1930s.

For most of these guys, it was mugshots and prison entrance and exit clothes, but I had a lot of people do online research, and Michael Mann of course had been on the project for a long time and had very deep research and was quite specific. The production designer usually starts a show before I do and they usually have a depth of research. So it’s a combination of all that.


You have some TV credits as well, such as The Tick. Did you design The Tick’s costume?

Yeah. The pilot.


Is it true The Tick’s moving antennae cost $1 million to produce?

Not the ones I did. Maybe later when they did the series they spent more money, but I did the pilot. I remember the amount that costume cost, as a matter of fact, and the budget for that kind of TV pilot is usually much higher. I didn’t have the kind of R&D you get when they decide to really go for it.


What was the most expensive costume you’ve ever made?

I’d say probably the most expensive costumes I’ve ever made were the costumes in The Planet of the Apes, because of the research and development that went into them and the amount of layers. I got the cost per costume down, but because it involved so many processes, with sculpting, and bodysuits, and cool suits, and oversuits, and helmets, and footwear, and handwear, that had to work for action and look like monkeys, that was probably the most expensive per-unit costume ever. The period stuff I spend a lot of time on, I have good textile artists. They’re not cheap, but they’re not out of control expensive either, because you have to make it work.




Speaking of making it work, do you watch Project Runway?


I have watched Project Runway, but I’m not a devout watcher of it. But I think it’s a great show, what I’ve seen of it, and I think Tim Gunn is a very positive, amazing guy.


I ask because they’ll often dismiss something on the show as looking “too costumey,” and I’m wondering if you take offense to that.

No, because I think the street world that it’s in is different. People like to stir up the fashion vs. costume world, and I think what they mean by “too costumey” is that it’s too much, or not real enough for everyday wear. You couldn’t say that about John Galliano’s shows, right? I mean they’re awesome and they’re total costume. It’s just a different thing. They do like to slag off costumes a bit — not on that show, but in the fashion world. I don’t know why they feel they have to compete.


Are you ever tempted to, or maybe you do, design your own clothes?

You know, it’s strange. Like, I’ve designed my Oscar dresses and my people have made them for me, but my own clothes per se that I wear? No — but I do a lot of fitting. Like I’ll buy something and completely recut it. I’m so used to thinking that my clothes are fairly neutral, it’s other people’s clothes I like to design.


Next up you’re working on yet another Johnny Depp film — The Rum Diary. What’s the look you’re going for there?

Well, it’s real. It’s a guy that goes to Puerto Rico in 1960, who’s kind of like an average guy. He shows up with very few clothes. There’s contrasts in the story, between the haves and the have-nots, the Union Carbides vs. the locals, so I pushed that side of the contrast a bit. But it’s very research-oriented and real clothes a lot.

The Making of Tim Burton's MoMA Spot

From MoMA's Inside/Out blog, written by Julia Hoffman:



To help promote MoMA’s Tim Burton retrospective, we asked Burton himself to animate the MoMA logo for a thirty-second video that would be used to promote the exhibition on television, at the Museum, and online. Tim quickly came up with a concept utilizing stop-motion animation, and he asked Allison Abbate, his producer on Corpse Bride (2005) and the upcoming full-length version of Frankenweenie, if she could help pull things together.


Tim Burton's original robot design

Abbate turned to Mackinnon & Saunders, a U.K. firm that designs and builds animation puppets, models, and maquettes and produces TV commercials and entertainment programs for children’s TV, because they had worked on past Burton projects, including Corpse Bride. Company heads Ian Mackinnon and Peter Saunders pick up the story: “For the promo, Tim had designed a cute and quirky little robot character whose job was to inflate four typically Burton-esque balloons spelling out the MoMA logo. The whole premise sounded very simple, until we found out the timescale. We had just three weeks to create the character, the balloons, animate them, and get the footage out to Los Angeles for post production.”


The robot model and storyboards

Mackinnon continues, “Tim was very keen for the whole piece to be rendered in stop motion. For the robot character this wasn’t so much of a problem, Joe Holman, one of our lead sculptor/designers, broke all records to get the character fully sculpted and broken down into his constituent elements, head, body, arms, legs ready for moulding.”


Sculptor/designer Jo Holman renders the Robot in modeling clay

At the same time the problems of creating the illusion of four balloons being inflated in stop motion was being addressed. “The first thing we did was buy some large foil balloons and blow them up just to see what dynamics we were dealing with. We considered creating actual rubber balloons and inflating them with helium and shooting them time lapse but in such a short time if we hadn’t got it right the first time we would miss the deadline,” says Mackinnon. The team also considered replacement animation, a technique whereby each stage of a balloon’s inflation would be rendered as a separate model. “Again time was against us and there was no way we could produce the literally dozens of stages we’d need in time.” adds Saunders, “For all these reasons we decided to go with CG for the balloons and called our friends at Flix Facilities to create a test shot of the 3-D balloons for us.”



Lead CG artist Simon Partington took up the challenge. Within a day he had a beautiful bobbing balloon for us to see. “It was gorgeous,” says Mackinnon. “A bit too gorgeous. It didn’t have that quirky stop-motion feel that Tim was looking for so we asked Simon to try again.” Sculptor/designer Noel Baker quickly produced plastercine sculpts of the balloons and painted them to match Burton’s designs. These were then photographed and shipped over to the Flix team. “We reproduced the shape of Noel’s fantastic sculpts as closely as possible in CG.” explains Partington, “We then took Tim’s actual drawings and textured them onto the balloons before adding some of the same imperfections such as fingerprint detail that Noel had deliberately left on his sculpt. This all helped to recreate the sense of realism that stop motion provides.”


John Whittington maps the Burton design onto the 'M' balloon

Over the course of two days Partington and his team nailed down a technique that not only gave the light, fluffy feel of big rubber balloons but also had the slightly staccato feel of stop motion. The tests were rushed over to Burton, who was deep into post-production on Alice in Wonderland. “There was a huge sigh of relief when Tim gave the thumbs up. In all honesty I don’t know how we’d have got this done in time without the Flix team’s work,” MacKinnon smiles.


The Flix CGI team: Simon Partington, Neil Sanderson, John Whittington, and Mike Whipp

Meanwhile, head puppetmakers Caroline Wallace and Richard Pickersgill completed mold-making and cast out body parts for the robot character in fiberglass, rubber, and silicone, while at the same time constructing the intricate metal skeleton, which fits inside the puppet and enables it to hold any pose during the animation process.


Richard Pickersgill adding the finishing touches to the robot

“Typically a puppet character can take anywhere between twelve to eighteen weeks to produce,” says Pickersgill, “But Tim’s design lent itself to a very economical build and we put the puppet together in just ten days, probably something of a record!”

Pickersgill completed the final paint job a mere twenty-four hours before photography was due to begin. “As he was a bit of a beat-up looking little fellow, I decided to add streaks of rust around joints and arms. We sent pictures off to Tim and the only change he made was to remove the rust—so there was an eleventh hour (literally!) repaint.” Pickersgill chuckles, “I think the paint was possibly still tacky when we put him on the set!”


An arm is released from the mold

With the delivery deadline only four days away, lighting cameraman Martin Kelly and animator Chris Tichborne took over. “Our set was very simple,” says Kelly, “Tim wanted the robot and the balloon against a flat grey background. It was great because it further emulated the look of his original pen-and-ink drawings on a plain sheet of paper. We had three days to shoot the whole piece and my first take had to be right. I’d spent a day the previous week videoing myself performing the robot part. You feel a bit silly but Neil Sutcliffe, who edited the footage into his animatic, was very kind. He didn’t laugh too much!” Even for such a short piece, Tichborne tried to cram in as much in as he could. “Richard and Caroline had included a hinge top to the robot’s head which bobs open and closed as he walks. I also had in my mind Charlie Chaplin when the robot walked—not directly copying him but more just how he would create an idiosyncratic walk.”


DOP Martin Kelly slates a shot

CG lead Simon Partington was on set the whole time doing test composites of the balloons and the animation, just to make sure everything was lining up in terms of lighting and the timing of the dynamics. “The CG and stop-motion animation had to be delivered simultaneously; there would be no time to fix things later so we were literally doing the CG renders and the animation at the same time. Seeing it come together shot by shot was fantastic!”

Although the shoot took three long days over a weekend, the team’s experience and preparation paid off and the shoot went off without a hitch. The precious footage was beamed off via a high-speed data link for Tim Burton to oversee the final post-production in Los Angeles.


Chris Tichborne helps the robot pump it up

“Tim and the folks at MoMA seemed very pleased with the results,” says Ian Mackinnon, “It was a great little project to have been involved with and we hope the audiences at MoMA like it too!”


Final robot on set

Monday, November 23, 2009

Tim Burton MoMA Exhibition Opens!


The massive exhibition "Tim Burton" is now open to the public at the Museum of Modern Art in New York City. The enormous retrospective of the filmmaker's artwork and career will run until April 26th, 2010, and includes over 700 pieces.

Thursday, November 19, 2009

Burton's Book Signing at MoMA



On Wednesday, November 18th, Tim Burton stopped by the Museum of Modern Art in New York City and greeted hundreds of fans. For an hour and a half, the filmmaker signed autographs in copies of MoMA's very own Tim Burton book and the newly released The Art of Tim Burton, and chatted briefly with a swarm of enthusiasts. Though a bit overwhelmed by the crowd and chaotic circumstances, Burton seemed genuinely friendly and humbled to see such a large crowd of people who connected with his films and visions so strongly.





All images courtesy of Fuzzy Duck. All rights reserved.

Get Your Copy of "The Art of Tim Burton"!

You can now pre-order your very own copy of the lavish, comprehensive book, The Art of Tim Burton.



For those of you who may be wondering about the differences between the Standard and Deluxe editions of the books, here are the details:

The Standard edition
is $69.99. The Deluxe edition is $299.99, because it includes a hand signed inside cover, a numbered and individually signed lithograph - ready for framing, not folded, and a cloth slipcase. Other than that, the Standard and Deluxe editions are identical: both contain over 1000 illustrations and 430 pages plus foldouts, and commentaries from numerous friends and collaborators of Tim Burton. Each versions usually ship in 2 to 4 weeks.



If you happen to be in New York City, you can pick up your own copy in person at the Museum of Modern Art's book store. Otherwise, you can pre-order your copy from Steeles Publishing if you're in the United States, or from Forbidden Planet if you're in the UK or Europe.

Here are some more preview images from The Art of Tim Burton:



“Alien Fighting Men,” 1981-1983

Pen and ink, colored pencil



“The Red Queen,” 2008

Pen and ink, colored pencil



“Tim With Chinese Security,” 2006

Pen and ink, watercolor

Burton created this illustration while searching for shooting locations in China for Ripley's Believe It or Not. Burton is no longer attached to the project.



“Well Endowed,” 1980-1990

Water color, pencil



“Battle Spread,” 1980-1989

Pen and ink, watercolor


A mere fragment of the expansive fold-out spread featured in the book.

Helena Bonham Carter says: "Tim's 5-year-old son [Billy Ray Burton] and he both love to draw monsters. Sometimes it's difficult to tell who drew what. And I mean that as a compliment to both."