Showing posts with label Australia. Show all posts
Showing posts with label Australia. Show all posts

Sunday, June 10, 2012

"Dark Shadows" Box Office Results



Box Office Mojo has released information on the box office results for Dark Shadows. As of this weekend, the domestic U.S. gross of the film has been approximately $72.7 million. The film was released in the United States a month ago on May 11th. A further $120.5 million was accumulated overseas. Strong international performers include Japan ($18.6 million), France ($14.2 million), Russia ($11.1 million), the UK ($9.7 million), and Australia ($9.4 million). The film will likely pass the $200 million mark after opening in South America.

Friday, May 11, 2012

"Dark Shadows" Now in Theaters


Dark Shadows, the fifteenth feature film directed by Tim Burton, is now in US theaters. Here are the release dates for other countries:

Belgium 9 May 2012
France 9 May 2012
Australia 10 May 2012
Croatia 10 May 2012
Denmark 10 May 2012
Georgia 10 May 2012
Germany 10 May 2012
Hong Kong 10 May 2012
Hungary 10 May 2012
Malaysia 10 May 2012
Netherlands 10 May 2012
New Zealand 10 May 2012
Philippines 10 May 2012
Portugal 10 May 2012
Russia 10 May 2012
Serbia 10 May 2012
Singapore 10 May 2012
Slovenia 10 May 2012
Canada 11 May 2012
Estonia 11 May 2012
Finland 11 May 2012
Iceland 11 May 2012
Indonesia 11 May 2012
Ireland 11 May 2012
Italy 11 May 2012
Lithuania 11 May 2012
Norway 11 May 2012
Spain 11 May 2012
Sweden 11 May 2012
Taiwan 11 May 2012
UK 11 May 2012
USA 11 May 2012
Vietnam 11 May 2012
Greece 17 May 2012
Kuwait 17 May 2012
Poland 18 May 2012
Romania 18 May 2012
Japan 19 May 2012
Chile 14 June 2012
Turkey 15 June 2012
Argentina 21 June 2012
Brazil 22 June 2012
Colombia 22 June 2012
Mexico 22 June 2012

Thursday, November 11, 2010

Interview: Tim Burton's Art Retrospective Coming to Toronto


The massive Tim Burton art retrospective, which began its highly successful tour at the Museum of Modern Art in New York City last year, will make its third stop at Toronto's TIFF Bell Lightbox. The exhibition will open at the TIFF Bell Lightbox on November 26th, and will remain until April 17th, 2011, when it leaves for Los Angeles.

Us Magazine had an interview with Noah Cowan
, the artistic director at the TIFF Bell Lightbox:

Q: First of all, tell Us about this marathon of movies called the “Burton Blitz.” It’s 36 hours, right? Sounds intense.
It starts with “Pee-wee’s Big Adventure” at 6 PM on Friday November 26 and ends around 10 AM on Sunday November 28 with “Alice in Wonderland.” Not even a 10-minute break. I think the end credits is when you pee. Back to back to back. The concessions will be armed with lots of coffee and snacks to keep people going. We have people looking forward to it!

How many people do you expect at the Tim Burton show?
Our projections show about 100,000. But it got 275,000 visitors in Australia. And 700,000 in New York. We’re arming the barricades. Tourists from all over the world come to see it whereever it plays. I’m looking forward to the first day we let the public in. So they see how unique it is.

Why this director?
He speaks to our interest in how films and the visual arts interact. Through his sketches, you really understand him as an artist -- even better than you do watching the films. He’s a great example of a filmmaker whose background in visual arts has allowed him to expand what’s possible in the medium.

How will the show be different than the one that ran in NYC?
We are reorganizing it. MOMA followed the parameters of a drawing and painting show. It showed the development of his craft as a visual artist. But the TIFF Bell Lightbox is a film-based institution, so the principal arc of the show will follow his film career. We have a large side annex that allows you to go deeper into his creative genius. You enter the doors and go to the source of the genius. We’re calling that area “Burbank” because that’s where he was born. You see his creative genius flowing as he grew up in the suburbs of LA. His upbringing was really central to the originality of his art.

We see you’re doing some really fun double bills.
We’re pairing his movies with unexpected influences. Alice in Wonderland is paired with John Waters’ Desperate Living. Another is the 1963 Jason and the Argonauts and Burton’s James and the Giant Peach. It’s been really fun putting it together. Some are more obvious, too – like Nosferatu and The Nightmare Before Christmas.

You’ll have lots of activities and workshops for kids too, right?
Every Saturday while it runs, kids can participate in activities like creating their own Burton-inspired creatures, or dabbling in stop-motion animation. Kids will be able to watch a clip of The Nightmare Before Christmas and create their own Jack -- and their own story. The various floors will all have presentations and exhibitions and areas for kids. We want families to be able to engage in all those activities, see a film retrospective and engage in hands-on youth activities. We suspect this will be really popular around Christmas.

Finally, we hear Tim Burton’s creating something original for your window?
He’s creating a special Christmas monster for us. It’s loosely based on a character from an abandoned project. All we know is it’s going to be a creature and he’ll be devouring Christmas. We’re working with the Tim Burton studio now to see if he’ll keep munching through various holidays.

Sunday, June 27, 2010

Burton Retrospective at LACMA in May 2011



The massive Tim Burton art retrospective will be coming to the Los Angeles County Museum of Art, reports the Los Angeles Times.

The huge exhibition began in late 2009 at MoMA, and is currently in Melbourne. It will then move on to Toronto's Bell Light Box before coming to LACMA. The exhibition will be at LACMA from May 29th until October 31st, 2011.

Wednesday, June 23, 2010

Burton's Art Retrospective in Melbourne


Tim Burton made his first public appearance in Melbourne, arriving in preparation for the coming of his massive art retrospective at the Australian Centre for the Moving Image (ACMI).

In a sold-out session of 400 eager fans, Burton said what some of his favorite movies were, and the ones he would take if he was lost on a desert island. These included Dracula AD 1972 and the original Wicker Man

''I wouldn't know a 'good' movie if it bit me in the face,'' Burton said. ''I don't seek these films out, but they're the ones I watch over and over again when they're on. Some people might say that's why I've made some bad movies - because I watch so many 'bad' movies.''

Burton will be staying in Melbourne for five days. On Thursday, he will be teaching a filmmaking masterclass, and will be screening his first feature film,Pee-wee's Big Adventure, on Friday. The sessions are already sold-out, of course.

The tremendous art exhibition at ACMI was originally curated by the Museum of Modern Art in New York, but comes to Melbourne with a significant proportion of new material mostly from Alice in Wonderland. The Burton retrospective runs until October 10.

Visit the official ACMI website for more information.

Tuesday, April 27, 2010

Burton Retrospective Leaves MoMA, Heads to Melbourne



Yesterday, the massive retrospective "Tim Burton" ended its five-month run at the Museum of Modern Art in New York City.

During the run of the show, which opened on November 22th, 2009, and closed on Monday, 810,500 visitors came to see an enormous range of artifacts, from movie props and conceptual illustrations to paintings and sculptures from the filmmaker's personal archives to rare films that Burton made as a teenager.

Burton's retrospective was the third most successful of its kind in the history of the MoMA. Pablo Picasso, whose 1980 retrospective at MoMA remains the museum's most popular to this day(with 976,800 visitors), and Henri Matisse, whose 1992 retrospective is still the runner-up (with 940,000).

For those of you who missed it in the United States, the Tim Burton exhibition will be at the Australian Center for the Moving Image in Melbourne from June 24th through October 10th, and at the Bell Lightbox in Toronto from November 26th through April 17th, 2011.


Photo Credit: Marilyn K. Yee/The New York Times.

Tuesday, March 09, 2010

"Alice" #1 at Box Office: $116 Mil. Opening Weekend

Brandon Gray of Box Office Mojo has all the details on the successful opening weekend of Alice in Wonderland:

Audiences clamored to see Alice in Wonderland (2010) as if they were late for an important date, delivering a $116.1 million opening weekend. That's more in just three days than the total gross of any other 2010 release. Alice's corpulent start drove the highest-grossing March weekend ever: overall business boomed 69 percent over the same timeframe last year, when Watchmen debuted.

Showing on approximately 7,400 screens at 3,728 sites, Alice in Wonderland's opening stands as not only the all time biggest for the month of March, but as the highest-grossing ever for a movie released outside of May, July or November and sixth overall. It's a career best for director Tim Burton, surpassing Planet of the Apes (2001)'s $68.5 million, and second best for top-billed actor Johnny Depp, behind the second Pirates of the Caribbean. Alice marks the seventh collaboration between Mr. Burton and Mr. Depp, and its debut handily eclipsed their previous high together, Charlie and the Chocolate Factory ($56.2 million).

Around 70 percent or over $80 million of Alice in Wonderland's opening was viewed through the 3D looking glass, topping Avatar's $55 million as the biggest 3D launch ever. Alice played at a record 2,251 3D sites, compared to Avatar's 2,038. Alice also set a new opening milestone for IMAX, grossing an estimated $11.9 million at 188 sites (included in the totals). The previous benchmark was Avatar's $9.5 million at 178 sites. Combined, the 3D and IMAX ticket premiums over normal prices appear to have added about $22 million to Alice's gross.

To hit $116.1 million out-of-the-gate, Alice in Wonderland benefitted from a combination of factors, including the involvement of Johnny Depp and Tim Burton, who are among Hollywood's few bankable name talents, batting in their quirky wheelhouse, and the good will built up by Avatar for 3D events. Distributor Walt Disney Pictures' marketing campaign was not only omnipresent but spot on in its presentation: it first grabbed people's attention with a flashy entre into Wonderland through Mad Hatter, Red Queen and other wacky characters, then it lured audiences further by grounding the fantasy with Alice and presenting her adventure story.

All told, Alice in Wonderland appealed well beyond the family crowd suggested by its Disney branding and Lewis Caroll's famous literary source. According to Disney's exit polling, 39 percent of the audience was parents and their children, while 36 percent was couples. The basic gender and age demographics came in at 55 percent female and 54 percent under 25 years old.

At the foreign box office, shiny and new Alice in Wonderland unseated reigning stalwart Avatar, debuting to an estimated $94 million from 40 territories or around 60 percent of the overseas market. Add in the domestic take, and Alice's worldwide weekend was an estimated $210.1 million, ranking as the 14th biggest worldwide launch ever. The United Kingdom was Alice's top foreign market with an estimated $16.8 million (the highest non-sequel start ever there), followed by Italy ($13.9 million, also a non-sequel record), Russia ($12.3 million) and Australia ($9.2 million). Meanwhile, Avatar was off 42 percent, generating $22.8 million and bringing its total to $1.88 billion.

Wednesday, October 21, 2009

Burton's Message to Australians



Tim Burton provided a very brief personal message to Australian fans. It looks like he might be coming down to Melbourne for his retrospective art exhibition at the Australian Centre for the Moving Image in June 2010. Video from The Age.

This is the same comprehensive exhibition that will show at MoMA in New York City in November this year.

ACMI director Tony Sweeney said the venue was among only three in the world to host the exhibition.

"Burton's amazing catalogue of work, and his inspirational artistry has garnered him an international audience of fans and he has influenced a generation of young artists across the moving image art spectrum," said Sweeney.

Art Exhibition Coming to Melbourne

Good news for you Australian Burton fans who can't make it to New York -- the MoMA exhibition chronicling Tim Burton's career will travel to the Australian Centre for the Moving Image in Melbourne, The Age reports.

It will bring together more than 700 examples of rare drawings, paintings, photographs and puppets.

The exhibition will run from June 24th to October 10th next year.

Tuesday, September 08, 2009

Shane Acker Talks "9"


The animated science-fiction epic 9 is hitting theaters on Wednesday. (I saw it a few days ago at a special pre-release screening, and I'd definitely recommend it.) In recognition of the film's release, director Shane Acker talks about his first feature, his influences, and what his next projects might be with Animation World Network's Bill Desowitz:

A new era in animated storytelling begins with the release of 9 on 9/9/09 (from Focus Features). Shane Acker, the celebrated UCLA alum, whose imaginative 9 short was nominated for an Oscar, has been hard at work for the last four years or so making his post-apocalyptic CG adventure into a feature. How 9 got set up is fascinating. It was first shepherded by producer Jim Lemley (Wanted), who got the short to super agent Mike Simpson, who then approached Tim Burton, who helped set it up at Focus. Then Lemley approached his directing partner, Timur Bekmambetov (Wanted, Night Watch), who was helpful with, among other things, recutting. Acker tells us in this exclusive interview about his experience making his feature debut with Starz Animation Toronto, as well as his recent artist in resident gig at The Gnomon School and two upcoming features he's trying to set up.


Elijah Wood (left) and Shane Acker

Bill Desowitz: How did you first approach making 9 into a feature?

Shane Acker: When I made the short, I really didn't have a longer form script or idea, but I did have a lot of ideas about the world and the backstory to help me design the short and the characters. We just kind of started there, relooking at all those ideas I had behind the short and how those characters came to be and what happened to the humans. And then started cracking the door open a little wider and tried to piece together a story from that. But this was my way of diving back into another four years of a project that had already taken me four-and-a-half, with the possibility of who these other characters are, who the other numbers are. They are just suggested in the short.

BD: So you got to unlock a lot of doors.

SA: Yes, exactly. And that's a lot of fun, both in designing the characters but then trying to figure out who they are, and their personalities and who their maker was: a Geppetto/Oppenheimer-like character connected to the downfall of humanity and how they represent a new beginning and vessels for the human spirit to carry on in this world. And that they're all facets of that one individual personality/identity. They're all inclined in different ways, so they all have different strengths and weaknesses. And through this coming together, they form the whole -- they put together the individual once again.

BD: And where did you set up your animation initially?

SA: You must know the story: It was Attitude Studio, which had a studio in Paris, but we set up in Luxembourg. And so we worked on the film for about seven months over there in Luxembourg before it became really apparent to us that we were never going to get the movie done with that studio. I mean, they have a lot of talented and dedicated artists, but the pipeline was just not set up [for our needs]. They were adapting a motion capture pipeline into a character pipeline; we sort of discovered through the process that we just didn't have the tools and wouldn't be able to get the tools together in time…

BD: So how did you end up at Starz?

SA: Yeah, so the thing was set up as a negative pick up, and when we had to go to the studio and tell them that we wouldn't be able to guarantee that we could get this movie done on time, then the bond company came in and did a whole audit. And, as part of that audit, they brought in Jinko Gotoh, who is an animation producer. She worked on Finding Nemo and a bunch of Disney projects, so she became a champion for the project. She wanted to find a way to keep it going, even though it meant setting it somewhere else and spending more money. So I really credit her for keeping the project alive and finding a new home for it at Starz Toronto, which turned out to be a wonderful experience with a really great team. And really smart artists who understood the vision and were really collaborative in finding ways to make it work and get the most bang for the buck on screen for a really modest budget. They come from experience where they're working with big studios, but they're up in Canada and finding ways to cut corners and tweaking and refining their pipeline all down the line.

BD: And obviously it stepped them up and prepared them to handle bigger features.

SA:
And we took a creative team there and just kind of vetted and bonded with the artists… and there's something about the material and the world that inspired the artists. They got to flex [new] muscles and that helped push the quality of the film.


BD: Talk about developing the look of the characters and the world -- the "Stitchpunk" that borrows from stop-motion.

SA:
When I was doing the short, what I felt was lacking in a lot of the CG projects out there were a real texture and grit, as well as a cinematic approach to the storytelling. And I was finding that in stop-motion films, whether it was the Brothers Quay or Jan Svanmajer. I drew a lot of inspiration from them. There's a kind of believability because they had to mechanically work the puppets and armatures that they created for their stop-motion characters. So there was a truth through materials and a grit and grime and texture on the world.

BD: Very tactile.

SA: Yes, very tactile, that drew you in and you believed it.

BD: And how did you make this work in CG?

SA: When I was first doing the short, I was thinking that I would do it as a stop-motion film, but found that it was very limiting in what you could do with the camera to tell the story visually, So I decided to take this sensibility, this interest, this design idea and bring it into the CG world where I can move the camera any way that I want. But at the same time, adhering to the cinematic language of how you move a camera, which, I think, is what Pixar has done.

BD: And the environments, which have a very Eastern European painterly influence?

SA: We wanted it to work on lots of different levels. So when you get close to the characters, there will always be more detail revealed to you. We knew that we would be spending a lot of time with our characters and so we put a lot of detail and texture into them, which make them believable. And then on the environments, we were able to take other liberties with them, based upon the camera and things like that. We did a lot of painterly things with that. But somehow it works because when you're close, the characters feel believable and tactile, and then when you're in the vista, it feels like they're moving through these paintings so it feels more romantic, lyrical, like a fable. It is this alternate reality world, this ruined "Stitchpunk" world, and it becomes a dark, urban, post-apocalyptic fairy tale. Plus you'll get there so much quicker by doing a painting then by putting all the details in for one rendering.

BD: And what was it like having Tim Burton and Timur Bekmambetov shepherding your movie?

SA: Tim Burton coming on the project when he did and validating it and putting his name out there and supporting the vision that we had, as well as finding the writer [Pamela Pettler] and getting the studio, too, to buy it. And then as we went, just having that support team there, where whenever we got a big mouth done or we got a new cut of the film, we would present it to them and they had this critical distance from the film, because I had been in the trenches for so long and could see it with fresh eyes and talk about the larger ideas or the big picture notes. This allowed me to step back and see it through their eyes and strategize and go back into the trenches and to know how to push from the inside out.

And in the end, they were both making films, but then Timur finished Wanted, so I got to spend more time with him, which was an amazing experience.

BD: What was he like?

SA: He's like this unedited stream of crazy and inventive ideas, so he's like this endless well, where, if you have a problem, and he'll constantly come up with ideas. Some work, some don't. But while some may seem crazy, when you step back, you realize there's something to it. And so it was fun having that crazy spirit. And then doing recuts with him, seeing how even in editing if you massage it a certain way, you can change the perception of the characters, you can make them stronger, you can make them more vulnerable as well as upping the ante and the excitement of the film.

BD: So, let's switch gears and talk about your becoming an artist in residence at Gnomon.

SA: Yeah, well Alex Alvarez and I have had a loose connection for a while and he approached me before I started 9 about being an artist in residence at The Gnomon School and developing short films with the students there, which I thought was an amazing opportunity. And then when 9 was wrapping up, I called Alex and said, "Hey, do you still have that position over there?" Because there's something very liberating and you always want to keep developing stuff and broadening your horizons as an artist. These feature films take years and years and they also take a lot of time to set up, so the opportunity to go and make a little short where the stakes aren't as high and you can take more risks and explore and push yourself as an artist was really appealing to me. So when he said that the position was still open, I leapt at the opportunity. You know, you always have these stories rolling around in your head and spending four years on 9, I certainly have a backlog of ideas for shorts. And I had one ready-made that I pitched, which fits the aesthetic of the school, so it felt like it was right up their alley.


A storyboard of 3 and 4 drawn by Acker himself.

BD: What can you tell me about it?

SA: Well, it's really short: I think it's going to be three or three-and-a-half minutes. And, again, it's returning to my roots as a non-verbal storyteller. It's real character-based. Gnomon is sort of known for their visual design and effects work but not so much for character animation, so it's bringing something new into the school. But it's this tale that takes place above the planes of hell in like this Dante's Inferno world. There are these two demons that are biding their time and they're caught in a struggle of miscommunication; they're both missing vital pieces of themselves, important for communication, but they each contain the piece in their possession that will complete the other. But somehow, because they can't communicate, it just turns into this terrible battle that ultimately leads to their fate, and you get the sense that this is something repeats endlessly, and that's their place in hell. It's a pretty neat little story with some interesting character designs, so I'm excited about working on it.

BD: And you get to collaborate with the students.

SA: Yeah, which is great, because I spent time as a teacher all through my education. At UCLA, I was a teaching assistant and I really love working with artists in general, especially young artists, and see what they bring to the table and how excited they are to learn and be a part of it. And, again, looking for this unfettered imagination that is not tarnished at all by production experience and all these kinds of things that can bog you down after a while and limit your vision.

BD: So, when do you start?

SA: It's happening now: I've storyboarded it and we've been cutting it and I think the end of September we'll start producing it.



BD: And what about any potential features in the works?

SA: There are two projects: a live-action that hasn't been announced that we're trying to get a development deal on, kind of a fantasy world, based on a young-adult novel series out of the U.K., which will be a lot of fun because it has this very interesting core of characters. And then there's an animated film that we're pitching to the studios right now that's based on a graphic novel -- a kind of Secret of NIMH meets Dark Crystal meets Lord of the Rings. It's all told deep in the unforeseen forest and it's a dark, dramatic, epic adventure film.

Bill Desowitz is senior editor of AWN and VFXWorld.

-----------------

IMDb.com lists the release dates of 9 per country:

France 19 August 2009
Canada 9 September 2009
Cyprus 9 September 2009
Czech Republic 9 September 2009
Estonia 9 September 2009
Greece 9 September 2009
Netherlands 9 September 2009
Russia 9 September 2009
Singapore 9 September 2009
South Korea 9 September 2009
USA 9 September 2009
Ukraine 10 September 2009
Belgium 16 September 2009
Brazil 18 September 2009
Poland 18 September 2009
Finland 27 September 2009 (Helsinki International Film Festival)
Iceland 9 October 2009
Portugal 29 October 2009
UK 30 October 2009
Argentina 5 November 2009
Spain 1 January 2010
Taiwan 19 March 2010
Australia 21 September 2010

Thursday, July 24, 2008

Tim Burton's Alice Revealed

Rumors have been floating around for months regarding who would play the lead in Tim Burton's upcoming Alice in Wonderland.
But at long last, the Hollywood Reporter has announced that Burton and Disney have found their Alice: 18-year-old Australian actress Mia Wasikowska. The young actress is reportedly in final negotiations for her part in the Lewis Carroll adaptation.



Mia Wasikowska (Getty Images photo)


Burton kept his word by casting a relative "unknown" actress in the business, but simultaneously one that has experience. Wasikowska, originally born in Canberra, began her career in the Australian TV series "All Saints" and is currently a regular on HBO's "In Treatment." Her other upcoming cinematic projects include "Defiance," a war drama which will also star Daniel Craig and be directed by Ed Zwick, and she plays a supporting role in a forthcoming biographical movie on Amelia Earhart, "Amelia," starring Hilary Swank and directed by Mira Nair.

While the rest of the cast of Alice hasn't been announced (or found?), we do already know of principle players in the making of the film. Long-time Disney scribe Linda Woolverton has written the screenplay; frequent Burton collaborator Richard D. Zanuck is producing the film, along with former Disney chairman Joe Roth and Jennifer and Suzanne Todd. Disney creative executive Jason Reed will oversee the project.

Alice in Wonderland will be a combination of live-action and performance-capture computer-generated animation. It will be released in theaters in Disney Digital 3-D in March 2010. Principal photography is said to commence this November, several months later than previously anticipated.

Hopefully, more news (and more accurate news) will come shortly!

Sunday, July 20, 2008

Australian Release Date for New "Nightmare" DVD Announced

DVDfeed.com.au announced that the special collector's edition of The Nightmare Before Christmas will be available in Australia on October 22nd -- just in time for Halloween.

The special features will be the same as those found on the American Blu-Ray and standard DVD versions of the upcoming 15th anniversary release.

Friday, April 11, 2008

"Edward Scissorhands" Ballet Tour Information


In case you missed it before, Matthew Bourne's ballet adaptation of Edward Scissorhands may be coming to a continent near you.

Information on the global tour of the ballet was released on whatsonstage.com. According to the website, the show will return to Sadler's Wells in London for a seven-week season this Christmas.

"As part of a new international tour, the dance drama will run at Sadler’s Wells, where it broke box office records during its first season in late 2005, from 2 December 2008 to 29 November 2009," said whatsonstage.com.

The ballet features music by Terry Davies based on Danny Elfman’s film score.

"Prior to London, Edward Scissorhands will also visit Birmingham, Salford and Wimbledon. And, before and after the UK, it will tour Australia for nine weeks, spend four weeks in Paris and visit Athens and Antwerp."

Friday, February 01, 2008

"Edward Scissorhands" Ballet Comes to Australia

The acclaimed ballet version of Tim Burton's classic film Edward Scissorhands is coming to Australia. The ballet, brought to the stage by British choreographer Matthew Bourne, was already a big hit when it made its debut in Britain in 2005, and was a celebrated success in the United States, as well.

At the tour launch at the Sydney Opera House on January 29th, 2008, Bourne said that he had wanted to adapt Burton's cult classic since the early 1990s, when he emerged as Britain's most exciting new choreographer.

However, it took nearly a decade to obtain the rights and get Tim Burton, co-writer Caroline Thompson, composer Danny Elfman, and 20th Century-Fox to permit the ballet adaptation.

"I think if I'd asked them for permission to make a TV series or a theme park ride, they would have said no," Bourne said.

"But what intrigued them was the peculiar form of theater I do, which is storytelling without words."

After eight years of waiting, the show was allowed.


Matthew Malthouse as Edward Scissorhands

Bourne said in Sydney that he was initially concerned with the scissors.

"Although they are not obviously actual blades, they move quite fast and you could get injured by them," he said.

"We've had nothing major happen, but the blades do break sometimes or they snap off."

“In a way Edward Scissorhands is Tim Burton,” Bourne observed. Bourne got the mother of Helena Bonham Carter to persuade the director into seeing one of his productions.

But Bourne was most nervous on how the star of the original film version, Johnny Depp, would think of the production, as he was the one who brought Edward to life on screens in 1990. After many months, Depp finally caught the show when it arrived in Los Angeles.

Bourne recalled: “He spent an hour with the company and tried on the hands. He wrote to me afterwards and said he was ‘teetering on the edge of tears all the way through it, mate’.”

The Australian tour of the ballet will commence at His Majesty’s Theatre from July 1 to 6.

You can see a video preview of the Sydney show here.

Monday, April 16, 2007

"Vincent" in 3D and "Sweeney Todd" Release Dates Announced!

The Hollywood Reporter (http://www.movieweb.com/news/53/18853.php) has some good news for Burton fans: Not only is The Nightmare Before Christmas going to return to theaters in 3D this fall, but Tim Burton's 1982 stop-motion short film, Vincent, will also be released with it, also in 3D!

For anyone who wants to mark their calendars, some release dates for Tim Burton's next feature film, Sweeney Todd, have been released. ComingSoon.net (http://www.comingsoon.net/films.php?id=16053) has said that Sweeney Todd is set for limited release (most likely Los Angeles and New York City) just in time for Christmas, on December 21st, 2007. However, anyone living in the US but not in that area might need to wait until January 11th, 2008 for the wide release of the Sondheim musical's big-screen debut. IMDb.com (http://imdb.com/title/tt0408236/releaseinfo) has listed release dates for other countries (however, it is not officially determined if all of these are accurate or not):

Italy 5 September 2007 (Venice Film Festival)
USA 21 December 2007 (limited)
Norway 11 January 2008
USA 11 January 2008
Australia 24 January 2008
Netherlands 24 January 2008
UK 25 January 2008