Showing posts with label Vincent. Show all posts
Showing posts with label Vincent. Show all posts

Wednesday, May 22, 2013

Burton's Advice to New Filmmakers


Harvey Weinstein and Tim Burton at the 2013 Cannes Film Festival (FNN).

Article originally by Chris Kensler at Fox News:

Cannes, France – “Everyone thinks I’m about death!”

That was Tim Burton’s (“Corpse Bride,” “Frankenweenie,” “Nightmare Before Christmas,” etc .,etc.) exasperated answer to why he was involved in the “Life Is Amazing” short film series presented by Lexus at the Cannes Film Festival.

Burton , Harvey Weinstein, and newcomer Ryan Coogler, whose movie ‘Fruitvale Station’ played at Cannes after winning the two biggest prizes at Sundance, sat down to talk about why short films are so, well, awesome.

“A short film, when you get it right, there’s nothing like it,” Burton said. “It’s like a song.”

“One of the first short films I ever saw was a movie by the name of ‘Vincent’ by this dude right here,” Coogler chimed in, pointing at Burton.

Weinstein said he was also a big fan of Burton’s early work.

“When Disney bought Miramax the first time they said, ‘What is the first movie you’d like to see or borrow from the company,” Weinstein said. “And I said ‘I want to see the original ‘Frankenweenie’.”

“I think they showed it at 2 a.m. on the Disney Channel,” Burton joked about one of his earliest films, which he remade into a big budget feature last year.

The “Batman” director told the six short film directors, chosen by Lexus for the series, to buckle down because their careers will never get any easier, even if they flourish.

“I’ve done a couple successful movies, so I thought, well, it will be easy to get this one done, but it never is,” Burton said. “Each film is a real challenge to get mounted no matter who you are or how much success you’ve had. It feels like the first time each time, no kidding.”
Weinstein encouraged young filmmakers to stick to their guns “and never give up.”

“Or call Harvey,” Burton laughed.

Saturday, October 20, 2012

Video: "Frankenweenie" Cast & Crew at London Film Fest



ThisIsFakeDIY.co.uk has some highlights from the Frankenweenie cast and crew panel at the 56th BFI London Film Festival. Video provided by RedCarpetNews.

Tim, this film was made in London, and you are an adopted Londoner. How do you feel about opening the London Film Festival?
Tim Burton: It's amazing. It is special because it was made here. It's strange because when we started the film there was no Olympic Stadium and by the time we finished it was done. It just shows you how long a film like this takes to make!

This is a film that you've come back to. You started this as a live action short film in 1984 and now you've come back almost 30 years later. What made you want to make this Frankenweenie?
Burton: Looking at some of the original drawings at some point Don had mentioned the idea of it. It was such a memory piece, the drawings and doing stop motion and black and white and 3D, and kind of thinking about other kids I remembered from school and weird teachers and parents it just became a real memory piece. The purity of stop motion and for me the idea of seeing black and white in 3D stop motion was an exciting prospect. Obviously be able to work with all these people that I've worked with in the past just made it more special.

What's everyone's memories of their first impressions of Tim Burton?
Allison Abate: I just thought he was so energetic and so fascinating and so young!
Martin Short: On Mars Attacks I was so thrilled to meet Tim. I'm such a fan of Tim's, but what I was really excited about after my experience on Mars Attacks was how unbelievably collaborative Tim is. He really wanted to know what you thought and you kind of felt free to put out anything in the atmosphere and he would hone and refine it. It was a really ideal working situation for an actor.
Catherine O'Hara: I was called to meet Tim for Beetlejuice. I flew to L.A. and was told to meet him at Warner Bros. Boulevard and that's where Warner Bros. Studio is but I looked it up in the L.A. map book and I found a Warner Bros. Boulevard in Anaheim and I drove and drove and drove and I thought, 'whoever this guy is he is so far outside of where show business is really happening I'm not sure I want to work with him.' I finally phoned somebody and found out that I was in the wrong place and then finally got back there about two hours late and there was a note on the door [saying], 'I'm really sorry I missed you.'
Don Hahn: It was an odd time at the studio [Disney] and I think they didn't know what to do with Tim and to their credit gave him some money to make shorts called Frankenweenie and Vincent. It's amazing because they never knew what to do with those shorts, never quite knew how to release them, and didn't want to put the Disney name on them. And to come around full circle now a few years later and be able to revisit that and have the studio support and celebrate what Tim's trying to do is really odd in a way but terrific. It's interesting how a guy who's 25 years old can make a film that's as smart and interesting as Frankenweenie can turn around again and revisit that years later.
Martin Landau: I remember seeing Beetlejuice and I was very taken with the film. I saw it with my daughter and we left the theatre and I said, 'my God who directed this? I'd like to work with whoever it is.' I had no idea who Tim Burton was at that time. And here we are! It was a joyous experience working with him on Ed Wood with Johnny and Tim. I found that half the time he never finished a sentence or I did. We'd rehearse and he'd come up and say, 'you know what...' and I'd say, 'yeah.' He created a playground for the actors and he still does that and good directors do that. It's a fun place to work with Tim Burton and anytime he'd ask me to do something I would drop what I was doing, including my pants!


Legend has it you were fired by Disney, Tim. Are you surprised that your outlook is now considered part of the mainstream?
Burton: It wasn't like The Apprentice, 'you're fired!' It was a bit more Disney-friendly, 'here, let Goofy and Minnie show you out.' [Laughs] There's an exit with little cherubs on it, a magic forest door!
Short: [adopts Mickey Mouse voice] 'You're fired!'
Burton: It was a strange period in the company's history and it's obviously changed over the years. It's a whole different place. It was a low point for animation not just for Disney but for everything nothing was really going on. But at the same time I got the opportunity to do the films [Frankenweenie & Vincent shorts] so even though they weren't released the opportunity to do them was really great so I've always been grateful to them for giving me the chance to do it. [In terms of being considered mainstream now] I'm not so sure that's true.

What has it been like working with your heroes such as Martin Landau and Vincent Price?
Burton: It's so inspirational. When I talk to Martin and hear him talk about Alfred Hitchcock, or being on Space 1999 - I told him I had a Space 1999 lunchbox - you learn so much from people like him and it's just a joy. You love making films, meeting these people is why you like making movies. In terms of Catherine and Martin here, I've been a fan of theirs forever that's why I said 'guys do as many characters, do like three characters. It wasn't that we didn't want to pay other actors! It was because they're so great and interesting, it made it part of the creative process. They're coming in and doing things like a weird demon possession. Working with people that I've worked with in the past made it very special for me.



Martin and Catherine, you played three different characters and acted opposite each other which is unusual for animated films - what was that experience like?
Short: The parents Catherine and I did together which I thought was very smart but I think that Tim really had a very specific idea of what he wanted for those characters, very intimate and very real so by doing it together it was easy to achieve that. The other two characters that I did were just experiments that Tim and I would go on. Where you just kind of start with blank sheet but then you land in a Lionel Barrymore meets President Ronald Regan [place]. And then I'd say to Tim, 'what if he smoked 4 packs of cigarettes a day and just quit about two months ago?' That pre-emphysema sound.
Burton: I think we even talked about a constipated Raymond Burr.
O'Hara: I think it was smart on Tim's part, it cut down the amount of times he had to say, 'um... why don't you say it like a human being would say it?' I was so happy when I saw their scenes, they are so beautiful and private and the way they stay back, it's so discreet how we shoot this family. I'm so proud to be their voices.
Short: Tim's always respectful. He would just say, 'go with your instinct and then divide by 7.' Animation is usually in colour but you have chosen to film this in black and white. The black and white was a crucial element. It's something that is hard to put into words but for me it made it more emotional and the idea of seeing black and white and also the 3D element, to me just helps support the work that the people who worked on the film did. You look at these puppets and you see the reality and tactile nature of it. Every little prop and everything is handmade and drawn, the black and white and the 3D process really shows you all the work that the artist put into it. To me the black and white really shows off their work very well.

There's an exhibition opening in London. Could you tell us about The Art of Frankenweenie?
Abate: One of the exciting things Disney did for us was to realise how beautiful the artwork is and how special every prop is. We have a travelling show and it's an exhibition of three sets from the movie and puppets, to represent three little moments from the film in real life. It's at the BFI Southbank next week. There's also something called, 'At the Desk of Tim Burton.'
Burton: Yeah but the desk is a bit too clean. There's no used tissues or empty beer bottles!

Hollywood tries to reproduce what is successful, did you have any problems with Frankenweenie in terms of the tone and the style, presenting that when the Pixar films and style is so popular?
Burton: from my point of view I feel like all forms of animation survive. I remember a few years ago after Pixar took off and computer animation took off that they said that they weren't going to make any more hand drawn movies which I thought, 'oh that's really unfortunate.' Thankfully they changed that and I hope it's the same for stop motion, I think it's a beautiful art form and you just hope that all forms of animation can flourish.



How much would you say Frankenweenie is a tribute to horror films and how do you open that up to children who haven't seen those kinds of films yet?
Burton: It's an interesting point because obviously a lot of references are based on, for me, a love of those movies but we thought very hard throughout the film that we didn't want to make it reference dependent. That's why we tried to shoot it and make it feel like one of those movies so you can feel what those movies look like even if you didn't know the references. We just felt like you should be able to enjoy the movie without having to know exactly every reference. It was always something in the back of my mind to make it more of a feeling of those films so that people that didn't know those exact references would still enjoy the film.

Martin your character looks like Vincent Price but doesn't sound like him - was that a very deliberate decision on your part?
Landau: Well one of the things about this I was floored by was Tim sent me a picture of Mr Rzykruski - it's like an eye chart this name! The wonderful about it is behavior, when I'm acting it's part of everything. In this instance I had a picture of this character but I relinquish the behavior to the animators. When I saw the film I was dumbfounded because if I'd been on camera I would've played it exactly the same way and my mouth was agape actually because I was shocked. I knew the character looked a little bit like Vincent and I little bit like I did earlier in life but I saw him as a completely singular person and a wonderful teacher and not a very diplomatic person. I think that when I read it I also felt that he probably lasted two months in any school he taught in! Have a conversation with your student's parents and you call them stupid or simple. I don't think Vincent would've played it the way I did, I think it would've been a different thing but I think there's a physicality there's no question. I always felt too that Tim was attracted to Ed Wood in a sense because of Ed Wood's connection to Bela [Lugosi] and his appreciation of Vincent Price's work - which I loved as a kid as well, as a young actor I would always go out of my way to watch a Vincent Price movie.
Burton: Most good animators try to get the actor in there. Don, this iteration of Frankenweenie began with you in a strange way because you went to Tim with the idea.
Hahn: Yeah I did. It wasn't a big leap. All I did was go to Tim's office and say, 'look you made this really great story years ago, there's got to be more.' And there was more. I think just the Frankenstein mythology and be able to go back into some of the ideas that were turning around in Tim's head for probably years and all I had to do was mention the name and I think he took off running. We had great collaborators, that's the other thing about working with Tim that I love is that he surrounds himself with people he trusts and lets them do their work.

Danny Elfman's score in Frankenweenie is fantastic. How important was it for you work with him on the film?
Burton: I've worked with him from the beginning of my career basically and on my first feature film, both didn't know what we're doing - we're still pretty much in the same boat! So I feel quite close to him. I always feel like he is another character in the film and helps to solidify the emotions of whatever's going on, because there's usually a mixture of things going on and he's always felt very good at sort of guiding as another character and setting the tone of what the film is.

Death seems to play a prominent role in your animations. What is your fascination with bringing characters back to life?
Burton: When I was a kid I always wanted to be a mad scientist, a regular scientist was no fun. It's not so much about bringing dead things back to life; I find that quite creepy actually. It's more about creating. Creation, making things, that's why I think I always loved the Frankenstein story because it's partially about creation and making things and that's what filmmaking is and that's what stop motion is and so for me that's the fun of it. That's why you like doing it; it's not so much about the business or box office or reviews it's about actually making something. I think that's why this was so special, it's with a smallish group of people, real artists and a more pure version of why you like making movies.

Sunday, May 13, 2012

Production Designer Rick Heinrichs on "Frankenweenie"


Collider recently caught up with Rick Heinrichs, production designer on Frankenweenie. The production designer has worked with Burton on numerous films in different capacities: Edward Scissorhands, Batman Returns, The Nightmare Before Christmas, Sleepy Hollow, Planet of the Apes, Dark Shadows, and their first black and white, stop-motion animated film, the short Vincent (back in 1982), as well as the original live-action Frankenweenie short in 1984, to name a few. Heinrichs discussed his role on the new black and white, stop-motion animated film which will be released in theaters on October 5th, as well as his working relationship and friendship with Tim Burton, which dates back to over thirty years ago when they were film students:

Question: How did you get involved with this project?

RICK HEINRICHS: Let’s see, 30 years ago, we did the live-action Frankenweenie, and it was a fruition of a certain period of development that Tim [Burton] and I had gone through from CalArts to Disney. That was the last thing we did at Disney, at that time. In fact, we did Frankenweenie after we developing another little TV show that we were trying to sell, called The Nightmare Before Christmas, and that ended up happening later, as well. I was actually surprised to find out that a stop-motion version of Frankenweenie was going to happen, but the more I thought about it, the more I thought, “What a great idea!” I loved the live action version, and there was something great about doing all of the design sets on stage, in addition to the location and the interiors, and it got my own wheels turning about doing live-action films, in the future, which I have continued to do. But then the idea of looking at this again, as much as I love it, there’s things that I wish we could have fixed about it. How often do you get to redo things like that? Doing it as a stop-motion animated film is appealing because that’s my passion. And, Tim and I did Vincent together, many years ago, as a kick-off for those. I think when you see the film, you can see how sophisticated it’s become. What I love about it is that it still feels handmade. You can still see the hand of the animator in there, and all of the passion that they’re putting into the character. You don’t necessarily think about it when you’re watching it, which is great. It does feel like the actors are really acting. Those animators are just amazing, the way they act through these puppets. In terms of design, it’s amazing to see it in black and white again, and really play with the tonal values in a much more controlled way, this time. When you’re doing a live-action film, you’re dealing with a lot more people and, as much as you want to control the sets and control the lighting, it’s like wearing boxing gloves to try to do something delicate. With stop-motion animation, the cinematographer is lighting the set, and the set decorators and the model makers and the animators are all people you’re talking directly to. You can fix things. It’s on a scale where it’s all fixable, and you can continue to manipulate things until it shoots. It’s a longer process of prep and production as well, so you can really bring more, continuity to bear, on the whole process.


What’s the most complex set in the film?

HEINRICHS: Well, the town is probably our most complex set. For any number of reasons of efficiencies, we really tried to restrict how that was going to get shot and be reasonable and, at the same time, give the sense of the character of the town, as a background of the people. Whenever we prepare for these things, we always design much more than we end up doing, so we have lots and lots of stores that we designed. It lives in this pseudo-Burbank world, which is where Tim grew up, coincidentally, but not exactly. It’s post-war Southwestern America. It shares a little bit of design similarity to Edward Scissorhands, in the scene of a neighborhood or a flat sense of normal with this one aberration, sticking up in the background, which is very much of a signature motif for Tim. A lot of what he tries to do is to establish a sense of what’s normal and show how that can be somewhat monstrous, in its own way. The idea of bringing your dog back to life is a nominally horrific idea, but it gets played out in this lovely way, and it ends up being a love story, really.

Did you use photo reference for it?

HEINRICHS: Yeah, we did what I would normally do on any film that’s live-action or animation. We did a lot of research. We pulled together a lot of that mid-century modern look of suburbia, that’s not really high-end stuff. It’s really more of the tract housing of the post-war era. It created its own rhythm and feel to it, and now I think it’s beautiful. It’s so flat and says so much about the people who live there. And then, the black and white just looks beautiful.

How did the New Holland idea come up?

HEINRICHS: New Holland occurred with Tim and John August, at the story stage. It was all about having Dutch day, and also about how American communities really take these Old World elements and they turn it into this flat, suburban thing. They knock down all the maple trees and they call it Maple Street. It’s this absconding of things out in the world, and making it your own thing. There was something characteristically American and charming about that, like Solvang. To be honest with you, I really think that it establishes a purpose for the windmill. Since we’re not making it part of a miniature golf course, as we did in the live-action film, we had to find another reason for it to be. But, that’s just my assumption.

Was there a reason why you made the sets were in color and the characters in black and white?

HEINRICHS: Yes, because the grass came that way. The reason why they’re in color is partly because we were replacing skies and set extending and using backgrounds, so there is a lot of digital work going on in the background. What I love is the fact that you don’t really think about that. All the stuff in the foreground is appropriately handmade and hand-animated. The look and feel of that, from the excellent visual effects people who did all the work on it, it’s part of their job to make it all work as one world, to make sure what they do is not photo realistically, which would be their normal bent. They’re actually matching a look and feel that’s already there. We were chromocene, so there were green screens behind elements. And, all of the black and white gets timed and sweetened in post-production. But, all the dailies were shown in black and white. As far as everybody was concerned, they were living in a black and white world. This is a much smaller range of graphic elements. We’re dealing with tone and shape and form and light, instead of color, and all the other stuff that comes with color. It’s out of that, that we’re trying to feeling and support the story. I think it looks beautiful. I think it does evoke a certain period of horror/science fiction films. It works in a dual way, and I know that Tim loves that stuff, as well.


Is that more liberating for you, or more challenging?

HEINRICHS: It’s both liberating and challenging. The challenge is that you have to pay much more attention to that specific stuff because you don’t have the other stuff to make it look great. Once you learn that and figure that out, then you realize that you are really dealing with elements. The tool kit is then atmospheric perspective, one foreground shape against another, lighting, texture and form. Originally, I was a sculptor, so that’s appealing to me, as well.

What was the process of taking Tim’s original drawings and translating them into these three-dimensional figures and creating a whole world from his sketches like?

HEINRICHS: I would have to go back to our early days of Disney when they were regenerating the studio. We were all working on The Fox and the Hound. It was initially exciting to be working on a Disney film, but then it just sagged in the middle, a little bit, although my kids like it. It’s a good movie. You’ve got to imagine this place with all these young animators, all of whom have been told that they’re special and are going to be amazing someday, and realize what it’s like to do the work of a big, corporate animated film. And, we would just do stuff on the outside. We’d make Super 8 movies, and do anything we could to keep our blood going. I’d always been a fan of Tim’s own work. I’m sure you’ve seen his sketches. What was appealing about them was the sense of character and beautiful line. I wanted to make it three-dimensional because I thought that his work was very three-dimensional, even though a lot of people at Disney thought it was very linear. Apparently, the hallmark of a Disney film is that they look very three-dimensional, back in those days. So, I just took it upon myself to make sculptures of his work, and there was just something different that happened. It was his intent and his look, but it was in light with form. It was just a very natural progression, to try to do those in a stop-motion animated film.

Has your job changed with like the advent of higher grade visuals and 3D?

HEINRICHS: Yes, it’s much harder to do our job because you see every pore. I think that it is an incredibly appropriate use of digital technology. It was amazing to see all of the improvements and progressions that had happened, by the time we did Nightmare in the early ‘90s with motion control, but that was with old film technology. Now, with digital cameras, which are much smaller, the ability to completely restructure the entire process using computers, you still end up with a very believably handmade product, but you’ve just helped yourself enormously with all the other things that happened. So, I’m a fan of technology. I’m not a Luddite. My problem has been with purely digital films. I feel the danger there is that the kind of short-cuts you end up having to take are the ones that are most telling in the main characters. I don’t feel that that’s the case with what we’ve been doing on Frankenweenie.


What were the discussions like, to differentiate the look of this film from everything else that Tim’s done?

HEINRICHS: There wasn’t a conscious effort to differentiate it. My feeling is that, if you do your due process and go back to the well, grab the original inspiration and just develop it from the ground up, it is just, by its own nature, going to be different. It wasn’t really intentional. With Tim, all of his films live in a Burton world, and there are different parts of that world that look a bit different. The point is never to intentionally make it not look like something else. The intent is always to go back to the source and figure out how that is informing this project.

Tim made the original Frankenweenie when he was a 25-year-old kid. Is it surreal to be revisiting it, this many years later, and to what degree are you trying to recreate what you did before?

HEINRICHS: You gain wisdom and you don’t make the same mistakes. When you’re that age, there’s a kind of energy to what you do. Because you don’t know enough not to make mistakes, there is something that is very infectious about the work. In the original Frankenweenie, there are a couple of things that are cringe worthy for me, like how we engineered the burning of the windmill. That’s always been a problem for me. But, it was a live-action film, and you’re on that rock, rolling down the hill. I do think back to that time with a lot of fondness about the young guys who were doing that stuff. It is so surreal to be able to go back and re-work something in a different way and, really, in a new way. Yes, it’s the same story, but it really is different and it has a different feel to it, as well.


What made you and Tim hit it off, all those, all those years ago, and how has your personal chemistry been, through all these films that you’ve done together?

HEINRICHS: It started because his talents and mine intermeshed, rather than competed. Probably a lot of it is that I just really dug what he was doing and wanted to see it develop. And, with any relationship over years, it evolves. We’ve gone our separate ways and done different things. I’ve worked with Tim for the last two and a half or three years, pretty consistently, and it feels great to be able to pick that up again. There’s a friendship there, and there’s been an evolution over the years, as well.

Did you meet working at Disney, or at CalArts?

HEINRICHS: Well, actually, he was at CalArts. I’d already gone through four years of art school, and I was the oldest guy in the first year there because I wanted to do animation. All these guys, who were years younger than me, including, you know, John Lasseter and Brad Bird, and other people like that, were in a grade level above me, so we didn’t actually start really working together until the studio.

Tuesday, March 06, 2012

Video: Tim Burton Masterclass

On Monday, March 5th, a masterclass with filmmaker Tim Burton was held at la Cinémathèque française in Paris. In the conversation, Burton took questions from the interviewer and from the audience, explaining his inspirations, various films he's made, making his works personal, his creative processes with his long-time collaborators, childhood movies and rare films (such as his unreleased documentary, Conversations with Vincent), and much more.

Here is the original english version:



And here is the french language version:

Saturday, June 04, 2011

"Nightmare" in 3D on Blu-Ray this August


The 3D version of The Nightmare Before Christmas will be made viewable at home for the first time on August 30th. The new edition will be a three-disc combo pack and will include Blu-ray 3D, Blu-ray, DVD and Digital versions of the film. The SRP has been set at $49.99.


The special features of the new release are identical to the 2008 home entertainment release:


* What's This? Jack's Haunted Mansion Holiday Tour – Viewers choose the way they want to tour Disneyland's Holiday Haunted Mansion. "On Track" explores a tricked-out version of the Haunted Mansion, while "Off Track" reveals what went into creating all the creepy fun.
* Tim Burton's Original poem narrated by Christopher Lee – Tim Burton's poem that inspired the creation of the movie. Now, the original verse comes to creepy life as performed by legendary actor Christopher Lee.
* Film Commentary – commentary by producer and writer Tim Burton, director Henry Selick and composer Danny Elfman.
* Introduction To Frankenweenie! – A new un-cut version of the short film with an introduction by Tim Burton.
* Vincent- Tim Burton's short film from 1982.
* The Making of Tim Burton's The Nightmare Before Christmas - Go behind the scenes of the very first full-length stop motion animated movie with the filmmakers.
* The Worlds of Tim Burton's The Nightmare Before Christmas – Witness the creation of the film's richly imagined dreamscapes, including Halloween Town, Christmas Town and the Real World.
* Deleted Scenes
* Storyboard to Film Comparison
* Original Theatrical Trailers and Posters


Here are the technical details of the new release:

Video
Video codec: MPEG-4 MVC
Video resolution: 1080p
Original aspect ratio: 1.85:1

Audio
English: Dolby TrueHD 7.1 (48kHz, 24-bit)
English: Dolby Digital 5.1
Spanish: Dolby Digital 5.1
Portuguese: Dolby Digital 2.0
French: Dolby Digital 5.1

Subtitles
English SDH, French, Spanish
English SDH, French, Spanish

Disc
50GB Blu-ray Disc
Digital copy (on disc)
Blu-ray 3D
D-Box

Playback

Region A


The 3D version should be available for pre-order on Amazon.com shortly.

Friday, February 25, 2011

Video: "TiM," a Stop-Motion Tribute to Burton

Ken Turner's TiM:

TiM from Ken Turner on Vimeo.



Animator Ken Turner has been a fan of Tim Burton's films for many years. In an ultimate tribute to the filmmaker, Turner made TiM, a short stop-motion film in the style of Mr. Burton's own short film, Vincent, which was an homage to his own childhood idol, Vincent Price. After years in the making, Turner's TiM is gathering recognition, making the rounds online and in film festivals.

I spoke with Mr. Turner to learn more about the making of his animated tribute.




When did you first come up with this project?

In 2002, I came up with the idea when I was in my second year of college at Sheridan taking art fundamental courses and was applying to get into the animation program. Every year there would be screenings of the animation graduates final year films. So I knew that if I got in that I'd have to come up with a film idea in my final year. It was one night out of the blue when I woke up and scribbled down on a scrap piece of paper something like "boy who wants to be like tim burton.....like vincent". I probably still have the piece of paper somewhere in a box. It was to be somewhat a "re-imagining" of the story of "Vincent" but for a generation who were brought up on Tim Burton films, just as Tim grew up watching Vincent Price films. I wanted it to be a auto-biography/biography type film by pulling things that I read about Tim Burton's childhood and from my own childhood. One of the first things I read was about how he convinced the other kids in the neighborhood that aliens had landed and started a war. So I tried to build a narrative around those kind of elements.




When did you begin production?

Before actually production began, I was able to work on the film in my spare time during my years prior to getting into the animation program and after. During that time I was able to work out all the character designs, the poem, the storyboards and what equipment I was going to need to film it. From September 2006 to April 2007 was when actually production of the armatures of the characters, set/prop construction and the shooting of the animation began. I was very fortunate to have a lot of friends and colleagues who were able to come in and give their time by making sets, props, costumes or animating a scene. The production of the film was done in the basement of the house I was living in during college. It was nicknamed "The Batcave" because it was very dark and not alot of natural light got in. There were spiders and spider webs on ceilings, mice would get in sometimes but I like to think it all added to the atmosphere while making the film.




Was this your first time working in the medium of stop-motion animation?

I had never worked in stop motion before but I had visited a stop motion studio in Toronto and was very inspired by that experience. I had made a traditional animated short film prior which was called "Attack of the Giant Vegetable Monsters". I believe that film was very important to make in order to get "TiM" made because I was able to see first hand all the things that needed to be done for an animated short film to get made. During school there were not a lot of stop motion films being made. They were either traditional or 3D, and stop motion wasn't taught either. So all my education was from books or films. The behind the scenes featurettes from the films of Ray Harryhausen, Tim Burton, Henry Selick were invaluable in the production of "TiM". I think now Sheridan has alot of stop-motion films coming out every year and there is even classes/facilities for students to make films at school.




How do you think Tim Burton's work have affected your films?

I believe his work has had a very meaningful impact on my films and art. I think what I get from his films is how personal they are. So that made me think about making films very differently and how cathartic they can made. "TiM" was definitely a way for me to express my thoughts about growing up but at the same time showing how much those films mean to me.



What is the future of your short film, "TiM"?

Hopefully I can keep it on the web and let have its own life online. During February 2011 it played at the New York LES (Lower East Side) Film Festival as an opening night selection and an animation night selection. I'll keep pursuing other ways for people to see it like film festivals which can always breath new life into it and let it be seen by new audiences worldwide.



You can learn more about Ken Turner and TiM in the following links:

Ken Turner's Blog
Ken Turner's Vimeo Profile
TiM Film Production Blog

Saturday, February 12, 2011

Rick Heinrichs on "Dark Shadows"

Production designer Rick Heinrichs and Tim Burton go way, way back. Although you're certainly familiar with their collaborations on The Nightmare Before Christmas, Sleepy Hollow, and Planet of the Apes (to name a few), the two began working together as film students in the 1980s, and projects such as Hansel and Gretel and Vincent. Now, they're teaming up again for Dark Shadows.

Heinrichs spoke with Blog of Dark Shadows recently:

BLOG OF DARK SHADOWS: What are your overall feelings about becoming a part of the project; what made you say yes?

RICK HEINRICHS:
I’m a fan of Tim’s movies as well a colleague and I’m delighted to be working with him again. I also love the genre of this film.

BLOG OF DARK SHADOWS: Were you a fan of the original series or the ’91 revival?

RICK HEINRICHS: I was aware of Dark Shadows growing up for the fact that a lot of kids were running home from school to watch the series in the afternoon. It seemed an odd subject to me for a soap opera. Now of course I realize the brilliance of showcasing it as a soap: the interplay of extreme emotions pouring from the different characters brought about by this courtly vampire in their midst. I also noticed that a majority of the fans seemed to be female and I wondered what was up with that. Obviously this was before I realized that the opposite sex could be romantically attracted to the doomed bad boy. Or was it bat-boy? At that time, I was looking at horror comics like Creepy and Eerie and the work of Jim Steranko and others. That’s where I first experienced the pleasure of stories that recognized the fine line between humor and horror.

BLOG OF DARK SHADOWS: Does the experience of Sleepy Hollow serve as a kind of stepping stone for this film? Of all of Tim Burton’s films, it is the one that most closely hits on the whole Dark Shadows feeling, I think.

RICK HEINRICHS: Sleepy Hollow was the story of a rational man’s journey into the irrational. We intentionally wanted Ichabod Crane’s investigation in upstate New York to have a progressively dreamlike quality ultimately leading to a nightmare. While the two movies do share certain genre aspects as well as the male lead, it’s certainly going to be a different feeling film.

BLOG OF DARK SHADOWS: Do you envision it being a challenge capturing visual elements of that show, yet updating it for the modern audience, or is it a completely different kettle of fish?

RICK HEINRICHS: It’s not a completely different kettle of fish. The reason [we're] doing Dark Shadows to a degree is to explore and relish what was great about that series and the character of Barnabas Collins, and we intend to make it a world the series’ many fans will enjoy.

Monday, February 08, 2010

Elfman Interviews Burton


Interview Magazine has a unique new article: Danny Elfman interviewing Tim Burton. The long-time collaborators discuss Burton's favorite films, the elements of the macabre in his films and artwork, how Alice in Wonderland is such a different movie from his previous films, and what really scares him. Here is the entire interview:

Tim Burton

By Danny Elfman
Photography Sebastian Kim

In 1984, Paul Reubens was looking for a director. The film in development was Pee-wee’s Big Adventure (1985), and Reubens, who had been working on the perversely juvenile conceptual-art project for about 15 years, was desperate to find someone he could trust to direct it with style. So, as people in Los Angeles do, he asked around at a party. One of the guests had just seen Frankenweenie—Tim Burton’s 1984 live-action short about a dog that is brought back to life. Burton had no previous experience as a feature-film director, but the two men immediately bonded. Only 25 at the time, Burton got the job, and the pair watched as their strange but imaginative film earned more than $40 million at the box office.

Of course, these days, Burton doesn’t need to rely on word of mouth to find work. Throughout the many stages of his 30 years behind the camera, there has remained a consistent underlying emotional current in Burton’s work—a delicate balance of sadness, humor, and horror that matches his eye for gothic beauty and mythical surrealism. The 51-year-old filmmaker has written, directed, and/or produced more than 20 movies. Between 1988 and 1996, he was responsible for Beetlejuice (1988), Batman (1989), Edward Scissorhands (1990), Batman Returns (1992), The Nightmare Before Christmas (1993), Ed Wood (1994), and Mars Attacks! (1996). It was also during this period that he began working with Johnny Depp, who has acted in seven of his films—a transformative relationship for both men.

Burton grew up in the suburbs of California, and has often said that, as a kid, he found the realities of everyday life—parents, teachers, school, breakfast—far more terrifying than monsters or movies. What are zombie pet dogs, after all, compared to real-life threats like dullness and loss? Burton’s characters are born outcasts, perpetually at odds with their identities and in some ways monsters themselves. His fairy-tale endings are a little messier than most standard Hans Christian Andersen fare; Edward Scissorhands does not get the girl.

Last November, New York’s Museum of Modern Art honored Burton not only for his film work but also as a visual artist, with a retrospective that displayed a large collection of his drawings—including versions of Jack Skellington, Edward Scissorhands, Sweeney Todd, and Batman. His next film, Disney’s Alice in Wonderland, due out next month, is a suitably trippy semi-animated adventure featuring Mia Wasikowska, Johnny Depp, Helena Bonham Carter (Burton’s partner), Anne Hathaway, and Crispin Glover. Danny Elfman, who has been composing music for Burton’s films since they worked together on Pee-wee (and who also did Alice in Wonderland) spoke to him recently about how he has made his way as an artist—and about what really scares him.


DANNY ELFMAN: Okay, we’re rolling. Be aware that we can stop and start; we can even redo a question if you don’t like what you’ve said. You can suggest a topic. No pressure.

TIM BURTON: I say stream of consciousness, and whatever happens, happens.

ELFMAN: Then let’s start with something easy. Growing up, which films and directors had the greatest impact on you?

BURTON: Well, being a big monster-movie fan, the Universal monster movies and the Japanese science-fiction movies, like the ones by Ishir¯o Honda. Then there were the Italians, like Mario Bava.

ELFMAN: Which particular films really got under your skin?

BURTON: Bava’s Black Sunday [1960] is probably the one that did it. I remember, in L.A., I’d watch a whole weekend of horror movies. And after you watched about two movies in a row, you’d go into this dream state, and sometime around 3 A.M. on the weekend, Black Sunday came on. It really was like your subconscious, like a dream, almost like hallucinating. I also think that I’m one of the few fans who actually likes dubbing in foreign films. I love Fellini or Bava dubbed because it adds a surreal nature. I prefer dubbing because the images are so strong you don’t want to take your eyes away to read the subtitles.

ELFMAN: Did any film give you nightmares?

BURTON: I never really got nightmares from movies. In fact, I recall my father saying when I was three years old that I would be scared, but I never was. I was much more terrified by my own family and real life, you know? I think it would be more of a nightmare if someone told me to go to school or eat my breakfast. I would wake up in a cold sweat about those issues. I think that movies probably help you sort those kinds of things out and make you feel more comfortable. I did get freaked out when I saw The Exorcist [1973] for the first time, but that was about it. Images like the ones in Black Sunday stay with you. I always just enjoyed them.

ELFMAN: That takes me to monsters from our childhoods. How do you think they stack up against the monsters of today?

BURTON: The thing I love about the old monsters is that they had such a strong, immediately identifiable image. I find that a lot of monsters today are just so busy. They have so many little tentacles and flaps and whatever else that they don’t have the kind of strength in their images that the old monsters had. It’s also due to the CGI heaviness. You’re missing the human element—like Boris Karloff, who actually played the monsters. Even in Creature From the Black Lagoon [1954], the guy had a complete costume, so you felt like there was a human being underneath. I think that’s important. It’s always an interesting challenge to see if you can create a character that’s got emotion. It can be done and it has been done.

ELFMAN: You once said that monsters are usually more heartfelt than the humans around them in those movies. Do you still feel that way?

BURTON: Oh, yeah. It’s like society. In fact, it’s probably gotten more extreme. We sort of equate the monster with the individual, getting devoured by bureaucracy. Even in making films with studios, you used to be able to deal with people as individuals. Now you’re dealing with a vague bureaucracy, where no one’s in charge when there’s a problem. [laughs] So I think that’s only intensified over the years.

ELFMAN: I guess there is a certain nostalgia for early cinema. Some of those old movies hold up and others don’t.

BURTON: There are certain movies that really don’t. But the ones that you really love, I think they do. Obviously, the pacing of movies has gotten much quicker, but the old ones have a slower dreamscape that weaves its way into you. When you watch older movies, you don’t think, Gee, I wish this cut were quicker.

ELFMAN: It does make it harder to play them for our kids, because they expect a pacing that didn’t exist then and they have to get past that.

BURTON: That’s true. Even before kids watch a movie, they’re already accustomed to video games and stuff. So that sense of slower pacing is already gone. It’s unfortunate because there’s something very introspective about movies that give you a chance to dream.

ELFMAN: You used to hang out in graveyards when you were a kid, didn’t you? I’m assuming that was because it was very peaceful and calm there, that going to graveyards allowed you to be introspective.

BURTON: People think that it’s morbid, but it really was much more quietly exciting. There was a mystery about it, a juxtaposition of life and death in a place where you really weren’t supposed to be.

ELFMAN: Did you ever believe—or half believe—in ghosts?

BURTON: Yeah. I’ve seen things and felt things. I think most people do. I think it’s just how much you suppress it. I don’t go out and say, “Oh, my god, I was abducted by a UFO,” or “I’ve seen these ghosts.”

ELFMAN: Did you feel any hauntings at the graveyards where you hung out?

BURTON: You feel an energy. Most people say about graveyards, “Oh, it’s just a bunch of dead people; it’s creepy.” But for me, there’s an energy to it that is not creepy or dark. It has a positive sense to it. It’s like all of that Day of the Dead imagery. That, to me, is the right idea. It’s a celebration. It’s much more lighthearted. There is humor involved—color and life. We talked about it when we did Corpse Bride [2005]. That was going more toward the Day of the Dead culture, which is much more positive.

ELFMAN: Once, a long time ago, we went into a room at CTS Studios that was supposed to have a child ghost haunting it. Do you remember? Everyone in the studio kept telling us about it, so we went in there and just stood in this dark, creepy room for a while. Nothing happened—as things usually don’t. Have you ever been in a room where you might have had an experience?

BURTON: I’ve been in certain hotel rooms in Venice.

ELFMAN: Did you make it a point to go into these rooms?

BURTON: I think anytime you try, it ain’t gonna happen. It always seems to occur when you’re sort of open but not thinking about it. So, no, I’ve never held a séance.

ELFMAN: I want to ask you about Vincent Price. When I first met you, you told me how much of a hero of yours he was. Then I saw the animated short you did, Vincent [1982], which was inspired by him. Had that been brewing for a long time?

BURTON: It’s obviously based on the feeling of watching his movies. I felt connected with him, and that helped me get through life. I had written it all and done it in a kind of storybook or storyboard fashion, and I just decided to send it to him. I had no idea what would happen. It was most likely that he wouldn’t respond, but he responded pretty immediately, and he seemed to really get it. That made me feel really great. He didn’t just see it as a fan thing. That’s why it was really special to me. It’s hard to get projects going—and also hard to meet somebody you’ve admired. You never know what they’re going to be like. They could be a complete asshole, you know? But he was so great and supportive, and even though it was a short film, he helped get it made. That was my first experience in this kind of world, and it was a really positive one. It stays with you forever. When times are tough, all you have to do is remember back to those kind of moments—those surreal, special moments—and they really keep you going. To discover that somebody like Vincent Price, who had been in the movie business for a million years, and to see that he was still such an interesting guy—that he was so into art, and helping this college in East L.A., giving lots of artwork, and still curious about everything—it helps you to keep going when you feel jaded.



ELFMAN: In art school, you had an epiphany where you didn’t care anymore about drawing the way your teachers wanted you to. What happened exactly?

BURTON: It was at the farmers’ market. We went out to draw people. I was sitting there, getting really frustrated trying to draw the way they were telling me to draw. So I just said, “Fuck it.” I truly felt like I had taken a drug and my mind had suddenly expanded. It’s never happened to me again quite that same way. From that moment on, I just drew a different way. I didn’t draw better, I just drew differently. It freed me up to not really care. It reminds me of when you’re drawing as a child. Children’s drawings all look pretty cool. But at some point, kids get better at drawing, or they say, “Oh, I can’t draw anymore.” Well, that’s because someone told you that you couldn’t—it doesn’t mean that you can’t. It taught me to stick to what’s inside of me, to let that flourish in the best way it can. I’ve been waiting for that feeling to come back ever since, and it hasn’t yet. At least it happened once. [laughs] It literally happened at that moment; the drawings changed right there.

ELFMAN: Then, interestingly, you became an animator at Disney. Clearly you didn’t fit the mold there, but your talents didn’t go unnoticed either.

BURTON: Again, it’s one of those weird timing things. If it had happened at any other point in the company’s history, I probably would’ve been fired. But the company was so directionless then, and I was under the wing of a great animator, this guy Glen Keane. I was kind of his assistant, and he tried to help me draw foxes and do all of that, but I was useless. They eventually realized that, too, but instead of firing me, they gave me other projects because they liked my drawings. That lasted a year. And then I drew where I wanted for a couple of years. And that was very formative because out of all that came things like The Nightmare Before Christmas and Vincent.

ELFMAN: I don’t know if many fans are aware of the depth of your infatuation with drawing and art. When I describe how I got started writing songs for Nightmare, people are surprised that it didn’t start with a script. Instead, you had a story and a series of amazing drawings.

BURTON: That’s why I’m very grateful for the show at MoMA. It hasn’t been about categorization—like, “Oh, that’s film. This is art. That’s photography.” It’s trying to show that it’s all just a process and that there are different ways to approach things. I think both you and I hate categorization. People are always trying to stick you in a box and say, “Oh, he’s in a rock band. Now he’s a composer, but he only composes this kind of stuff.” You fight that every single time you do something. The MoMA exhibit shows that each different approach is all part of the same thing—an idea—whether it’s written or drawn or a piece of music or whatever.

ELFMAN: I’d like to touch on a hidden talent of yours, which is writing rhymes and lyrics. When I began the songs for Nightmare, I was surprised to see that you had already written a lot of the great lyric pieces, all of which got assimilated and incorporated into the final songs.

BURTON: When I was growing up, Dr. Seuss was really my favorite. There was something about the lyrical nature and the simplicity of his work that really hit me. I’m always amazed by people that can do it in the simplest way, but yet it is sophisticated and emotional and telling.

ELFMAN: For the record, my favorite lyric line is “Perhaps it’s the head that I found in the lake,” from The Nightmare Before Christmas. It’s your line, not mine.

BURTON: But you made it sound good.

ELFMAN: Now I want to take you to the Batman moment in your career: It’s only your third feature, and you’re still the new kid on the block. You don’t even have a reel—other than comedies, you don’t have a commercial track record. And as I recall, the pressure was enormous. The production was enormous. The budget, for the time, was enormous. How did you cope with that?

BURTON: It helped being in England. Not much was going on there at the time. You could really go and focus on the movie and not be involved in all of the hype, like “Who’s going to play Batman? Oh, they picked Michael [Keaton]”—all this kind of hoopla, which is just a waste of time. So being in England was very helpful. Even though it was a big-budget thing, it was still slightly under the radar.

ELFMAN: So you got a little bit of protection.

BURTON: A little bit. Jack Nicholson was obviously a big star. He was very protective of me. He had a lot of clout, and when people were getting on my case, he could use it to cut me some slack. He was very supportive.

ELFMAN: I’ve always wondered if part of the reason for moving on to Edward Scissorhands right after Batman had something to do with wanting a smaller project with less pressure attached to it.

BURTON: I think it was a bit of that. But the weird thing was that trying to make it low budget, after doing Batman, was very difficult. Everyone thought, Oh, you made this big movie, so this is another big movie. But it wasn’t a big movie. I was out in the swampland in Florida, and people wanted to charge me a million dollars to use it because I had just made Batman. So there was a lot of having to walk away from certain things just to get the movie made. But, yes, it was nice to go back to a smaller project. It’s only gotten worse in this era. When I did Batman, you actually didn’t hear the word “franchise.” That wasn’t even in the language.

ELFMAN: Right. It hadn’t entered the vocabulary yet. For Scissorhands, you had great faith in Johnny [Depp] right from the get-go. He was pretty much unproven at that point—he really only had a TV show [21 Jump Street]. As I recall, you were under some pressure to cast someone else. How were you able to find the faith to see something beyond what Johnny had shown in his TV work? There was clearly more to him, and you saw that.

BURTON: It was exactly for that reason. Meeting him, you realize that there is
this perception of him as a teen idol, but he’s really not that person. That’s just how he was perceived by society—and thus who he was. And that’s exactly like Edward: “I’m not what people think I am. I’m something else.”

ELFMAN: You got all that just from meeting him?

BURTON: Yeah, absolutely. That’s the thing. I could tell that he understood. You can always feel if someone understands the dynamic. There’s a certain pain in that. Johnny’s not Tiger Beat, even if that’s how the rest of the world saw him—as a page of a teen magazine. He’s got a lot more depth, a lot more emotion. There’s a certain sadness when that happens to people. So it’s very easy to identify without even really talking too much about it.

ELFMAN: You’re known for working on amazing sets and compositing shots that use as few effects as possible—maybe with the exception of Mars Attacks!, and even then you had sets and actors and animated Martians that were realized pretty quickly. Now we are about to see Alice in Wonderland, which is a totally different animal. What has it been like working on that?

BURTON: It’s completely opposite from the way I usually make a film. Usually the first thing I know is the vibe and feel of a scene. It’s the first thing you see. Now it’s the last thing you see. It’s like actually being in Alice in Wonderland. It’s completely fucked up. You understand that when you’re shooting—that some percentage of what you’re filming isn’t going to be exactly like what it ends up being, because so many elements are added later. It’s in your head, and it can be unsettling. I did find it quite difficult because you don’t see a shot until the very end of the process. Even when we were making Nightmare or Corpse Bride, you’d get a couple of shots and know what the vibe was. This is completely ass-backward.

ELFMAN: We’re going to end with a little free association here.

BURTON: Uh-oh. Always a bad sign.

ELFMAN: Reality. [Burton laughs] As a kid, what was your idea of reality?

BURTON: Well, it’s those things that I always loved. People say, “Monster movies—they’re all fantasy.” Well, fantasy isn’t fantasy—it’s reality if it connects to you. It’s like a dream. You have a nightmare, and it’s got all this crazy imagery, but it’s real. You wake up in a cold sweat, freaking out. That’s completely real. So I always found that those people trying to categorize normal versus abnormal or light versus dark, yada yada, are all missing the point.

ELFMAN: I remember what you said to me when you were fighting the R rating on Batman Returns, which was absurd because there was nothing really violent in the whole movie to put an R rating on. You said, “You know what’s scary to a little kid? When they hear one of their relatives coming home and knocking over furniture because they’re drunk. That’s frightening to a kid. Not monsters!”

BURTON: Exactly! Or when an aunt who has blood-red lipstick and lips three feet long comes to kiss you dead-on on your face. That’s terrifying!

ELFMAN: [laughs] Okay. Animals. How did animals play into your perception of reality?

BURTON: Well, I had a dog—a couple of dogs.

ELFMAN: Maybe a raccoon, too.

BURTON: And a raccoon. Two dogs and a raccoon can very likely be your heart and soul. I guess it’s pretty sad, but it can be the strongest emotional tie you have. There’s a purity to that love. It’s very good to remember and good to hang onto and aspire to on the human side. At least it shows that it’s possible.

ELFMAN: Freaks.

BURTON: We’ve all been called that before. [laughs] When I hear that word, I hear, “Somebody that I would probably like to meet and would get along with.”

ELFMAN: Good and evil.

BURTON: Hard to tell sometimes. That’s the thing. Especially when you’re making a movie, you experience good and evil about 20 to 100 times a day. You’re not quite sure where one crosses over into the other. It’s quite a slippery slope, that one.

ELFMAN: Has your sense of reality shifted, now that you have children?

BURTON: Obviously, you get more grounded, but at the same time it gets more surreal. And it’s nice to reconnect to those abstract feelings. It’s good as an artist to always remember to see things in a new, weird way. It’s like weird, twisted poetry, the way kids perceive things. And quite beautiful sometimes. They kind of blow your mind and ground you at the same time. So it’s great.

ELFMAN: Last question. You don’t have to answer it—this is just a personal question. I’ve always wondered, but I’ve never really asked you: Why in the world did I get hired to do Pee-wee’s Big Adventure? Because it didn’t make any sense, even to me.

BURTON: [laughs] We never talked about it, did we? It’s very simple to me. I used to come to see your band play at places like Madame Wong’s.

ELFMAN: But that’s so different from film scoring.

BURTON: It wasn’t to me. I always thought you were very filmic in some way. I don’t even know what that means! There was a strong narrative thrust to what you were doing. And it was theatrical. Also, because I hadn’t made a feature-length film yet, I just responded to your work. It was very nice to be connected to somebody who I felt had done so much more than I had at that point.

ELFMAN: Well, Johnny and I both owe you.

BURTON: It’s all great. Like I said, what’s great is that I’ve known you longer than anybody. There’s something quite exciting when you have a history with somebody and you see them do new and different things. We have our next challenge set out for us, that’s for sure. But let’s have you watch it, and see if you want to quit.



Photo credit: Tim Burton in New York, July 2009

Danny Elfman is a singer-songwriter and an Academy award–nominated composer. He has scored the music for movies like Batman, Milk, and Tim Burton’s upcoming film Alice in Wonderland.

Thursday, August 20, 2009

D23 to Highlight "Alice," "Nightmare"

Disney's D23 Expo is coming to Burbank, California from September 10-13. Many screenings, panels, and other Disney-related events will take place, including some new footage of Alice in Wonderland.

On Friday, September 11th, at 11:00 am, Disney Studios Chairman Dick Cook will be hosting a presentation of upcoming Disney movies in the 4,000 seat Anaheim Convention Center. There will be some new exclusive footage of Alice in Wonderland at that morning event.

And at 1:00 pm that same day, there will be a 3D screening of The Nightmare Before Christmas. The short films Vincent and Frankenweenie will play prior to the feature film. The Nightmare Before Christmas will return to select cinemas in Disney Digital 3D this October.

Admission is $37 for a one-day adult ticket and $27 for children 3-12. Four-day passes are $111 for adults and $81 for children. Learn more at the official website, D23Expo.com.

Click here to read the entire four-day schedule of events at the D23 Expo.

Tuesday, June 03, 2008

Update on New "Nightmare" DVDs


What's this? It's something new!...


Walt Disney Home Entertainment has released information regarding the upcoming DVD release of Tim Burton's The Nightmare Before Christmas. The film will be available as a two-disc standard DVD and a single-disc Blu-ray version.

The extras include:

  • A Special Introduction by Tim Burton
  • What's This? Jack's Haunted Mansion Holiday Tour: Viewers choose the way they want to tour Disneyland's Holiday Haunted Mansion. "On Track" explores a tricked-out version of the Haunted Mansion, while "Off Track" reveals what went into creating all the creepy fun.
  • Tim Burton's Original poem narrated by Christopher Lee: Tim Burton's poem that inspired the creation of the movie comes to creepy life as performed by legendary actor Christopher Lee.
  • Film Commentary: Commentary by producer and writer Tim Burton, director Henry Selick and composer Danny Elfman.
  • Introduction To Frankenweenie!: A new un-cut version introduction by Tim Burton.
  • The Making of Tim Burton's The Nightmare Before Christmas: Go behind the scenes of the very first full-length stop motion animated movie with the filmmakers.
  • The Worlds of Tim Burton's The Nightmare Before Christmas: Witness the creation of the film's richly imagined dreamscapes, including Halloween Town, Christmas Town and the Real World.
  • Deleted Scenes
  • Storyboard to Film Comparison
  • Original Theatrical Trailers and Posters
  • Tim Burton's Complete Short Film Vincent.

No significant featurettes seem to be missing from this release, set for August 26th, 2008, with the exception of the audio commentary track which featured Henry Selick and director of photography Pete Kozachik. That extra was on the earlier DVD release.

All of these features will be available on both the two-disc standard DVD and the Blu-ray version, with the exception of the special introduction by Tim Burton to the film, which is Blu-ray exclusive.

For tech buffs, the specs include 1080p/AVC MPEG-4 video (1.66:1), English Dolby TrueHD 7.1 Surround and Dolby Digital 5.1 Surround audio (both 48kHz/24-bit), and English, French and Spanish subtitles.

That immensely expensive DVD collector's pack that was mentioned in the original TBC News article will be comprised of the two-disc standard DVD version and an individually numbered and hand-painted bust of Jack Skellington. Equipped with his Sandy Claws hat and beard, the collectible Jack figurine will have a sound chip built into it, which plays quotes from the movie.

Also, in a first for Disney, both the normal DVD and Blu-ray versions will come with a digital copy of the movie -- called a "Disneyfile" -- which will be compatible with both iTunes and Windows Media Player.

Interesting that the DVD will include an introduction to Frankenweenie. This is probably just a video introduction to the original live-action short film by Burton from 1984. But might it also hint at a preview of Burton's upcoming stop-motion, feature-length version of the movie?... Well, I guess we shouldn't get too greedy...

No cover art yet, but we'll keep you posted!

Friday, May 30, 2008

New "Nightmare Before Christmas" DVDs?!

According to videobusiness.com, Walt Disney Studios Home Entertainment will launch its first embedded digital copy within the standard DVD and Blu-Ray releases of Tim Burton's The Nightmare Before Christmas: Collector's Edition on August 26th, 2008.

Special features on this upcoming release include commentary by producer/creator Tim Burton, director Henry Selick, and composer/lyricist and the singing voice of Jack Skellington, Danny Elfman. The original poem written by Burton will also be read by Burton collaborator and horror movie legend Christopher Lee. There will also be a video tour of Disneyland's Haunted Mansion ride, a behind-the-scenes look at the making of the stop-motion cult classic, and Burton's original short film from 1982, Vincent, narrated by Burton's idol, Vincent Price, and many other bonus materials.

The Blu-Ray edition will also feature an exclusive introduction by Tim Burton.

This new release of Nightmare will be available as a two-disc standard DVD ($32.99), a single-disc Blu-Ray version ($39.99), and a limited edition Ultimate Collector's standard DVD set ($179.99), states the website.

We hope that this exciting news is indeed true, and that more information will come along in the near future.

Tuesday, January 22, 2008

"The South Bank Show": Tim Burton Episode

Think you've seen everything there is to see and know everything there is to know about Tim Burton? Think again. "The South Bank Show," an award-winning television arts magazine show from Britain, has come out with a new episode featuring the director with rare footage, information, and interviews (with Tim, Danny Elfman, Rich Heinrichs, Helena Bonham Carter, Johnny Depp, and many others) you may never have seen before. From his youngest years and earliest ventures into film (including his student movie "Houdini" and his 2D animated short, "Stalk of the Celery Monster") to the present day, the episode encompasses a great deal of the filmmaker's works.

Little Tim on a pony. Shocking.



Tim Burton in "Houdini."


"Stalk of the Celery Monster"



A young Rich Heinrichs and Tim Burton being interviewed, with puppets from Vincent (1982) between them.


Sketch of Mrs. Lovett and Todd by Burton for Sweeney Todd

Watch the episode on YouTube (in multiple segments) or on Stage6 (which is in one piece. You can also download the video from the Stage6 link). Video courtesy of John Erik Taylor.

Friday, November 16, 2007

Updates on the New Films

A new article has stated that Linda Woolverton, who wrote the screenplays for the Disney animated features Beauty and the Beast and The Lion King, will be penning the script for Tim Burton's Alice in Wonderland movie. In addition, both Alice and the stop-motion, feature-length version of Frankenweenie will be shown in theaters in the Disney Digital 3D format. The 3D format has received a reborn interest among many film studios in Hollywood. Several new films and old classics will be released or re-released in the 3D format in the coming years. This year, Tim Burton's brain-child from 1993, The Nightmare Before Christmas, and his 1982 stop-motion short Vincent (in participating theaters), were shown in 3D.

Shooting for Alice will commence early in 2008 and is set to end production by the end of May that year. Burton will then go on to work on Frankenweenie, also with the Walt Disney Co.

Monday, October 08, 2007

"The Nightmare Before Christmas" Returns to 3D

The official website for the 3D theatrical version has stated that the stop-motion classic The Nightmare Before Christmas will be re-released in U.S. theaters on Friday, October 19th, 2007. There is also word that Tim Burton's stop-motion animated short, Vincent, will play before the feature, although news of this has not been mentioned for a few months.

Monday, April 16, 2007

"Vincent" in 3D and "Sweeney Todd" Release Dates Announced!

The Hollywood Reporter (http://www.movieweb.com/news/53/18853.php) has some good news for Burton fans: Not only is The Nightmare Before Christmas going to return to theaters in 3D this fall, but Tim Burton's 1982 stop-motion short film, Vincent, will also be released with it, also in 3D!

For anyone who wants to mark their calendars, some release dates for Tim Burton's next feature film, Sweeney Todd, have been released. ComingSoon.net (http://www.comingsoon.net/films.php?id=16053) has said that Sweeney Todd is set for limited release (most likely Los Angeles and New York City) just in time for Christmas, on December 21st, 2007. However, anyone living in the US but not in that area might need to wait until January 11th, 2008 for the wide release of the Sondheim musical's big-screen debut. IMDb.com (http://imdb.com/title/tt0408236/releaseinfo) has listed release dates for other countries (however, it is not officially determined if all of these are accurate or not):

Italy 5 September 2007 (Venice Film Festival)
USA 21 December 2007 (limited)
Norway 11 January 2008
USA 11 January 2008
Australia 24 January 2008
Netherlands 24 January 2008
UK 25 January 2008