Showing posts with label corpse bride. Show all posts
Showing posts with label corpse bride. Show all posts

Sunday, April 27, 2014

Tim Burton Art Exhibit Opens in Prague

Original article from PraguePost.com by Raymond Johnson: http://www.praguepost.com/night-day/38024-exhibition-the-world-of-tim-burton-opens-in-prague


The famous director was in Prague to introduce a show of his props and drawings
In what is surely to be the most popular exhibition of the year, 500 items from film director Tim Burton’s archives of more than 10,000 film-related pieces are going on display in Prague. Some 150 of them have never been shown to the public before.

The World of Tim Burton
When: March 28–Aug. 3; Tues–Sun 10 a.m.–8 p.m.
Where: House of the Stone Bell
Tickets: 190 Kč, purchased in advance from Ticketpro (recommended)
Timburton.cz

The show includes not only props and sketches relating to his famous hit movies, but also drawings for unrealized projects ranging from another Batman sequel to Little Dead Riding Hood. Parts of comics he drew before he was famous, travel sketches and large-format Polaroid pictures round out the sections of the show.

Many of the items were never meant to be seen publicly, but were just part of the creative process. “It’s a strange thing to have things that are sort of private and personal showing in public. For me, drawings have always been a way of thinking, a form of communicating. … I was never a very good speaker, talker, so I always found it was easier for me to communicate through drawing,” Burton said at a press conference. “When I worked at Disney as an animator, I used to hide in the closet for most of the day.”

All of the items have his trademark dark sense of humor, or “carnivalesque interplay between comedy and the grotesque,” as curator Jenny He told the press.

The main theme of the exhibition is the well-meaning but misunderstood outcast who rebels against conformity by creativity, Jenny He said. “We invite visitors into Tim Burton’s world and hope they discover their own personal viewpoint of Tim’s unique and singular output,” she added.

Concept art for Planet of the Apes (2001)

Burton gave Jenny He and her team free access to his archives and let them “go through everything” to pick the items for the show. He helped to identify what pieces related to what films or unrealized projects.

A different version of the show was at the Museum of Modern Art in New York in 2009 and drew 800,000 visitors, making it that museum’s third-most popular show. “It is smaller than the other show. But … this is a unique city, so we tried to put pieces in that we felt were part of the spirit of what we feel about Prague,” Burton said. He also praised the work of the Czech designers that created the space for the show.

Concept art of Emily for Corpse Bride (2005)

He likes that the previous version of the show was popular. “Growing up in the culture I did, I didn’t go to museums a lot. The culture of art and museums was different, and not inviting. The thing that this show did was it got people that usually wouldn’t go to a museum to go to a museum and see stuff that they wouldn’t usually see in a museum,” he said.
Jenny He said that it was fitting to have the exhibition in Prague because of the city’s rich history with stop-motion animation. Burton used this technique in films like his production of Nightmare Before Christmas, which has many items in the exhibit. “At a time when we are going to infinity and beyond with CGI, Tim brought animation back to its roots,” she said.

Stop-motion puppet for Mars Attacks! (1996), which was eventually scrapped for CG creatures in the final film.

Burton cited Czech animator Karel Zeman as an influence. “[I saw] his films like [The Fabulous] Baron Munchausen, and I remember some dinosaur series. … And where I grew up in Burbank there was a documentary on Karel Zeman that showed his process. That was extremely inspirational to me. He and Ray Harryhausen were probably two inspirations in terms of wanting to remain true to doing stop-motion and [having] a handmade quality. They did that amazingly. You saw this process, and I’ll never forget that. It was very inspirational,” Burton said.

He also had praise for Czech filmmaker Jan Švankmajer. “He does amazing work. The history here in terms of animation, this is again why I am so happy to be here. There are so many amazing animators throughout the history of this country. As computers have taken over the world, this place still — as you walk around the city — this place has the feeling of art and handmade. It continues here; it’s incredible,” he said.


He also noted the mixture of darkness and humor in Czech art. “Without really thinking of it, I was very influenced by this place.”

Even further back in time, he was excited by children’s books. “Some of my earliest influences were [books by] Dr. Seuss. I loved his artwork and stories and his imagination. My influences came from lots of things, monster movies. Not so much art, but films were definitely an inspiration.”

The dark nature of Burton’s work is a form of therapy, he said. “For me it is getting feelings out that are sometimes trapped inside. … It’s always kept me alive,” he said. He began drawing as a child and just kept going with it, despite not being particularly good at it, in his own estimation. “It was a form of expression.” He also dabbled in filmmaking in his youth.

Stop-motion puppet of Victor from Frankenweenie (2012)

“I went to Cal Arts and worked at Disney because of the combination of film and drawing [in animation]. It made the most sense to pursue that,” he said, adding that it was a great way to learn about the entire filmmaking process.
He likes working with Johnny Depp because that actor takes risks. “He doesn’t mind looking ridiculous. It helps when an actor is willing to try to do things in different ways. He’s always been that way for me,” he said. But Burton isn’t concerned with wanting to work with particular actors. “For me it is all about the part. It really stems from what the piece is and who is the best person to play it. I always try to remain open minded. I do like people like Johnny who don’t mind looking ridiculous.”

Burton thinks all of his films are special in some way but says he likes Edward Scissorhands and Nightmare Before Christmas in particular. “Those are slightly more personal,” he said. But he likes all of his films, even though he seldom goes back to rewatch them. “They are all special in some way. Even if they are horrible films, there is something for me that in terms of making it or whatever is special,” he said.

Costumes for Deep Roy as the Oompa Loompa's in Charlie and the Chocolate Factory (2005)

While Prague is known for filmmaking, Burton only filmed here once. In 2000 he made two commercials for watch company Timex. “It was fun to shoot in Prague. It was a strange experience, it was great. Our production office was in brothel. I kept walking in, going in and out doing something, and I was going, ‘Who are these girls, and what do they do sitting here?’ and I found out. This was our production office,” he said.

“Because I knew of some of the artists like Karel Zeman, I was aware of the vibe of the city, and I always wanted to visit, so working here, it is always better to do something like that than to be a tourist because you can really get to know people, you can work with them, with the artists. … So that was very special. In some ways it is a better way to get a sense of the place and the city and people, working rather than touring,” he said.

Wednesday, February 12, 2014

Burton & "The Kids from CalArts" in Vanity Fair

Vanity Fair has written a thorough article on the leaders in American animation who studied at CalArts in the 1970s and 1980s, including Tim Burton. Click here for the online article written by Sam Kashner.

Photograph by Annie Leibovitz. From left: Steve Hillenburg, Tim Burton, Brad Bird, Mark Andrews (in ape suit), Jerry Rees, Chris Buck (with Viking helmet), John Musker, Genndy Tartakovsky, Leslie Gorin, Mike Giaimo, Brenda Chapman, Glen Keane, Kirk Wise (in beige sweater), Andrew Stanton, Pete Docter (with Lei), Rob Minkoff, Rich Moore, John Lasseter, and Henry Selick, in the famed CalArts classroom A113.

Sunday, January 12, 2014

New eBook: "The Animated Films of Tim Burton"


A new eBook has been published, Direct Conversations: The Animated Films of Tim Burton. Written by Tim Lammers, the 48-page book comes with a foreword by Tim Burton.

Description: Throughout his career, movie journalist Tim Lammers has talked with director Tim Burton and the key players who helped bring the stop-motion films The Nightmare Before Christmas, Corpse Bride, and Frankenweenie to life.

Now for the first time, Lammers has assembled the stories from Burton and his band of creatives all in one place. In Direct Conversations: The Animated Films of Tim Burton, you will not only hear from Burton, but Danny Elfman, Chris Sarandon, Allison Abbate, Martin Landau, Elijah Wood, Atticus Shaffer, Helena Bonham Carter, Alan Rickman, the late Ray Harryhausen, and more. The release of Direct Conversations: The Animated Films of Tim Burton comes as the 1993 classic The Nightmare Before Christmas celebrates its 20th anniversary.

Direct Conversations: The Animated Films of Tim Burton examines such films as The Nightmare Before Christmas, Corpse Bride, 9, and Frankenweenie. Physical copies are unavailable, but you can purchase the eBook for $4.99 USD.

Saturday, January 19, 2013

Interview: "Frankenweenie" Animation Director Mark Waring


We Are Movie Geeks recently interviewed Frankenweenie animation director Mark Waring. Waring discussed how the stop-motion animation process on Frankenweenie was unique, what the crew was like, Tim Burton's influences, and more:

We Are Movie Geeks:
Congratulations on FRANKENWEENIE. I took my daughters to see it and we loved it.

Mark Waring: Oh good, thanks.

WAMG: Did you grow up a fan of stop-motion animation?

MW: I was always interested on those things. Whenever there was something with stop-motion on TV I would always watch it, but it was never something that I thought I would end up doing. I was always interested in art and design and films as well but it wasn’t until I was in college that I was introduced to animation through a course. It was then I realized that this was what I wanted to do. It was design, art, sculpting, film, all combined and it was something I could do for a living. Then I started studying the history of animation and thought this was really wanted I wanted to do.

WAMG: I saw where you had recently participated in a panel discussion on Ray Harryhausen.

MW: Yeah, I’ve done a couple of those. Tony Dawson, who’s written four or five books on Harryhausen, runs the Ray Harryhausen Foundation, invited me to do that. Ray has never thrown anything away. He’s kept everything he’s created throughout his whole life right down to models he made when he was twelve. There’s a whole history and archive there and Tony is helping him look after that. He’s got me involved in various talks and panel discussions. Harryhausen has been such an influence and has helped me so much in my art. He was a pioneer and his techniques are still relevant. We still reference his monster characters. The animators all get together and look at his films and study what he did and how he worked.

WAMG: What are the key differences between what Harryhausen was doing decades ago and what you are doing with a project like FRANKENWEENIE?

MW: Technically it’s exactly the same. It’s basically down to, as an animator, you’re standing in front of a puppet that got an armature inside and you’ve got to bring it to life. Turn it into something that’s moving in a believable, if not necessarily realistic, way. You have to give it emotion, which I think is what Ray Harryhausen did best. He made them angry, or frightened, or whatever they were and we’ve got to do the same thing. We’ve obviously got more technology around us now.

WAMG: And more people. Harryhausen pretty much did everything on his own.

MW: Absolutely. He did all of that on his own. He made the puppets. His dad helped make the armatures. His mom helped make the costumes, but he shot it and did virtually everything on his own. With the technology we have now, we can check our work, which he couldn’t do. We can walk away, have a cup of tea, look at it, and come back and fix anything. He had none of that, he worked blind. He had no references whatsoever. Sometimes what we do is have our animators work blind like Harryhausen did, just for practice, to kind of get into the swing of it. It’s tricky. Harryhausen developed these metal pointers that he could measure exactly how far he moved, or would need to move, say one of the Hydra’s seven heads. We still use that tool today, in spite of all the technology at our disposal.

WAMG: Did you grow up a fan of monster movies?

MW: Sort of, yeah. If anything like that came on the TV, I would watch it. I don’t know if it’s a cultural thing but over here, in the UK, those sort of things weren’t really shown on TV like they were in America, but it was definitely something I was interested in.

WAMG: I noticed in FRANKENWEENIE Victor’s parents are at one point watching HORROR OF DRACULA with Christopher Lee on their TV. Who’s idea was that?

MW: Oh, I’m sure that was Tim Burton’s choice. After all, FRANKENWEENIE is Tim Burton’s childhood. Victor and Sparky are Tim and his dog. That’s what he based everything on, the whole idea of a boy and his dog and what that meant to him, he just packs FRANKENWEENIE with his world and I suppose HORROR OF DRACULA is just a film Tim remembers fondly from his childhood and that’s why he chose to include it.

WAMG: Did Tim Burton give you much creative leeway with FRANKENWEENIE, or was it strictly storyboarded?

MW: He was involved a lot, especially in the early development stages. All of the character designs come straight out of his sketchbooks. We’d worked together in the past and all of the inspiration comes through him. I think the storyboarding style as well. The early stages of the process set the tone and the film shows that. There’s very little in the film that doesn’t have his fingerprints all over it. That said, he’s very open to suggestions. He likes to surround himself with people who know him so a lot of the crew from THE CORPSE BRIDE also worked on FRANKENWEENIE.

WAMG: How many animators worked on FRANKENWEENIE?

MW: I guess around thirty. There are different levels of animators. We have four or five lead animators, then fifteen or so who are crafting every day doing their work. After that there’s a team of assistants who animate as well. Some are good at intimate character work, some are broader at animating the broader action scenes. So we mix and match and steer people towards their strengths.

WAMG: I remember when Tim Burton made MARS ATTACKS fifteen years ago and wanted to use stop motion, but decided he could make CGI look more like what he had in mind. Why do you think he went back to old school stop motion for CORPSE BRIDE and FRANKENWEENIE?

MW: I think partly stop motion is a physical thing, it’s a tactile thing. You can see the work that’s gone into it. I would have loved for MARS ATTACKS to have been stop motion. When I first heard about the film I thought it would be the perfect homage to ’50s sci-fi and B movies and flying saucers and all those things. It would have been perfect if they’d gone down that route. They had originally wanted to do it as stop motion. They had brought some puppet people in and had made armatures and I think it was quite last minute that they actually pulled the plug and went with CGI. They may have been worried about the time it was going to take with deadlines or whatever and I think if they would have gone that way, it would have been fantastic. There’s a magic to the art of stop motion that CGI just doesn’t have. It doesn’t mean that CGI is wrong or that one style is better than the other, I just think with stop motion you better see the craft on display.

WAMG: Had you seen the FRANKENWEENIE from the ’80s before you got involved with this project?

MW: Oh yes, we used that film as a reference for so many of the shots, but obviously the story has been fleshed out much more. I think it had its own mood and momentum but the feel of that short is what we were going for.

WAMG: There’s a short on the Blu-ray release of FRANKENWEENIE titled ‘Sparky vs the Flying Saucer’. What can you tell me about that?

MW: Well, I directed it and it was great to have the opportunity to do that. In the film itself, Victor is showing making a little film, a home movie with Sparky acting as a giant monster and the idea behind ‘Sparky vs the Flying Saucers’ is that this is another film that Victor has made with Sparky, and perhaps he has made a whole series of these films that he can show to his parents. This one is a Mars Attacks type of thing really with space aliens and Sparky in a space suit and all.

WAMG: Was this Tim Burton’s story?

MW: It was from Tim’s idea but the actual script itself was by Derek [Frey] who is Tim’s assistant and he and I discussed the idea and we fleshed it out with the storyboarders and made this little film. We made it towards the end of the shoot and thought about maybe tagging it on to the end of the film but it’s now on the DVD.

WAMG: Do you see possibly making some more Sparky shorts?

MW: I’d love to. I love the concept that there could be more of these films featuring Sparky hidden away in Victor’s attic. Who knows? I think we created a lovely world. Maybe we could make more shorts, perhaps a cowboy film or any classic film genres.

WAMG: What’s next for Mark Waring?

MW: I would love to work on more features. I’d love to work with Tim again. I love the stop motion format. In the meantime though I’m working on commercials in London and keeping busy.

WAMG: Good luck with your future projects and thanks for talking to We Are Movie Geeks.

MW: Thank you.

Friday, January 11, 2013

"Frankenweenie" Nominated for Oscar


Frankenweenie has been nominated for an Oscar in the Best Animated Feature category of the 85th Academy Awards.

This marks Tim Burton's second Oscar nomination. His previous nomination was for 2005's Corpse Bride, which he shared with co-director Mike Johnson.

The 85th Academy Awards ceremony will be broadcast on ABC on Sunday, February 24th, at 7:00 PM Eastern Standard Time / 4:00 PM Pacific Time.

Saturday, September 22, 2012

Tim Burton: At Home in His Own Head


The New York Times published a thorough article about and interview with filmmaker Tim Burton. Here it is in its entirety:

September 19, 2012
Tim Burton, at Home in His Own Head
By DAVE ITZKOFF
LONDON

IT would be a tremendous disappointment if Tim Burton’s inner sanctum turned out to be a sterile environment, barren except for a telephone on its cold white floor; or a cubicle with a “World’s Greatest Dad” coffee mug. Instead, the workplace of the filmmaker behind invitingly grim delights like “Beetlejuice” and “Edward Scissorhands” is a definitive Burtonesque experience: on a hill here in north London, behind a brick wall and a mournful tree, in a Victorian residence that once belonged to the children’s book illustrator Arthur Rackham, it lies at the top of a winding staircase guarded by the imposing portraits of Boris Karloff and Christopher Lee. Its décor is best characterized as Modern Nonconformist (unless Ultraman toys and models of skeletal warriors are your thing), and when the master of the house greets you, his drinking glass will bear a poster image for “The Curse of Frankenstein.”

That the word Burtonesque has become part of the cultural lexicon hints at the surprising influence Mr. Burton, 54, has accumulated in a directorial career that spans 16 features and nearly 30 years. Across films as disparate as “Ed Wood,” “Alice in Wonderland” and “Big Fish” — released to varying critical and commercial receptions — he has developed a singular if not easily pinned-down sensibility. His style is strongly visual, darkly comic and morbidly fixated, but it is rooted just as much in his affection for monsters and misfits (which in his movies often turn out to be the same thing). He all but invented the vocabulary of the modern superhero movie (with “Batman"), brought new vitality to stop-motion animation (with “Corpse Bride,” directed with Mike Johnson, and “The Nightmare Before Christmas,” which Mr. Burton produced) and has come to be associated, for better or worse, with anything that is ghoulish or ghastly without being inaccessible. He may be the most widely embraced loner in contemporary cinema.

His success has also transported him from sleepy, suburban Southern California, where he grew up and graduated from the California Institute of the Arts, to London, where he lives with his partner, the actress Helena Bonham Carter, and their two young children, and where he has come to embrace the sensation of being perpetually out of place.

“I just feel like a foreigner,” Mr. Burton said in his cheerful, elliptical manner. “Feeling that weird foreign quality just makes you feel more, strangely, at home.”

On a recent morning Mr. Burton, dressed entirely in black, was talking about his new animated feature, “Frankenweenie,” which will be released by Walt Disney on Oct. 5., and which tells the charming story of a young boy (named Victor Frankenstein) who reanimates the corpse of his dead pet dog.

Like its director “Frankenweenie” is simultaneously modern and retrograde: the film, which is being released in 3-D black-and-white, is adapted from a live-action short that Mr. Burton made for Disney in 1984, when he was a struggling animator. That project did not get the wide release Mr. Burton hoped for, but it paved the way for him to direct his first feature, “Pee-wee’s Big Adventure,” the following year.

As he spoke (and occasionally shaped his feral, curly hair into something resembling satyr horns), Mr. Burton was in a nostalgic mood but also a defiant one. That may have been the result of the tepid reception that greeted “Dark Shadows,” his big-budget remake of the TV soap opera (which Mr. Burton said did not disappoint him), or a reluctance to analyze trends in his career. Whether he was talking about his upbringing in Burbank, his earliest frustration at Disney or the unexpected honor of a career retrospective presented at the Museum of Modern Art and other institutions, Mr. Burton still casts himself as an outsider.

“Wanting people to like you is nice, but I’m confident that there’s always going to be lots that don’t,” Mr. Burton said with gallows humor and genuine pride. “I’ll always be able to hang on to that.” These are excerpts from this conversation.


Q. Not only does “Frankenweenie” hark back to the start of your career, it seems to refer to many of the features you’ve made since the original short. Is that by design?

A. If I really thought about it, that’s something I would probably not do. [Laughs.] I don’t consciously make those points of: I did this, I’m going to put that in there as a reference to myself. Things that I grew up with stay with me. You start a certain way, and then you spend your whole life trying to find a certain simplicity that you had. It’s less about staying in childhood than keeping a certain spirit of seeing things in a different way.

Q. How much of your childhood are we seeing in Victor’s isolation?

A. I felt like an outcast. At the same time I felt quite normal. I think a lot of kids feel alone and slightly isolated and in their own world. I don’t believe the feelings I had were unique. You can sit in a classroom and feel like no one understands you, and you’re Vincent Price in “House of Usher.” I would imagine, if you talk to every single kid, most of them probably felt similarly. But I felt very tortured as a teenager. That’s where “Edward Scissorhands” came from. I was probably clinically depressed and didn’t know it.

Q. Were you encouraged to try sports?

A. My dad was a professional baseball player. He got injured early in his career, so he didn’t fulfill that dream of his. He ended up working for the sports department of the city of Burbank. I did some sports. It was a bit frustrating. I wasn’t the greatest sports person.

Q. That can be deeply disheartening at that age, to learn that you’re bad at something.

A. It’s the same with drawing. If you look at children’s drawings, they’re all great. And then at a certain point, even when they’re about 7 or 8 or 9, they go, “Oh, I can’t draw.” Well, yes, you can. I went through that same thing, even when I started to go to CalArts, and a couple of teachers said: “Don’t worry about it. If you like to draw, just draw.” And that just liberated me. My mother wasn’t an artist, but she made these weird owls out of pine cones, or cat needlepoint things. There’s an outlet for everyone, you know?

Q. Were horror films and B movies easily accessible when you were growing up?

A. They’d show monster movies on regular TV then, which they wouldn’t show now. Some of them were pretty hard core, like “The Brain That Wouldn’t Die,” or something where a guy gets his arm ripped off and is bleeding down the wall. My parents were a bit freaked out. [Laughs.] But better that I’m watching TV than them having to watch me or deal with me.

Q. There are emotions and experiences in “Frankenweenie” that audiences don’t often associate with Disney features.

A. People get worried and they go, “Oh my God, the dog gets hit by a car.” It’s funny how people are afraid of their emotions. I remember the original short was supposed to go out with “Pinocchio,” and they got all freaked out about it, like kids would be running, screaming, from the theater.

Q. Do you find poetic justice in the fact that, after all that, Disney is the studio that’s releasing “Frankenweenie"?

A. I feel like I’ve been through a revolving door over the years, and from my first time there as an animator to “Frankenweenie” to “Nightmare” and “Ed Wood,” it’s always been the same reaction: “Come back,” and then “Hmmm, I don’t know.” After I stopped working on “The Fox and the Hound” and trying to be a Disney animator — which was useless — they gave me the opportunity, for a year or two, to draw whatever I wanted. I felt quite grateful for it. At the same time I felt like Rapunzel, a princess trapped in a tower. I had everything I needed except the light of day. I felt they didn’t really want me, and luckily Warner Brothers and Paul Reubens and the producers of “Pee-wee” saw the movie and gave me a chance.

Q. If “Pee-wee’s Big Adventure” and “Beetlejuice” hadn’t been hits, would that have been the end of your filmmaking career?

A. I always felt bad for people whose first movie is a gigantic hit. [Laughs.] They were movies that were under the radar in a certain way. They’re both low-budget in terms of studio movies. Both were moderate hits, and were on some of the “10 worst movies of the year” lists. I learned quite early on: don’t get too excited, don’t get too complacent, don’t get too egotistical.

Q. When you see, 23 years after “Batman,” the extent to which superhero movies have become the backbone of Hollywood, do you feel a sense of pride or ownership?

A. No, not ownership. At the time it felt like the first attempt at a darker version of a comic book. Now it looks like a lighthearted romp. If I recall correctly, it wasn’t the greatest-received critical movie. So I do feel strange for getting such a bad rap on some level, and nobody mentions, oh, maybe it helped start something.

Q. When you worked with Johnny Depp for the first time, on “Edward Scissorhands,” what was it that connected you to him?

A. Here was a guy who was perceived as this thing — this Tiger Beat teen idol. But just meeting him, I could tell, without knowing the guy, he wasn’t that as a person. Very simply, he fit the profile of the character. We were in Florida in 90-degree heat, and he couldn’t use his hands, and he was wearing a leather outfit and covered head to toe with makeup. I was impressed by his strength and stamina. I remember Jack Nicholson showed me this book about mask acting and how it unleashes something else in a person. I’ve always been impressed by anybody that was willing to do that. Because a lot of actors don’t want to cover [theatrical voice] “the instrument.”

Q. Has your relationship with Johnny changed as your careers have evolved?

A. There’s always been a shorthand. He’s always been able to decipher my ramblings. To me he’s more like a Boris Karloff-type actor, a character actor, than a leading man. The only thing that changes — and this is something I try not to pay any attention to — is how the outside world perceives it. [Snidely] “Oh, you’re working with Johnny again?” “Oh, how come you’re not working with him this time?” You can’t win. I give up.

Q. You don’t have a formal repertory company, but there seem to be certain actors you come back to.

A. [Sighs.] I don’t want to respond to criticism I hear. People that go, “Oh, he’s using her again,” or “He’s using him again.” I’ve enjoyed pretty much everybody I’ve worked with. But it’s good to mix it up. If somebody’s right for the part — I’ve worked with them? Fine. Haven’t? Fine.

Q. Having a life with Helena Bonham Carter, do you have to be more careful about how you use her in your films?

A. The great thing about her is that, long before I met her, she had a full career. She’s also willing to do things that aren’t necessarily glamorous or attractive [Laughs], and I admire her for that. We’ve learned how to leave things at home, make it more of a sanctuary. But I probably take a slight, extra moment to think about it. On “Sweeney Todd” it was quite rough. Nobody was a singer, so I looked at lots of people. Everybody had to audition for it; she did as well. That one was a struggle, because I felt like, jeez, there’s a lot of great singers, and it’s going to look like I gave this one to my girlfriend. She really went through an extra process.

Q. In your last couple of movies you’ve burned her to a crisp, you’ve dumped her at the bottom of the ocean ——

A. I know. But she’s getting it on other movies. She’s being burned up alive a lot lately, or she’s getting set on fire quite a lot. Again, I’ve set another trend.

Q. Your “Planet of the Apes” remake introduced you to Helena, but was it otherwise a professional low for you?

A. Yeah. I’ve tried to learn my lesson. It usually happens on bigger-budget movies. You go into it, and there’s something about it I like, the studio wants to do it. But the budget’s not set and the script’s not set. So you’ve got this moving train. You’re working on it, and you’re cutting this because the budget’s too big, and you feel like an accountant. It’s certainly perceived as one of my least successful films. But at the same time I met with and worked with a lot of people that I loved.

Q. Will you ever explain its ending?

A. I had it all worked out. But it’s my own private thing. Someday we’ll go take some LSD and we’ll talk about it.

Q. Your recent films, like “Sweeney Todd,” “Alice in Wonderland” and “Charlie and the Chocolate Factory,"have all in some way been based on existing properties.

A. I’ve heard that, but a lot of things are, in a way. Even “Alice,” there’s a book, there’s lots of different versions. But there was no movie I would look to and go, “Ooh, we’re going to have to top that ‘Alice.’ “

Q. Is it harder to put your personal stamp on something you didn’t create from the ground up?

A. For me, no. It may be perceived that way, but I have to personalize everything, whether or not it comes from me. If I were to cherry-pick things, even “Ed Wood” was based on a book, it’s based on a person. “Sweeney Todd” is one of my more personal movies, because the Sweeney Todd character is a character I completely related to. Even in “Planet of the Apes” there are things I have to relate to, otherwise I just can’t do it. “Frankenweenie” is a bit more pure that way. But you could argue it’s based on a short which is based on lots of other movies.

Q. Is it a danger when you have a style that’s so distinctive it becomes boilerplate and imitated?

A. It does bother me a bit. People thought I made “Coraline.” Henry [Selick, who directed “Coraline” and “The Nightmare Before Christmas"] is a great filmmaker, but when they say something, they should have to say the person’s name. “From the producer of " — well, there’s eight producers. It’s slightly misleading. Not slightly, it’s very misleading, and that’s not fair to the consumer. Have the courage to go out under your own name. But I don’t have any control over that, and it’s not going to make me change. I can’t change my personality. Sometimes I wish I could, but I can’t.

Q. Do you think that overfamiliarity might have been a problem with “Dark Shadows,” that people saw it was you, and Johnny, and monsters, and they thought, “I’ve seen this before"?

A. Even the fact that it was deemed a failure — financially, it wasn’t really. It may not have set the world on fire, but it made its money back plus some, so I can tick that off as not being a total disaster. There’s some people that I talk to that liked it. “Alice” got critically panned. It made over a billion, I guess, whatever. “Ed Wood” got a lot of critical acclaim, it was a complete bomb. It all has a weird way of balancing itself out.

Q. When you’ve had your own retrospective at the Museum of Modern Art, do you feel bulletproof after that?

A. That was surreal. A lot of people thought I manufactured that, which I didn’t. They came to me and I was actually quite freaked out about it. To me, it was all private. It was never meant as, like, great art. It’s like hanging your laundry on the wall. “Oh, look, there’s his dirty socks and underwear.” But with the curators I felt I was in good hands, and they were just presenting it like, this is his process, this is what he does.

Q. Did it come with unforeseen pitfalls?

A. It followed suit with the movies. It got dismissed as “It’s not art.” Which I agree with.

Q. Are there other, more traditional forms of recognition you’d still like to earn?

A. Like public office?

Q. Like an Academy Award?

A. I grew up on movies like “Dr. Phibes,” that were not Academy Award-contending movies. [Laughs.] It’s not something that I’ve got to win. It’s like getting into film — I didn’t say early on, “I’m going to become a filmmaker,” “I’m going to show my work at MoMA.” When you start to think those things, you’re in trouble. Surprises are good. They become rarer and rarer as you go on. But anything like that is special. I’m not Woody Allen yet.

Q. This may seem strange to ask someone with many years of work still ahead, but what would you want your legacy to be?

A. What do I want on my gravestone?

Q. It sounds like something you’ve thought about.

A. I do. I think it’s wise to plan ahead. Start early — plan your funeral now. It’s not a morbid thought. If you want something to happen in a certain way, especially the last thing, you might as well.

The thing that I care about most — that you did something that really had an impact on them. People come up on the street, and they have a “Nightmare” tattoo, or little girls saying they love “Sweeney Todd,” and you’re like, “How were you able to see it?” Or you see people, especially around Halloween, dressed up in costume, as Corpse Bride or the Mad Hatter or Sally. It’s not critics, it’s not box office. Things that you know are connecting with real people.

Q. Is there something unrepentantly crowd-pleasing that you’ll admit to enjoying?

A. I’m always bad at this. Name something.

Q. Well, now that “Downton Abbey” is back on in Britain, will you watch it?

A. No. Helena, that’s more her kind of thing. That one I don’t quite get. To me that’s like getting a morphine injection on a Sunday night. And that can have its positives. But not my cup of tea. There’s shows like “MasterChef,” which I cry at. I don’t know why. I find it quite emotional when they cook something, and it doesn’t work out. Movies, I can’t quite think of, but especially if I’m on an airplane — I don’t know why, maybe because you constantly think you’re going to die — I find every movie, I cry if I watch it on a plane.

Q. I had that reaction to “Love Actually.”

A. [Draws a breath.] Ooh, no, no. I saw that with Helena, and I’ll never forget the ad campaign on that one. It was like, “If you don’t love this movie, there’s something wrong with you.” And we saw it, and we got into a fight and argued all the way home. It was the same with “Mamma Mia!” For a feel-good movie, I’ve never been so depressed.

Q. Your kids are old enough to see movies. Do you try to influence their tastes?

A. I don’t overly push it. I was quite proud when my daughter’s favorite movie was “War of the Gargantuas.” But now that she’s older, she’s gone off from that a bit. I don’t push my things on them. If they’re into it, they’re into it. They’ll find it, or not. You’ve got to let them find their way.

Friday, July 13, 2012

Video: "Frankenweenie" Comic-Con Press Conference



Here's a video of the Frankenweenie press conference that took place yesterday at San Diego's Comic-Con 2012. Director Tim Burton, actor Atticus Shaffer (voice of "Edgar"), and producers Allison Abbate and Don Hahn were on the panel, discussing dogs, monsters, family, animation, and much more.

Wednesday, June 20, 2012

Christopher Lee, Tom Kenny Join "Frankenweenie"



IMDb reports that 90-year-old, legendary actor Christopher Lee and prolific voice actor Tom Kenny (Spongebob SquarePants, The Powerpuff Girls, Adventure Time with Finn and Jake) are providing voices in Frankenweenie. Lee will be reprising his iconic vampire role as "Movie Dracula," while Kenny will play multiple parts, including a fire chief, a soldier, and various townsfolk.

This is Christopher Lee's sixth collaboration with Tim Burton. Previously, they have worked on Sleepy Hollow (1999), Charlie and the Chocolate Factory (2005), Corpse Bride (2005), Alice in Wonderland (2010), and Dark Shadows (2012). Lee was also going to have an appearance in Sweeney Todd: The Demon Barber of Fleet Street (2007) as the head ghost, until that part of the film was cut.



Sunday, May 13, 2012

Burton Talks "Frankenweenie," Childhood, Disney


Entertainment Weekly spoke with Tim Burton recently. Even after releasing Dark Shadows, the filmmaker has plenty on his plate for 2012, including another feature that he has directed, Frankenweenie. In the interview, Burton discussed returning to this personal source material, why he is adapting his original live-action short into animation, his childhood and how that has informed the new film, and working again with Disney:

ENTERTAINMENT WEEKLY: What is it about stop-motion animation that appeals so much to you?

TIM BURTON: It goes back to Ray Harryhausen. You look at his stuff, and you see the fur move! As a child, I recognized this artist. And there was something about stop-motion that felt more like a personal medium, especially because there were so few people doing it. Also, you go back to those kinds of stories, like Frankenstein or Pinocchio, about bringing an inanimate object to life. So here you have a process that does just that! It takes an inanimate object and you bring it to life. As hard of a medium as it is, there’s something so beautiful about that and the fact that it goes back to the beginning of film. The technique hasn’t changed — it’s still animating one frame at a time for 24 frames [to create a single second of film].

Is there anything that stop-motion allowed you to do this time around that you couldn’t have done back in 1984?


Actually, no. On Corpse Bride, our puppets were so sophisticated that people thought they were [animated] in the computer. It sort of undermined the beauty of the stop-motion technique. So, with Frankenweenie, we have a smaller budget and decided that the puppets are going to have to be a bit cruder. But that’s okay, because that’s part of the charm of stop-motion. I wouldn’t go back to the original King Kong and smooth down the fur.

But what has stop-motion allowed you to do with Frankenweenie that you couldn’t have done in live-action?

With my background in animation, I wanted to make the characters look more like my original drawings. There’s just more of a weird kind of energy in those drawings, and there are certain acting things that you can’t do with a real dog, you know? We wanted real dog emotions, and it’s a little easier to try to get that in animation.

In the original, you had the young actor Barret Oliver and all these normal-looking kids. But in this animated Frankenweenie, I was happy to see that many of the kids now look a little… off.

Well, I remember the school politics, and not only how weird you felt as a kid, but how weird everybody else was, too. It was easy to link those memories to old horror movies. I mean, there was a kid back in school that would remind me of Boris Karloff. And there was a weird girl.

Even though he brings a dog back to life, your main character, Victor, seems like the most normal kid around.

That’s how I felt as a kid. I felt very weird, isolated, and lonely, but at the same time I didn’t feel that way as a person. I didn’t feel like a weirdo. So you’re kind of in between a rock and a hard place — you’re treated one way, and yet you don’t really feel that way at all.


How much of Victor is a representation of your childhood? There’s a scene in the movie in which Victor’s dad encourages him to play baseball, and I know your dad was a minor-league player.

My dad was a sports guy, but he was never like one of those Great Santini dads where you either play sports or you’re going to go to hell and burn. I played sports, but I also liked making my little super-8 films, and I liked experimenting. I tried to capture that with Victor. He’s part of the quiet loner category. We weren’t overly demonstrative; we were just kind of like the quiet rebels.

When you finished the original short, Disney didn’t like it initially.

I don’t know if they didn’t like it, but they didn’t know what to do about it.

But they didn’t ask you to return to work afterward.
Yeah, yeah.

So do you get some sort of satisfaction out of the fact that, nearly 30 years later, here you are making Frankenweenie for Disney?

Sure, why not? But I’ve been back and forth to Disney a few times, so it’s kind of an open revolving-door policy. I’ve been around enough to know how absurd everything is. Any project that gets made is a miracle, and I’m grateful to each one, and each one is surreal. So I’m used to it. It’s okay. [Laughs]

Well, of course you’re part of a great group of people, including Brad Bird and John Lasseter, who were let go by Disney, only to return years later.

Those guys could have been making Pixar movies 10 years earlier! They had the talent. It was there!

Wednesday, May 09, 2012

Burton on Personal "Frankweenie" Project

Collider spoke with Tim Burton for an in-depth discussion on his latest passion project, the stop-motion feature, Frankenweenie. The filmmaker discussed why he's working with some of his old collaborators on this project after many years (and why Johnny Depp and Helena Bonham Carter aren't lending their voices), where the film is now in its production, dogs from his own childhood, why he is directing this animated film solo, and much more:

Question: Going from your original idea, when did you decide to turn your Frankenstein movie into a monster movie?

Tim Burton: Probably way back ‘cause I would always do little added things that went into a folder or file. When we did the short, we thought, “Without much trouble, this could go more into a feature.” It took a few years to do the Abbott and Costello Meet Frankenstein mix-up, which is something that pretty much came up, probably right after the short. The core was always that, and I wanted to keep the core. That’s the through-line of the story. We just tried to weave in the other stuff, as naturally as possible. One of the things that I was also interested about was going back to a bit more of the classroom and the kids, and the kids’ politics and the rivalry with kids and the experiments of kids. That world seemed like it worked with this House of Frankenstein motif. But, we tried to fold that in naturally, so that didn’t feel like two different stories. The original boy with his dog story is the root of it.

What is your personal relationship to this storyline, and where did this original idea come from?

Burton: I recalled that first relationship with a pet, where it’s that unconditional love. You walk out the door and when you walk back in, it’s like you’ve been gone for three years. And then, because animals usually don’t live that long, it’s also the first pure relationship and then first death that I experienced. That was a very powerful combination of the two. That’s where the story came from. It was the idea of never forgetting the emotional trauma of losing that kind of relationship, but easily relating it to the Frankenstein story, which is another love. It was easy to marry the two things without it seeming like a stretch.

Was there a specific dog that you were referring to?

Burton: Yeah, I had a dog.

How old were you?

Burton: It was around the time of about five to nine. That area. It wasn’t like having a goldfish. If I had been in love with my goldfish, then I might need some help. At least a dog is slightly different and has more going on, you hope.

In the past decade, you’ve worked a lot with Johnny Depp and Helena Bonham Carter, but they’re not involved with this film. However, you do have Martin Landau, Martin Short and Catherine O’Hara doing voices, and you’ve worked with them before, but not for a while. Was that purposeful?

Burton: Yeah, there was a little something to that. This is such a personal thing that I wanted to do whatever I could to keep it personal. Always, the voices have to be right. With Martin [Short] and Catherine [O’Hara], they’re so good. That’s why I had them do three voices each. To me, there’s a great energy with that. And Winona [Ryder], I hadn’t seen for many years. Same with Martin [Landau]. Anything like that just makes it that much more personal.

Would you say that this is the most personal film you’ve ever done?

Burton: It’s probably close. It’s got all the elements stuffed in there. It’s probably close-ish. I don’t know.

You produced The Nightmare Before Christmas, you co-directed Corpse Bride, and now you’re all over Frankenweenie. How has this medium changed for you?

Burton: It hasn’t really changed, since the beginning of film. That’s the great thing about it. There’s a few little tools that help, but the great thing about this medium is that it really doesn’t change. For the people who like doing it, that’s the thing that they like about it. Technology has a few things to make it slightly easier to gauge and monitor, but for the most part, it doesn’t change.

Was it different to be a solo director this time?

Burton: No. We were always trying to do these things for a budget. I think, in the case of this, the whole goal was to just rein it in a little bit and not hire too many designers. We wanted to keep it more in-house, and as personal and handmade as we could.

Is it creatively invigorating for you to work on something wholly your own, instead of working from existing material?

Burton: Yes and no. With anything, you make it your own. Even if you’re doing something that the studio sends you, or something that’s based on a book or story, at the end of it all, you try to make whatever it is your own. This is based on my love of horror movies. Everything is based on something, in some way.

Are you hoping that younger audiences will want to explore the monsters that you’re paying tribute to in the film?

Burton: Yeah, I think so. It is interesting. With my own kids, because the world changes and there’s video games and things are so much faster, I wonder how kids think about these old movies, like Frankenstein, that are very slow. It’s very much not a rhythm of contemporary life. My kid is a product of the fast computer lifestyle, but if you put something like Frankenstein on, they still are into it because it’s like a weird dream. It’s quite fascinating to see how kids respond to anything, but especially with these old horror movies.

Was it fun to infuse the film with so many different references?

Burton: I always think that you should never do references just to do them. I just always try to have them, but if you don’t know them, it goes by and the story is the thing. It shouldn’t be a thing where you have to know what it is.

You could make a movie that looks like this in a computer, but it wouldn’t have that handmade quality and feel. Is there a degree of striving for imperfection, in that sense?

Burton: It is a good point. It’s an interesting point because technology can blur the lines. We had such good puppets on Corpse Bride that a lot of people thought Corpse Bride was computer done, which it is and it isn’t. Once you start blurring the lines, it gets into a problem. Each form has its great elements. There’s great computer animation, great drawn animation, and great every kind of animation. What you hope for is that, what you like about a certain form, you don’t lose that. We tried to let our budget limitations work for us. We had to shoot a lot of stuff on twos and a lot of it is kind of rough, but that’s what we love about it. You just go with it.

Would you like to make a more traditional animated film?

Burton: Well, to me, this is the most traditional you could possibly do.

Well, as far as hand-drawn, or something for Pixar?

Burton: No. Some things are best computer, some things are best [stop-motion], some things are best drawn. I think you just try to pick whatever the right project is. I always want to keep a hand in this ‘cause I love it as a medium, but you wouldn’t do any project with this. Some are more appropriate than others, I think.

What was it like to take your original drawings, which you hadn’t even necessarily intended for other people to ever see, and work with collaborators to make this film?

Burton: Well, with just the nature of stop motion, things change. You can do a drawing, but then, when they start to make the puppet, that drawing doesn’t work. There’s a constant back-and-forth, in terms of what it comes out to be. That’s just a normal collaboration. It doesn’t feel that different from anything else, in a weird way. It just becomes a part of what it is and what the final outcome is.

Sparky bears a resemblance to the dog from Family Dog. Was that intentional, or was Family Dog based on original drawings you had done for Sparky?

Burton: No, it was probably based on the fact that all my drawings look the same. That’s probably true. That probably has more to do with it than anything. It’s like someone asking the guy who draws Charlie Brown, “Can you draw it differently? We like the character, but does his head have to be so round?”

The kids in the classroom all look and sound so vastly different. Do you intentionally work on them to make sure they look so different from each other?

Burton: Yeah. It’s always based on a sketch or drawing, so there’s a certain amount of things that are similarly in the design. The design is usually organic. It’s not like this was based on a book and we’re going to lovingly recreate every illustration. It starts that way, from the beginning.

How is directing stop-motion different from directing live-action, in terms of your own man hours? Are you there, all the time?

Burton: No, you wouldn’t want to be, and they wouldn’t want me there. That’s the thing. You get a few seconds a week. The great thing about it, for me, is that I can be working on a live-action film and be working on the crossover with this. I find it really stimulating and good. The good thing about animation is that you can affect it. If something is not working, then you just fix it. You usually can fix it before you even get there because you’ve got things more planned out and everything is there, so you know what you’re getting. The only other element you get, and usually it’s a good surprise, is when the animator animates it well. Usually it’s at least okay. Usually it’s good, but sometimes it’s not. It’s just like anything else.

Do you really have to put a lot of trust in the people you’re working with on the film?

Burton: Yeah, but no more than anything else. Live-action is different because it’s a quicker animal. With the stop-motion, you plan it. The element of surprise is not as much in there, as it is with live-action.

What was it like to direct this, nearly 30 years after the original short?

Burton: I’m not one of those people who is like, “Now the effects are better, so now we’re going to go back and update all of the effects.” I was grateful that the short was live-action because, if it had been animation, I probably wouldn’t have gotten into live-action. It was a very lucky break, in a way. Now, the animated version makes sense. And, I think there are enough new elements, and the stop-motion medium is a different medium. Even though it feels like something that’s personal, it definitely felt like something new. It didn’t feel like I was treading over old territory. It was a way to explore it in a different way.

What was it like to post-convert this to 3D?

Burton: Whether you shoot it [in 3D] or it’s a conversion, you need time. You can see bad 3D or a bad conversion, or good both. It’s just a question of spending the time with it. The great thing about something like this, and it was the same on Nightmare, is that it doesn’t get any clearer than this, in terms of what the sets were and the position and the distance. All the information is there to make the conversion the way it needs to be.

At any point in the casting, did you reach out to Daniel Stern or Shelley Duvall?

Burton: No, I didn’t, and not for any reason ‘cause they were great. There were certain elements that I thought were appropriate to do, as was, and then there were certain other elements that made it personal for other reasons, like working with Catherine [O’Hara], Martin [Short] and Winona [Ryder]. They weren’t on the original project, but it’s a similar thing in a different way.

This is a very busy time for you, with two movies coming out this year that you directed (Dark Shadows and Frankenweenie) and one that you produced (Abraham Lincoln: Vampire Hunter). Have you started to look forward yet?

Burton: No. I think I should [take a break].

Was doing Frankenweenie any kind of a reaction to how difficult it was to doing the huge production for Alice in Wonderland?

Burton: Yeah. Well, first of all, I wouldn’t plan it where they all come out like this. That, I definitely wouldn’t plan. Frankenweenie has been in the works for a long, long period of time. The joy about that, though, is that it is smaller. You look at the shots and what you see is what you get, which is really nice. That’s what’s great about this medium. I can see why animators, as hard as it is, can get energized by it. They’re moving something, and then you see it come to life. It is kind of cool to have that energy.

How much more work do you still have on this?

Burton: I have editing, music and sound.

Did you always plan on directing this by yourself?

Burton: All by myself. I’m a big boy, now. No training wheels, nothing. No, these things happen quite organically. Each project is different. In the case of this, we wanted to make it a little bit more handmade, so we scaled back on everything. Another project would be different. Each one has its own energy. This one just felt right to make it like this. Less is more.

Wednesday, April 25, 2012

Tim Burton Collection Blu-Ray Exclusive Set


Amazon.com will be releasing an exclusive Blu-Ray box set on May 1st, 2012: The Tim Burton Collection. The box set will also include a book, and includes Tim Burton's seven films made with Warner Bros.: Pee-wee's Big Adventure (1985), Beetlejuice (1988), Batman (1989), Batman Returns (1992), Mars Attacks! (1996), Charlie and the Chocolate Factory (2005), and Corpse Bride (2005). Click this link for more details.

Saturday, April 21, 2012

A Visit to the "Frankenweenie" Set

Jamie Portman of dose.ca had the opportunity to visit the London set of the stop-motion film, Frankenweenie. Posted below is the in-depth article in its entirety, offering insights into Tim Burton's approach to revisiting this material, the expansion of the story from the original live-action short from 1984, the work of the animators, and much more. Beware of a few SPOILERS!:

LONDON - It's an undistinguished low-slung building on Sugar House Lane, a dingy street whose picturesque name belies the cheerlessness of this East London neighbourhood. Yet if you penetrate its drab exterior, you enter a wonderland -- the wonderland of filmmaker Tim Burton's spooky imagination.
This is where Burning Windmills Productions has taken up residence -- an appropriate name for the company behind Burton's upcoming animated feature, Frankenweenie. Both the company name and the film's title evoke memories of the legendary 1931 film, Frankenstein, and the scene where the townsfolk react in frenzy to the rampaging monster in their midst.
"Remember the scene where they run up to a burning windmill at the end?" producer Allison Abbate asks. "That's why we're calling our company that. And we definitely have a burning windmill in our movie!"
That, and a lot more. Frankenweenie, which Disney has set for autumn release with a high-powered vocal cast that includes Winona Ryder, Martin Short and Martin Landau, is Burton's much-anticipated full-length reworking of his 1984 animated short of the same name. Then, as now, with this tale of a boy named Victor who restores his dead dog Sparky to life, Burton was rendering affectionate homage to the horror films that enchanted him in his childhood.
That enchantment permeates the labyrinthine corridors of this astonishing studio. You arrive at the homemade laboratory where the young Victor, the kid who loves monster movies, goes to work on Sparky in the aftermath of his pet's fatal collision with a car -- and if you're reminded of the creepy setting in which Boris Karloff creaked into life in the original Frankenstein, Burton will be delighted.
Move on and you'll find the gloomy pet cemetery, which plays such a crucial role in the story.
"Of course, there's a graveyard, since this is a Tim Burton movie," Abbate says cheerfully.
Then you're suddenly in the midst of the actual filming of a dramatic moment. A dedicated science teacher has lost his job, condemned by the community for encouraging a spirit of inquiry among Victor and his fellow students. You watch the kids' beloved Mr. Rzykruski leaving a hostile PTA meeting, moving sadly down the aisle of the auditorium while a sea of faces watches his humiliation.
This sequence has a live-action intensity that surges out at you in playback. But of course, it's not live action at all -- and this is the miracle being wrought during every second of filming.
The scene is being shot in a tiny playing area maybe half the size of an average living room. As with all the production's 35 shooting units, Burton's artistic team is working in a toy-sized setting, where every prop is reduced to scale. And while Mr. Rzykruski and his tormentors will loom large on the big screen, just as the diminutive King Kong did nearly 80 years ago, they are, in actuality, small and brilliantly engineered puppets whose movements -- right down to the flicker of an eyelash or twitch of the lip -- are being meticulously created frame by frame by the tiniest of adjustments and manipulations.
Animator Mark Waring towers over his miniature performers as he sets up the shot. Remote-control cameras are in place, but that's only the beginning.
"There are 40 characters who've got to move, and I'll be right in the middle, trying to duck up and down out of the way of a shot," Waring says. "Rzykruski's going to be walking down this pathway, and all the other characters are watching him go, and will be turning as he passes. So I'm doing this literally frame by frame. All these heads turn a tiny degree. And I do it again and again."
Mr. Rzykruski's shifting facial expressions help heighten the drama of the moment -- which is why another animator, Danail Kreve, is available with a choice of 36 different miniature mouths to slot into the embattled teacher's jaw.
Welcome to the old-fashioned world of stop-motion animation. Its distinguished antecedents include: the 1933 King Kong; Ray Harryhausen's science-fiction adventures of the 1950s; Wallace and Gromit; and the groundbreaking contributions of Canada's National Film Board.
Burton brought the process into an eerie new dimension in 1993, when he produced The Nightmare Before Christmas, and then explored it further with The Corpse Bride.
The original Frankenweenie lasted only 28 minutes, but Burton is convinced there's an audience out there for a full-length version.
"We've added more to the beginning, so you get more of a sense of the relationship that the kid has with his dog," Abbate says. "We also added to the ending, so that now, it's not just about Sparky and whether the townspeople accept and embrace him.
"Here, the secret gets . . . out, and other people try to do the same thing, with disastrous results. So you set up that nice conflict of Sparky being different from other creations, because he was created out of love, not out of competition or power."
Burton also has a screen version of Dark Shadows currently in the works, so he isn't on hand today. But his inventive spirit is present everywhere. The puppetry, including an intriguing collection of Burtonesque monsters, is a prime example.
"They're all out of Tim's imagination," Abbate notes. "He's personally created them. He did the character designs, and they've been transferred directly from his drawings to sculpted puppets. Not since Nightmare Before Christmas has there been something which has spun so purely from the mind of Tim as this one."
The Victor puppet is a little over 15 inches tall. Sparky is 4.2 inches long, and there's one small puppet which is only five-eighths of an inch in size.
Burton's credits -- Sleepy Hollow, Sweeney Todd, a controversial Alice In Wonderland, Beetlejuice, to name only a few -- reveal a filmmaker who shuns the conventional. Frankenweenie is no exception. Yes, there will be a 3-D release, but it's being shot in old-fashioned black and white -- and that, Abbate acknowledges, "makes it both controversial and exciting at the same time.
"This particular story hearkens back to a movie Tim was inspired by. He got excited about making movies by seeing those old black-and-white horror films. And he really feels that black and white underlines the emotional quality of the movies and the bereft feeling that Victor experiences when Sparky passes. He felt it was the only way he could tell the story."
Abbate is the award-winning producer of some of the most innovative animated movies of recent years - among them, The Fantastic Mr. Fox and Corpse Bride. She's a huge fan of the stop-motion process.
"It's not just that it's fun, but that it's so old-school. Yet it still works. Everything that people do here is so creative. Everyone here is an artist, down to the tiniest prop."
And those props are tiny. Many can be held in the palm of the hand. "This is Victor's chair," Abbate says, passing over a miniature chair. "Feel how heavy this thing is." She's now holding a weighty thumb-sized book and lets it fall with a thump. Every tiny prop is meticulously crafted. Yet they aren't fragile. "That's because everything has to be so stable."
As with all classic horror movies, events start going horrifically wrong, as Victor's friends try to repeat his experiments using their own pets, often with hilariously creepy results. Abbate is mum on details, but she does drop tantalizing hints about a "mummy" hamster, a ferocious werecat, a Godzilla turtle, and monkeys who become something out of Gremlins.
So what is Burton creating here? An animated horror movie? A dark comedy? Not exactly.
"Most of the time, it's a heartfelt love story between a boy and a dog," Abbate says matter-of-factly. "But it's done with real affection for the old movies of that genre that inspired Tim."
© Copyright (c) dose.ca

Monday, April 09, 2012

Grahame-Smith on Future Burton Stop-Motion Film

The Hollywood Reporter recently spoke with writer Seth Grahame-Smith. Grahame-Smith talked about several forthcoming projects, including a script he is writing for Tim Burton for a new stop-motion animated film, currently titled, Night of the Living.

Grahame-Smith said, "I'm right in the middle of writing an animated movie for Tim Burton right now called Night of the Living." He continued: "Night of the Living is an idea I have had around for years that I'm doing with Tim Burton. When we were shooting Dark Shadows last year I worked up the nerve to tell Tim about it because I always thought it would make a good movie. When I saw what he had done with Frankweenie and Corpse Bride, it always struck me as a great idea for that form. I'm writing it at Warner's Bros. for him (as a stop-motion monster movie). As soon I'm done with that draft, I'll move into Unholy Night, probably in a matter of weeks."

He also reiterated his plans to write a script for a Beetlejuice sequel. "The first opportunity to tackle that will probably be later this year," he said.

Tuesday, December 20, 2011

New "Frankenweenie" Set Photos



Shock Till You Drop visited Three Mill Studios in London to see how production is coming on the upcoming Tim Burton stop-motion film, Frankenweenie. Click the photos for high-resolution versions.

"Tim always wanted to make it into a feature and into an animated feature," explains producer Allison Abbate, "We had to open the story up a little bit. Pretty much, the whole first act is like the short. We meet Victor and his beloved dog, Sparky. There's a terrible car accident tragedy and the dog gets killed. Of course Victor, being a clever guy, figures out how to reincarnate him. Where the story diverges is that Victor is now desperate to keep his dog a secret. He doesn't really know if what he's done is a great thing. He doesn't tell his parents and he doesn't tell his school friends... Of course, the other kids at school get wind of it and kind of want in."



Art director Tim Browning also spoke with Shock Till You Drop to discuss the creation of many of the sets in the film, which are located in Victor’s hometown of New Holland, California.


"[Our setting] is a California suburb sometime between 1965 and 1975," says Browning. "There's no real specific date but, from a design point of view, you approach it much the same as any other period drama. You do the research and try to find all the details of the architecture. Of course, on a project like this we have the luxury of making everything and having complete control. In live action, you have to rely very heavily on locations, purchased props and hired props. Here, you make every single thing."



Browning also discussed the lead canine character.


"He's one of the principal characters," explains Browning, "and in real life he would be sort of bull terrier sized. He needs to be manageable... Our adult puppets are about 50 cm high whereas on 'Corpse Bride' they were more like 25 to 30."


The other aspect of the sets that's instantly striking is that they merge color and black and white. Though the film is being shot for the latter, some elements of puppet-making are simply easier to come by in color and others are designed to make use of the contrast.


"Back in the old days, set painting was geared towards black and white photography," continues Browning, "and it became a whole new challenge when color came in. We're re-creating techniques from the '40s and '50s that this film is homaging."

You can learn more about the film at the original link. But watch out for a few SPOILERS.


Frankenweenie will be released in theaters on October 5th, 2012.

Sunday, May 15, 2011

"Dark Shadows" Release Date Announced

Screen Rant announces that Warner Bros. intends to release Dark Shadows into theaters on May 11th, 2012.

Dark Shadows will be released just a few months before the feature-length, stop-motion version of Frankenweenie arrives in cinemas on October 5th, 2012.

This will not be the first time two Tim Burton-directed features (one live-action, the other stop-motion) are released in theaters in one year. Charlie and the Chocolate Factory and Corpse Bride, both from Warner Bros., came out in July and September of 2005, respectively.

Friday, March 18, 2011

Michael Gough, 1917-2011



Legendary actor and frequent Tim Burton collaborator Michael Gough died on Thursday, March 17th. He was 94.

Michael Gough had an extensive career with roles in over 150 films. He began acting in the 1940s and became a staple of the British Hammer horror films in the 1950s and 1960s (which Burton is quite fond of).

Gough is perhaps best known as playing Alfred Pennyworth in Burton's Batman in 1989 and Batman Returns in 1992. He played the same character in the Joel Schumacher sequels, such as the Burton-produced Batman Forever (1995). Gough continued to work with Burton in other films, playing Notary Hardenbrook in Sleepy Hollow (1999) and supplying the voice of Elder Gutneckt in Corpse Bride (2005). Gough came out of retirement to provide his voice to the Dodo Bird in Burton's Alice in Wonderland (2010), his final performance.

Wednesday, February 16, 2011

Wednesday, December 01, 2010

Video: Burton on Stop-Motion, Student Film

At the TIFF Bell Lightbox, student animator Kevin Parry had a chance to show Tim Burton his latest project, The Arctic Circle. Burton then reviewed the film on stage, and discussed his appreciation of and experiences with the medium of stop-motion animation.

You can watch Parry's film here:

The Arctic Circle from Kevin Parry on Vimeo.



And you can watch Burton's reaction here:

Tim Burton on The Arctic Circle and Stop-Motion Animation from Kevin Parry on Vimeo.

Thursday, February 11, 2010

Johnny Depp Film Season at the BFI


British Burton fans may want to check out the upcoming Johnny Depp film season at the British Film Institute in London. It includes a chance to see both Sweeney Todd and Corpse Bride on the big screen. More information below:



This February the BFI Southbank London presents a season of Johnny Depp films which includes some of Burton's most personal work in one of Hollywood's most successful collaborations. These screen alongside some of Depp's other work with some of the greatest contemporary directors, including Terry Gilliam, Jim Jarmusch and Roman Polanski.
"Johnny Depp's ascent to the top of the Hollywood A-list has been marked by a refusal to compromise, and by doing things his own way. We look at the work of an actor who's never happier than when he's messing with his appearance."

Monday, February 08, 2010

Elfman Interviews Burton


Interview Magazine has a unique new article: Danny Elfman interviewing Tim Burton. The long-time collaborators discuss Burton's favorite films, the elements of the macabre in his films and artwork, how Alice in Wonderland is such a different movie from his previous films, and what really scares him. Here is the entire interview:

Tim Burton

By Danny Elfman
Photography Sebastian Kim

In 1984, Paul Reubens was looking for a director. The film in development was Pee-wee’s Big Adventure (1985), and Reubens, who had been working on the perversely juvenile conceptual-art project for about 15 years, was desperate to find someone he could trust to direct it with style. So, as people in Los Angeles do, he asked around at a party. One of the guests had just seen Frankenweenie—Tim Burton’s 1984 live-action short about a dog that is brought back to life. Burton had no previous experience as a feature-film director, but the two men immediately bonded. Only 25 at the time, Burton got the job, and the pair watched as their strange but imaginative film earned more than $40 million at the box office.

Of course, these days, Burton doesn’t need to rely on word of mouth to find work. Throughout the many stages of his 30 years behind the camera, there has remained a consistent underlying emotional current in Burton’s work—a delicate balance of sadness, humor, and horror that matches his eye for gothic beauty and mythical surrealism. The 51-year-old filmmaker has written, directed, and/or produced more than 20 movies. Between 1988 and 1996, he was responsible for Beetlejuice (1988), Batman (1989), Edward Scissorhands (1990), Batman Returns (1992), The Nightmare Before Christmas (1993), Ed Wood (1994), and Mars Attacks! (1996). It was also during this period that he began working with Johnny Depp, who has acted in seven of his films—a transformative relationship for both men.

Burton grew up in the suburbs of California, and has often said that, as a kid, he found the realities of everyday life—parents, teachers, school, breakfast—far more terrifying than monsters or movies. What are zombie pet dogs, after all, compared to real-life threats like dullness and loss? Burton’s characters are born outcasts, perpetually at odds with their identities and in some ways monsters themselves. His fairy-tale endings are a little messier than most standard Hans Christian Andersen fare; Edward Scissorhands does not get the girl.

Last November, New York’s Museum of Modern Art honored Burton not only for his film work but also as a visual artist, with a retrospective that displayed a large collection of his drawings—including versions of Jack Skellington, Edward Scissorhands, Sweeney Todd, and Batman. His next film, Disney’s Alice in Wonderland, due out next month, is a suitably trippy semi-animated adventure featuring Mia Wasikowska, Johnny Depp, Helena Bonham Carter (Burton’s partner), Anne Hathaway, and Crispin Glover. Danny Elfman, who has been composing music for Burton’s films since they worked together on Pee-wee (and who also did Alice in Wonderland) spoke to him recently about how he has made his way as an artist—and about what really scares him.


DANNY ELFMAN: Okay, we’re rolling. Be aware that we can stop and start; we can even redo a question if you don’t like what you’ve said. You can suggest a topic. No pressure.

TIM BURTON: I say stream of consciousness, and whatever happens, happens.

ELFMAN: Then let’s start with something easy. Growing up, which films and directors had the greatest impact on you?

BURTON: Well, being a big monster-movie fan, the Universal monster movies and the Japanese science-fiction movies, like the ones by Ishir¯o Honda. Then there were the Italians, like Mario Bava.

ELFMAN: Which particular films really got under your skin?

BURTON: Bava’s Black Sunday [1960] is probably the one that did it. I remember, in L.A., I’d watch a whole weekend of horror movies. And after you watched about two movies in a row, you’d go into this dream state, and sometime around 3 A.M. on the weekend, Black Sunday came on. It really was like your subconscious, like a dream, almost like hallucinating. I also think that I’m one of the few fans who actually likes dubbing in foreign films. I love Fellini or Bava dubbed because it adds a surreal nature. I prefer dubbing because the images are so strong you don’t want to take your eyes away to read the subtitles.

ELFMAN: Did any film give you nightmares?

BURTON: I never really got nightmares from movies. In fact, I recall my father saying when I was three years old that I would be scared, but I never was. I was much more terrified by my own family and real life, you know? I think it would be more of a nightmare if someone told me to go to school or eat my breakfast. I would wake up in a cold sweat about those issues. I think that movies probably help you sort those kinds of things out and make you feel more comfortable. I did get freaked out when I saw The Exorcist [1973] for the first time, but that was about it. Images like the ones in Black Sunday stay with you. I always just enjoyed them.

ELFMAN: That takes me to monsters from our childhoods. How do you think they stack up against the monsters of today?

BURTON: The thing I love about the old monsters is that they had such a strong, immediately identifiable image. I find that a lot of monsters today are just so busy. They have so many little tentacles and flaps and whatever else that they don’t have the kind of strength in their images that the old monsters had. It’s also due to the CGI heaviness. You’re missing the human element—like Boris Karloff, who actually played the monsters. Even in Creature From the Black Lagoon [1954], the guy had a complete costume, so you felt like there was a human being underneath. I think that’s important. It’s always an interesting challenge to see if you can create a character that’s got emotion. It can be done and it has been done.

ELFMAN: You once said that monsters are usually more heartfelt than the humans around them in those movies. Do you still feel that way?

BURTON: Oh, yeah. It’s like society. In fact, it’s probably gotten more extreme. We sort of equate the monster with the individual, getting devoured by bureaucracy. Even in making films with studios, you used to be able to deal with people as individuals. Now you’re dealing with a vague bureaucracy, where no one’s in charge when there’s a problem. [laughs] So I think that’s only intensified over the years.

ELFMAN: I guess there is a certain nostalgia for early cinema. Some of those old movies hold up and others don’t.

BURTON: There are certain movies that really don’t. But the ones that you really love, I think they do. Obviously, the pacing of movies has gotten much quicker, but the old ones have a slower dreamscape that weaves its way into you. When you watch older movies, you don’t think, Gee, I wish this cut were quicker.

ELFMAN: It does make it harder to play them for our kids, because they expect a pacing that didn’t exist then and they have to get past that.

BURTON: That’s true. Even before kids watch a movie, they’re already accustomed to video games and stuff. So that sense of slower pacing is already gone. It’s unfortunate because there’s something very introspective about movies that give you a chance to dream.

ELFMAN: You used to hang out in graveyards when you were a kid, didn’t you? I’m assuming that was because it was very peaceful and calm there, that going to graveyards allowed you to be introspective.

BURTON: People think that it’s morbid, but it really was much more quietly exciting. There was a mystery about it, a juxtaposition of life and death in a place where you really weren’t supposed to be.

ELFMAN: Did you ever believe—or half believe—in ghosts?

BURTON: Yeah. I’ve seen things and felt things. I think most people do. I think it’s just how much you suppress it. I don’t go out and say, “Oh, my god, I was abducted by a UFO,” or “I’ve seen these ghosts.”

ELFMAN: Did you feel any hauntings at the graveyards where you hung out?

BURTON: You feel an energy. Most people say about graveyards, “Oh, it’s just a bunch of dead people; it’s creepy.” But for me, there’s an energy to it that is not creepy or dark. It has a positive sense to it. It’s like all of that Day of the Dead imagery. That, to me, is the right idea. It’s a celebration. It’s much more lighthearted. There is humor involved—color and life. We talked about it when we did Corpse Bride [2005]. That was going more toward the Day of the Dead culture, which is much more positive.

ELFMAN: Once, a long time ago, we went into a room at CTS Studios that was supposed to have a child ghost haunting it. Do you remember? Everyone in the studio kept telling us about it, so we went in there and just stood in this dark, creepy room for a while. Nothing happened—as things usually don’t. Have you ever been in a room where you might have had an experience?

BURTON: I’ve been in certain hotel rooms in Venice.

ELFMAN: Did you make it a point to go into these rooms?

BURTON: I think anytime you try, it ain’t gonna happen. It always seems to occur when you’re sort of open but not thinking about it. So, no, I’ve never held a séance.

ELFMAN: I want to ask you about Vincent Price. When I first met you, you told me how much of a hero of yours he was. Then I saw the animated short you did, Vincent [1982], which was inspired by him. Had that been brewing for a long time?

BURTON: It’s obviously based on the feeling of watching his movies. I felt connected with him, and that helped me get through life. I had written it all and done it in a kind of storybook or storyboard fashion, and I just decided to send it to him. I had no idea what would happen. It was most likely that he wouldn’t respond, but he responded pretty immediately, and he seemed to really get it. That made me feel really great. He didn’t just see it as a fan thing. That’s why it was really special to me. It’s hard to get projects going—and also hard to meet somebody you’ve admired. You never know what they’re going to be like. They could be a complete asshole, you know? But he was so great and supportive, and even though it was a short film, he helped get it made. That was my first experience in this kind of world, and it was a really positive one. It stays with you forever. When times are tough, all you have to do is remember back to those kind of moments—those surreal, special moments—and they really keep you going. To discover that somebody like Vincent Price, who had been in the movie business for a million years, and to see that he was still such an interesting guy—that he was so into art, and helping this college in East L.A., giving lots of artwork, and still curious about everything—it helps you to keep going when you feel jaded.



ELFMAN: In art school, you had an epiphany where you didn’t care anymore about drawing the way your teachers wanted you to. What happened exactly?

BURTON: It was at the farmers’ market. We went out to draw people. I was sitting there, getting really frustrated trying to draw the way they were telling me to draw. So I just said, “Fuck it.” I truly felt like I had taken a drug and my mind had suddenly expanded. It’s never happened to me again quite that same way. From that moment on, I just drew a different way. I didn’t draw better, I just drew differently. It freed me up to not really care. It reminds me of when you’re drawing as a child. Children’s drawings all look pretty cool. But at some point, kids get better at drawing, or they say, “Oh, I can’t draw anymore.” Well, that’s because someone told you that you couldn’t—it doesn’t mean that you can’t. It taught me to stick to what’s inside of me, to let that flourish in the best way it can. I’ve been waiting for that feeling to come back ever since, and it hasn’t yet. At least it happened once. [laughs] It literally happened at that moment; the drawings changed right there.

ELFMAN: Then, interestingly, you became an animator at Disney. Clearly you didn’t fit the mold there, but your talents didn’t go unnoticed either.

BURTON: Again, it’s one of those weird timing things. If it had happened at any other point in the company’s history, I probably would’ve been fired. But the company was so directionless then, and I was under the wing of a great animator, this guy Glen Keane. I was kind of his assistant, and he tried to help me draw foxes and do all of that, but I was useless. They eventually realized that, too, but instead of firing me, they gave me other projects because they liked my drawings. That lasted a year. And then I drew where I wanted for a couple of years. And that was very formative because out of all that came things like The Nightmare Before Christmas and Vincent.

ELFMAN: I don’t know if many fans are aware of the depth of your infatuation with drawing and art. When I describe how I got started writing songs for Nightmare, people are surprised that it didn’t start with a script. Instead, you had a story and a series of amazing drawings.

BURTON: That’s why I’m very grateful for the show at MoMA. It hasn’t been about categorization—like, “Oh, that’s film. This is art. That’s photography.” It’s trying to show that it’s all just a process and that there are different ways to approach things. I think both you and I hate categorization. People are always trying to stick you in a box and say, “Oh, he’s in a rock band. Now he’s a composer, but he only composes this kind of stuff.” You fight that every single time you do something. The MoMA exhibit shows that each different approach is all part of the same thing—an idea—whether it’s written or drawn or a piece of music or whatever.

ELFMAN: I’d like to touch on a hidden talent of yours, which is writing rhymes and lyrics. When I began the songs for Nightmare, I was surprised to see that you had already written a lot of the great lyric pieces, all of which got assimilated and incorporated into the final songs.

BURTON: When I was growing up, Dr. Seuss was really my favorite. There was something about the lyrical nature and the simplicity of his work that really hit me. I’m always amazed by people that can do it in the simplest way, but yet it is sophisticated and emotional and telling.

ELFMAN: For the record, my favorite lyric line is “Perhaps it’s the head that I found in the lake,” from The Nightmare Before Christmas. It’s your line, not mine.

BURTON: But you made it sound good.

ELFMAN: Now I want to take you to the Batman moment in your career: It’s only your third feature, and you’re still the new kid on the block. You don’t even have a reel—other than comedies, you don’t have a commercial track record. And as I recall, the pressure was enormous. The production was enormous. The budget, for the time, was enormous. How did you cope with that?

BURTON: It helped being in England. Not much was going on there at the time. You could really go and focus on the movie and not be involved in all of the hype, like “Who’s going to play Batman? Oh, they picked Michael [Keaton]”—all this kind of hoopla, which is just a waste of time. So being in England was very helpful. Even though it was a big-budget thing, it was still slightly under the radar.

ELFMAN: So you got a little bit of protection.

BURTON: A little bit. Jack Nicholson was obviously a big star. He was very protective of me. He had a lot of clout, and when people were getting on my case, he could use it to cut me some slack. He was very supportive.

ELFMAN: I’ve always wondered if part of the reason for moving on to Edward Scissorhands right after Batman had something to do with wanting a smaller project with less pressure attached to it.

BURTON: I think it was a bit of that. But the weird thing was that trying to make it low budget, after doing Batman, was very difficult. Everyone thought, Oh, you made this big movie, so this is another big movie. But it wasn’t a big movie. I was out in the swampland in Florida, and people wanted to charge me a million dollars to use it because I had just made Batman. So there was a lot of having to walk away from certain things just to get the movie made. But, yes, it was nice to go back to a smaller project. It’s only gotten worse in this era. When I did Batman, you actually didn’t hear the word “franchise.” That wasn’t even in the language.

ELFMAN: Right. It hadn’t entered the vocabulary yet. For Scissorhands, you had great faith in Johnny [Depp] right from the get-go. He was pretty much unproven at that point—he really only had a TV show [21 Jump Street]. As I recall, you were under some pressure to cast someone else. How were you able to find the faith to see something beyond what Johnny had shown in his TV work? There was clearly more to him, and you saw that.

BURTON: It was exactly for that reason. Meeting him, you realize that there is
this perception of him as a teen idol, but he’s really not that person. That’s just how he was perceived by society—and thus who he was. And that’s exactly like Edward: “I’m not what people think I am. I’m something else.”

ELFMAN: You got all that just from meeting him?

BURTON: Yeah, absolutely. That’s the thing. I could tell that he understood. You can always feel if someone understands the dynamic. There’s a certain pain in that. Johnny’s not Tiger Beat, even if that’s how the rest of the world saw him—as a page of a teen magazine. He’s got a lot more depth, a lot more emotion. There’s a certain sadness when that happens to people. So it’s very easy to identify without even really talking too much about it.

ELFMAN: You’re known for working on amazing sets and compositing shots that use as few effects as possible—maybe with the exception of Mars Attacks!, and even then you had sets and actors and animated Martians that were realized pretty quickly. Now we are about to see Alice in Wonderland, which is a totally different animal. What has it been like working on that?

BURTON: It’s completely opposite from the way I usually make a film. Usually the first thing I know is the vibe and feel of a scene. It’s the first thing you see. Now it’s the last thing you see. It’s like actually being in Alice in Wonderland. It’s completely fucked up. You understand that when you’re shooting—that some percentage of what you’re filming isn’t going to be exactly like what it ends up being, because so many elements are added later. It’s in your head, and it can be unsettling. I did find it quite difficult because you don’t see a shot until the very end of the process. Even when we were making Nightmare or Corpse Bride, you’d get a couple of shots and know what the vibe was. This is completely ass-backward.

ELFMAN: We’re going to end with a little free association here.

BURTON: Uh-oh. Always a bad sign.

ELFMAN: Reality. [Burton laughs] As a kid, what was your idea of reality?

BURTON: Well, it’s those things that I always loved. People say, “Monster movies—they’re all fantasy.” Well, fantasy isn’t fantasy—it’s reality if it connects to you. It’s like a dream. You have a nightmare, and it’s got all this crazy imagery, but it’s real. You wake up in a cold sweat, freaking out. That’s completely real. So I always found that those people trying to categorize normal versus abnormal or light versus dark, yada yada, are all missing the point.

ELFMAN: I remember what you said to me when you were fighting the R rating on Batman Returns, which was absurd because there was nothing really violent in the whole movie to put an R rating on. You said, “You know what’s scary to a little kid? When they hear one of their relatives coming home and knocking over furniture because they’re drunk. That’s frightening to a kid. Not monsters!”

BURTON: Exactly! Or when an aunt who has blood-red lipstick and lips three feet long comes to kiss you dead-on on your face. That’s terrifying!

ELFMAN: [laughs] Okay. Animals. How did animals play into your perception of reality?

BURTON: Well, I had a dog—a couple of dogs.

ELFMAN: Maybe a raccoon, too.

BURTON: And a raccoon. Two dogs and a raccoon can very likely be your heart and soul. I guess it’s pretty sad, but it can be the strongest emotional tie you have. There’s a purity to that love. It’s very good to remember and good to hang onto and aspire to on the human side. At least it shows that it’s possible.

ELFMAN: Freaks.

BURTON: We’ve all been called that before. [laughs] When I hear that word, I hear, “Somebody that I would probably like to meet and would get along with.”

ELFMAN: Good and evil.

BURTON: Hard to tell sometimes. That’s the thing. Especially when you’re making a movie, you experience good and evil about 20 to 100 times a day. You’re not quite sure where one crosses over into the other. It’s quite a slippery slope, that one.

ELFMAN: Has your sense of reality shifted, now that you have children?

BURTON: Obviously, you get more grounded, but at the same time it gets more surreal. And it’s nice to reconnect to those abstract feelings. It’s good as an artist to always remember to see things in a new, weird way. It’s like weird, twisted poetry, the way kids perceive things. And quite beautiful sometimes. They kind of blow your mind and ground you at the same time. So it’s great.

ELFMAN: Last question. You don’t have to answer it—this is just a personal question. I’ve always wondered, but I’ve never really asked you: Why in the world did I get hired to do Pee-wee’s Big Adventure? Because it didn’t make any sense, even to me.

BURTON: [laughs] We never talked about it, did we? It’s very simple to me. I used to come to see your band play at places like Madame Wong’s.

ELFMAN: But that’s so different from film scoring.

BURTON: It wasn’t to me. I always thought you were very filmic in some way. I don’t even know what that means! There was a strong narrative thrust to what you were doing. And it was theatrical. Also, because I hadn’t made a feature-length film yet, I just responded to your work. It was very nice to be connected to somebody who I felt had done so much more than I had at that point.

ELFMAN: Well, Johnny and I both owe you.

BURTON: It’s all great. Like I said, what’s great is that I’ve known you longer than anybody. There’s something quite exciting when you have a history with somebody and you see them do new and different things. We have our next challenge set out for us, that’s for sure. But let’s have you watch it, and see if you want to quit.



Photo credit: Tim Burton in New York, July 2009

Danny Elfman is a singer-songwriter and an Academy award–nominated composer. He has scored the music for movies like Batman, Milk, and Tim Burton’s upcoming film Alice in Wonderland.